2016-02-16 15:07:25 +01:00
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/*
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2016-04-17 12:30:42 +02:00
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* Vulkan Example - Instanced mesh rendering, uses a separate vertex buffer for instanced data
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2016-02-16 15:07:25 +01:00
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*
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* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <time.h>
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#include <vector>
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#include <random>
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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#define VERTEX_BUFFER_BIND_ID 0
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#define INSTANCE_BUFFER_BIND_ID 1
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#define ENABLE_VALIDATION false
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#define INSTANCE_COUNT 2048
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// Vertex layout for this example
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std::vector<vkMeshLoader::VertexLayout> vertexLayout =
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{
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vkMeshLoader::VERTEX_LAYOUT_POSITION,
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vkMeshLoader::VERTEX_LAYOUT_NORMAL,
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vkMeshLoader::VERTEX_LAYOUT_UV,
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vkMeshLoader::VERTEX_LAYOUT_COLOR
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};
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class VulkanExample : public VulkanExampleBase
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{
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public:
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struct {
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VkPipelineVertexInputStateCreateInfo inputState;
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std::vector<VkVertexInputBindingDescription> bindingDescriptions;
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std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
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} vertices;
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struct {
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vkMeshLoader::MeshBuffer example;
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} meshes;
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struct {
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vkTools::VulkanTexture colorMap;
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} textures;
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// Per-instance data block
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struct InstanceData {
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glm::vec3 pos;
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glm::vec3 rot;
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float scale;
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uint32_t texIndex;
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};
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// Contains the instanced data
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struct {
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VkBuffer buffer = VK_NULL_HANDLE;
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VkDeviceMemory memory = VK_NULL_HANDLE;
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size_t size = 0;
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VkDescriptorBufferInfo descriptor;
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} instanceBuffer;
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struct {
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glm::mat4 projection;
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glm::mat4 view;
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float time = 0.0f;
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} uboVS;
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struct {
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vkTools::UniformData vsScene;
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} uniformData;
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struct {
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VkPipeline solid;
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} pipelines;
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VkPipelineLayout pipelineLayout;
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VkDescriptorSet descriptorSet;
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VkDescriptorSetLayout descriptorSetLayout;
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VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
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{
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zoom = -12.0f;
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rotationSpeed = 0.25f;
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title = "Vulkan Example - Instanced mesh rendering";
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srand(time(NULL));
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}
