procedural-3d-engine/README.md

20 lines
1 KiB
Markdown
Raw Normal View History

2015-06-21 20:51:38 +02:00
# Vulkan examples and demos
2015-08-15 11:47:16 +02:00
![Vulkan Logo](./images/vulkanlogo.png)
2015-06-21 20:51:38 +02:00
2015-08-15 11:47:16 +02:00
**Future place for examples and demos for Khronos' modern 3D and compute API**
2015-06-21 20:51:38 +02:00
2015-08-15 11:47:16 +02:00
## Vulkan from my point-of-view
<img src="./images/vulkanlogoscene.png" alt="Vulkan demo scene" width="512px">
I recently did a write-up with my personal view on Vulkan for a hobby developer. It goes into detail on some of the most important things to consider when deciding on how to switch over from Vulkan and also clears up some things that several press articles got wrong.
[You can read it here](http://www.saschawillems.de/?p=1886)
## External resources
A list of interesting links on Vulkan :
- [Official page](https://www.khronos.org/vulkan)
- [SIGGRAPH 2015 Press Briefing](https://www.khronos.org/assets/uploads/developers/library/2015-siggraph/Khronos-Press-Briefing-SIGGRAPH_Aug15.pdf)
- [GDC 2015 presentation](https://www.khronos.org/assets/uploads/developers/library/2015-gdc/Khronos-Vulkan-GDC_Mar15.pdf)
- [PowerVR Vulkan demo](http://blog.imgtec.com/powervr/gnomes-per-second-in-vulkan-and-opengl-es)