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~VulkanExample()
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{
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vkDestroyPipeline(device, pipelines.solid, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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vkMeshLoader::freeMeshBufferResources(device, &meshes.example);
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vkTools::destroyUniformData(device, &uniformData.vsScene);
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textureLoader->destroyTexture(textures.colorMap);
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}
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void buildCommandBuffers()
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{
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VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
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VkClearValue clearValues[2];
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clearValues[0].color = { { 0.0f, 0.0f, 0.0f, 0.0f } };
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clearValues[1].depthStencil = { 1.0f, 0 };
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VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
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renderPassBeginInfo.renderPass = renderPass;
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renderPassBeginInfo.renderArea.extent.width = width;
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renderPassBeginInfo.renderArea.extent.height = height;
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renderPassBeginInfo.clearValueCount = 2;
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renderPassBeginInfo.pClearValues = clearValues;
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for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
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{
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// Set target frame buffer
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renderPassBeginInfo.framebuffer = frameBuffers[i];
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vkTools::checkResult(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
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vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
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VkViewport viewport = vkTools::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
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vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
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VkRect2D scissor = vkTools::initializers::rect2D(width, height, 0, 0);
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vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, NULL);
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.solid);
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VkDeviceSize offsets[1] = { 0 };
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// Binding point 0 : Mesh vertex buffer
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vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.example.vertices.buf, offsets);
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// Binding point 1 : Instance data buffer
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vkCmdBindVertexBuffers(drawCmdBuffers[i], INSTANCE_BUFFER_BIND_ID, 1, &instanceBuffer.buffer, offsets);
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vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.example.indices.buf, 0, VK_INDEX_TYPE_UINT32);
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// Render instances
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vkCmdDrawIndexed(drawCmdBuffers[i], meshes.example.indexCount, INSTANCE_COUNT, 0, 0, 0);
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vkCmdEndRenderPass(drawCmdBuffers[i]);
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vkTools::checkResult(vkEndCommandBuffer(drawCmdBuffers[i]));
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}
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}
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void draw()
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{
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// Get next image in the swap chain (back/front buffer)
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vkTools::checkResult(swapChain.acquireNextImage(semaphores.presentComplete, ¤tBuffer));
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2016-03-06 20:15:05 +01:00
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submitPostPresentBarrier(swapChain.buffers[currentBuffer].image);
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// Command buffer to be sumitted to the queue
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
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// Submit to queue
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vkTools::checkResult(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
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2016-03-06 20:15:05 +01:00
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submitPrePresentBarrier(swapChain.buffers[currentBuffer].image);
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vkTools::checkResult(swapChain.queuePresent(queue, currentBuffer, semaphores.renderComplete));
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vkTools::checkResult(vkQueueWaitIdle(queue));
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}
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void loadMeshes()
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{
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loadMesh(getAssetPath() + "models/rock01.dae", &meshes.example, vertexLayout, 0.1f);
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}
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void loadTextures()
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{
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textureLoader->loadTextureArray(
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getAssetPath() + "textures/texturearray_rocks_bc3.ktx",
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VK_FORMAT_BC3_UNORM_BLOCK,
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&textures.colorMap);
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}
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void setupVertexDescriptions()
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{
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// Binding description
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vertices.bindingDescriptions.resize(2);
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// Mesh vertex buffer (description) at binding point 0
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vertices.bindingDescriptions[0] =
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vkTools::initializers::vertexInputBindingDescription(
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VERTEX_BUFFER_BIND_ID,
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vkMeshLoader::vertexSize(vertexLayout),
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// Input rate for the data passed to shader
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// Step for each vertex rendered
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VK_VERTEX_INPUT_RATE_VERTEX);
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vertices.bindingDescriptions[1] =
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vkTools::initializers::vertexInputBindingDescription(
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INSTANCE_BUFFER_BIND_ID,
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sizeof(InstanceData),
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// Input rate for the data passed to shader
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// Step for each instance rendered
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VK_VERTEX_INPUT_RATE_INSTANCE);
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// Attribute descriptions
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// Describes memory layout and shader positions
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vertices.attributeDescriptions.clear();
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// Per-Vertex attributes
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// Location 0 : Position
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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VERTEX_BUFFER_BIND_ID,
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0,
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VK_FORMAT_R32G32B32_SFLOAT,
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0)
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);
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// Location 1 : Normal
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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VERTEX_BUFFER_BIND_ID,
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1,
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VK_FORMAT_R32G32B32_SFLOAT,
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sizeof(float) * 3)
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);
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// Location 2 : Texture coordinates
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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VERTEX_BUFFER_BIND_ID,
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2,
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VK_FORMAT_R32G32_SFLOAT,
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sizeof(float) * 6)
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);
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// Location 3 : Color
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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VERTEX_BUFFER_BIND_ID,
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3,
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VK_FORMAT_R32G32B32_SFLOAT,
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sizeof(float) * 8)
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);
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// Instanced attributes
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// Location 4 : Position
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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INSTANCE_BUFFER_BIND_ID,
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5,
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VK_FORMAT_R32G32B32_SFLOAT,
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sizeof(float) * 3)
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);
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// Location 5 : Rotation
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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INSTANCE_BUFFER_BIND_ID,
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4,
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VK_FORMAT_R32G32B32_SFLOAT,
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0)
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);
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// Location 6 : Scale
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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INSTANCE_BUFFER_BIND_ID,
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6,
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VK_FORMAT_R32_SFLOAT,
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sizeof(float) * 6)
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);
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// Location 7 : Texture array layer index
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vertices.attributeDescriptions.push_back(
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vkTools::initializers::vertexInputAttributeDescription(
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INSTANCE_BUFFER_BIND_ID,
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7,
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VK_FORMAT_R32_SINT,
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sizeof(float) * 7)
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);
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2016-02-16 15:07:25 +01:00
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vertices.inputState = vkTools::initializers::pipelineVertexInputStateCreateInfo();
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vertices.inputState.vertexBindingDescriptionCount = vertices.bindingDescriptions.size();
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vertices.inputState.pVertexBindingDescriptions = vertices.bindingDescriptions.data();
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vertices.inputState.vertexAttributeDescriptionCount = vertices.attributeDescriptions.size();
|
|
|
|
|
vertices.inputState.pVertexAttributeDescriptions = vertices.attributeDescriptions.data();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorPool()
|
|
|
|
|
{
|
|
|
|
|
// Example uses one ubo
|
|
|
|
|
std::vector<VkDescriptorPoolSize> poolSizes =
|
|
|
|
|
{
|
|
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1),
|
2016-04-17 12:30:42 +02:00
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1),
|
2016-02-16 15:07:25 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorPoolCreateInfo descriptorPoolInfo =
|
|
|
|
|
vkTools::initializers::descriptorPoolCreateInfo(
|
|
|
|
|
poolSizes.size(),
|
|
|
|
|
poolSizes.data(),
|
|
|
|
|
2);
|
|
|
|
|
|
|
|
|
|
VkResult vkRes = vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool);
|
|
|
|
|
assert(!vkRes);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSetLayout()
|
|
|
|
|
{
|
|
|
|
|
std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
|
|
|
|
0),
|
2016-04-17 12:30:42 +02:00
|
|
|
// Binding 1 : Fragment shader combined sampler
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
|
|
|
1),
|
2016-02-16 15:07:25 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutCreateInfo descriptorLayout =
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutCreateInfo(
|
|
|
|
|
setLayoutBindings.data(),
|
|
|
|
|
setLayoutBindings.size());
|
|
|
|
|
|
|
|
|
|
VkResult err = vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout);
|
|
|
|
|
assert(!err);
|
|
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineLayoutCreateInfo(
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
|
|
|
|
err = vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout);
|
|
|
|
|
assert(!err);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSet()
|
|
|
|
|
{
|
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo =
|
|
|
|
|
vkTools::initializers::descriptorSetAllocateInfo(
|
|
|
|
|
descriptorPool,
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
|
|
|
|
VkResult vkRes = vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet);
|
|
|
|
|
assert(!vkRes);
|
|
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
VkDescriptorImageInfo texDescriptor =
|
|
|
|
|
vkTools::initializers::descriptorImageInfo(
|
|
|
|
|
textures.colorMap.sampler,
|
|
|
|
|
textures.colorMap.view,
|
|
|
|
|
VK_IMAGE_LAYOUT_GENERAL);
|
|
|
|
|
|
|
|
|
|
std::vector<VkWriteDescriptorSet> writeDescriptorSets =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
2016-02-16 15:07:25 +01:00
|
|
|
vkTools::initializers::writeDescriptorSet(
|
2016-04-17 12:30:42 +02:00
|
|
|
descriptorSet,
|
2016-02-16 15:07:25 +01:00
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
0,
|
2016-04-17 12:30:42 +02:00
|
|
|
&uniformData.vsScene.descriptor),
|
|
|
|
|
// Binding 1 : Color map
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSet,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
1,
|
|
|
|
|
&texDescriptor)
|
|
|
|
|
};
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, NULL);
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void preparePipelines()
|
|
|
|
|
{
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState =
|
|
|
|
|
vkTools::initializers::pipelineInputAssemblyStateCreateInfo(
|
|
|
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
|
|
|
|
0,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationState =
|
|
|
|
|
vkTools::initializers::pipelineRasterizationStateCreateInfo(
|
|
|
|
|
VK_POLYGON_MODE_FILL,
|
2016-04-17 12:30:42 +02:00
|
|
|
VK_CULL_MODE_BACK_BIT,
|
|
|
|
|
VK_FRONT_FACE_CLOCKWISE,
|
2016-02-16 15:07:25 +01:00
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendAttachmentState blendAttachmentState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendAttachmentState(
|
|
|
|
|
0xf,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendStateCreateInfo(
|
|
|
|
|
1,
|
|
|
|
|
&blendAttachmentState);
|
|
|
|
|
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilState =
|
|
|
|
|
vkTools::initializers::pipelineDepthStencilStateCreateInfo(
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_COMPARE_OP_LESS_OR_EQUAL);
|
|
|
|
|
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState =
|
|
|
|
|
vkTools::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
|
|
|
|
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleState =
|
|
|
|
|
vkTools::initializers::pipelineMultisampleStateCreateInfo(
|
|
|
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
std::vector<VkDynamicState> dynamicStateEnables = {
|
|
|
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
|
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
|
|
|
};
|
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState =
|
|
|
|
|
vkTools::initializers::pipelineDynamicStateCreateInfo(
|
|
|
|
|
dynamicStateEnables.data(),
|
|
|
|
|
dynamicStateEnables.size(),
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
// Instacing pipeline
|
|
|
|
|
// Load shaders
|
|
|
|
|
std::array<VkPipelineShaderStageCreateInfo, 2> shaderStages;
|
|
|
|
|
|
2016-03-25 19:43:01 +01:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/instancing/instancing.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/instancing/instancing.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineCreateInfo(
|
|
|
|
|
pipelineLayout,
|
|
|
|
|
renderPass,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
pipelineCreateInfo.pVertexInputState = &vertices.inputState;
|
|
|
|
|
pipelineCreateInfo.pInputAssemblyState = &inputAssemblyState;
|
|
|
|
|
pipelineCreateInfo.pRasterizationState = &rasterizationState;
|
|
|
|
|
pipelineCreateInfo.pColorBlendState = &colorBlendState;
|
|
|
|
|
pipelineCreateInfo.pMultisampleState = &multisampleState;
|
|
|
|
|
pipelineCreateInfo.pViewportState = &viewportState;
|
|
|
|
|
pipelineCreateInfo.pDepthStencilState = &depthStencilState;
|
|
|
|
|
pipelineCreateInfo.pDynamicState = &dynamicState;
|
|
|
|
|
pipelineCreateInfo.stageCount = shaderStages.size();
|
|
|
|
|
pipelineCreateInfo.pStages = shaderStages.data();
|
|
|
|
|
|
|
|
|
|
VkResult err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.solid);
|
|
|
|
|
assert(!err);
|
|
|
|
|
}
|
|
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
float rnd(float range)
|
2016-02-16 15:07:25 +01:00
|
|
|
{
|
2016-04-17 12:30:42 +02:00
|
|
|
return range * (rand() / double(RAND_MAX));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void prepareInstanceData()
|
|
|
|
|
{
|
|
|
|
|
std::vector<InstanceData> instanceData;
|
|
|
|
|
instanceData.resize(INSTANCE_COUNT);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
std::mt19937 rndGenerator(time(NULL));
|
|
|
|
|
std::uniform_real_distribution<double> uniformDist(0.0, 1.0);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
for (auto i = 0; i < INSTANCE_COUNT; i++)
|
|
|
|
|
{
|
|
|
|
|
instanceData[i].rot = glm::vec3(M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator), M_PI * uniformDist(rndGenerator));
|
|
|
|
|
float theta = 2 * M_PI * uniformDist(rndGenerator);
|
|
|
|
|
float phi = acos(1 - 2 * uniformDist(rndGenerator));
|
|
|
|
|
glm::vec3 pos;
|
|
|
|
|
instanceData[i].pos = glm::vec3(sin(phi) * cos(theta), sin(theta) * uniformDist(rndGenerator) / 1500.0f, cos(phi)) * 7.5f;
|
|
|
|
|
instanceData[i].scale = 1.0f + uniformDist(rndGenerator) * 2.0f;
|
|
|
|
|
instanceData[i].texIndex = rnd(textures.colorMap.layerCount);
|
|
|
|
|
}
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
instanceBuffer.size = instanceData.size() * sizeof(InstanceData);
|
|
|
|
|
|
|
|
|
|
// Staging
|
|
|
|
|
// Instanced data is static, copy to device local memory
|
|
|
|
|
// This results in better performance
|
|
|
|
|
|
|
|
|
|
struct {
|
|
|
|
|
VkDeviceMemory memory;
|
|
|
|
|
VkBuffer buffer;
|
|
|
|
|
} stagingBuffer;
|
|
|
|
|
|
|
|
|
|
VulkanExampleBase::createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
|
|
|
|
instanceBuffer.size,
|
|
|
|
|
instanceData.data(),
|
|
|
|
|
&stagingBuffer.buffer,
|
|
|
|
|
&stagingBuffer.memory);
|
|
|
|
|
|
|
|
|
|
VulkanExampleBase::createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
|
|
|
VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
|
|
|
instanceBuffer.size,
|
|
|
|
|
nullptr,
|
|
|
|
|
&instanceBuffer.buffer,
|
|
|
|
|
&instanceBuffer.memory);
|
|
|
|
|
|
|
|
|
|
// Copy to staging buffer
|
|
|
|
|
VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
|
|
|
|
|
|
|
|
|
VkBufferCopy copyRegion = { };
|
|
|
|
|
copyRegion.size = instanceBuffer.size;
|
|
|
|
|
vkCmdCopyBuffer(
|
|
|
|
|
copyCmd,
|
|
|
|
|
stagingBuffer.buffer,
|
|
|
|
|
instanceBuffer.buffer,
|
|
|
|
|
1,
|
|
|
|
|
©Region);
|
|
|
|
|
|
|
|
|
|
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
|
|
|
|
|
|
|
|
|
instanceBuffer.descriptor.range = instanceBuffer.size;
|
|
|
|
|
instanceBuffer.descriptor.buffer = instanceBuffer.buffer;
|
|
|
|
|
instanceBuffer.descriptor.offset = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void prepareUniformBuffers()
|
|
|
|
|
{
|
2016-02-16 15:07:25 +01:00
|
|
|
createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
2016-04-17 12:30:42 +02:00
|
|
|
sizeof(uboVS),
|
2016-02-16 15:07:25 +01:00
|
|
|
nullptr,
|
|
|
|
|
&uniformData.vsScene.buffer,
|
|
|
|
|
&uniformData.vsScene.memory,
|
|
|
|
|
&uniformData.vsScene.descriptor);
|
|
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
// Map for host access
|
|
|
|
|
vkTools::checkResult(vkMapMemory(device, uniformData.vsScene.memory, 0, sizeof(uboVS), 0, (void **)&uniformData.vsScene.mapped));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
updateUniformBuffer(true);
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
void updateUniformBuffer(bool viewChanged)
|
2016-02-16 15:07:25 +01:00
|
|
|
{
|
2016-04-17 12:30:42 +02:00
|
|
|
if (viewChanged)
|
|
|
|
|
{
|
|
|
|
|
uboVS.projection = glm::perspective(glm::radians(60.0f), (float)width / (float)height, 0.001f, 256.0f);
|
|
|
|
|
uboVS.view = glm::translate(glm::mat4(), glm::vec3(0.0f, 0.0f, zoom));
|
|
|
|
|
uboVS.view = glm::rotate(uboVS.view, glm::radians(rotation.x), glm::vec3(1.0f, 0.0f, 0.0f));
|
|
|
|
|
uboVS.view = glm::rotate(uboVS.view, glm::radians(rotation.y), glm::vec3(0.0f, 1.0f, 0.0f));
|
|
|
|
|
uboVS.view = glm::rotate(uboVS.view, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f));
|
|
|
|
|
}
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
uboVS.time += frameTimer * 0.05f;
|
2016-02-16 15:07:25 +01:00
|
|
|
|
2016-04-17 12:30:42 +02:00
|
|
|
memcpy(uniformData.vsScene.mapped, &uboVS, sizeof(uboVS));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void prepare()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepare();
|
2016-04-17 12:30:42 +02:00
|
|
|
loadTextures();
|
2016-02-16 15:07:25 +01:00
|
|
|
loadMeshes();
|
2016-04-17 12:30:42 +02:00
|
|
|
prepareInstanceData();
|
2016-02-16 15:07:25 +01:00
|
|
|
setupVertexDescriptions();
|
|
|
|
|
prepareUniformBuffers();
|
|
|
|
|
setupDescriptorSetLayout();
|
|
|
|
|
preparePipelines();
|
|
|
|
|
setupDescriptorPool();
|
|
|
|
|
setupDescriptorSet();
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
prepared = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void render()
|
|
|
|
|
{
|
|
|
|
|
if (!prepared)
|
2016-04-17 12:30:42 +02:00
|
|
|
{
|
2016-02-16 15:07:25 +01:00
|
|
|
return;
|
2016-04-17 12:30:42 +02:00
|
|
|
}
|
2016-02-16 15:07:25 +01:00
|
|
|
draw();
|
2016-04-17 12:30:42 +02:00
|
|
|
if (!paused)
|
|
|
|
|
{
|
|
|
|
|
vkDeviceWaitIdle(device);
|
|
|
|
|
updateUniformBuffer(false);
|
|
|
|
|
}
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void viewChanged()
|
|
|
|
|
{
|
2016-04-17 12:30:42 +02:00
|
|
|
updateUniformBuffer(true);
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VulkanExample *vulkanExample;
|
|
|
|
|
|
2016-03-25 19:43:01 +01:00
|
|
|
#if defined(_WIN32)
|
2016-02-16 15:07:25 +01:00
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
|
|
|
{
|
|
|
|
|
if (vulkanExample != NULL)
|
|
|
|
|
{
|
|
|
|
|
vulkanExample->handleMessages(hWnd, uMsg, wParam, lParam);
|
|
|
|
|
}
|
|
|
|
|
return (DefWindowProc(hWnd, uMsg, wParam, lParam));
|
|
|
|
|
}
|
2016-03-25 19:43:01 +01:00
|
|
|
#elif defined(__linux__) && !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
static void handleEvent(const xcb_generic_event_t *event)
|
|
|
|
|
{
|
|
|
|
|
if (vulkanExample != NULL)
|
|
|
|
|
{
|
|
|
|
|
vulkanExample->handleEvent(event);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2016-03-25 19:43:01 +01:00
|
|
|
// Main entry point
|
|
|
|
|
#if defined(_WIN32)
|
|
|
|
|
// Windows entry point
|
2016-02-16 15:07:25 +01:00
|
|
|
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow)
|
2016-03-25 19:43:01 +01:00
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
|
// Android entry point
|
|
|
|
|
void android_main(android_app* state)
|
|
|
|
|
#elif defined(__linux__)
|
|
|
|
|
// Linux entry point
|
2016-02-16 15:07:25 +01:00
|
|
|
int main(const int argc, const char *argv[])
|
|
|
|
|
#endif
|
|
|
|
|
{
|
2016-03-25 19:43:01 +01:00
|
|
|
#if defined(__ANDROID__)
|
|
|
|
|
// Removing this may cause the compiler to omit the main entry point
|
|
|
|
|
// which would make the application crash at start
|
|
|
|
|
app_dummy();
|
|
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample = new VulkanExample();
|
2016-03-25 19:43:01 +01:00
|
|
|
#if defined(_WIN32)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->setupWindow(hInstance, WndProc);
|
2016-03-25 19:43:01 +01:00
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
|
// Attach vulkan example to global android application state
|
|
|
|
|
state->userData = vulkanExample;
|
|
|
|
|
state->onAppCmd = VulkanExample::handleAppCommand;
|
|
|
|
|
state->onInputEvent = VulkanExample::handleAppInput;
|
|
|
|
|
vulkanExample->androidApp = state;
|
|
|
|
|
#elif defined(__linux__)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->setupWindow();
|
|
|
|
|
#endif
|
2016-03-25 19:43:01 +01:00
|
|
|
#if !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->initSwapchain();
|
|
|
|
|
vulkanExample->prepare();
|
2016-03-25 19:43:01 +01:00
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->renderLoop();
|
|
|
|
|
delete(vulkanExample);
|
2016-03-26 13:21:19 +01:00
|
|
|
#if !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
return 0;
|
2016-03-25 19:43:01 +01:00
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|