2020-07-19 07:07:54 +02:00
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/*
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* Vulkan Example - Cube map array texture loading and displaying
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*
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* Copyright (C) 2020 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#include "vulkanexamplebase.h"
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2020-07-28 20:20:38 +02:00
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#include "VulkanglTFModel.h"
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2020-07-19 07:07:54 +02:00
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#include <ktx.h>
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#include <ktxvulkan.h>
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class VulkanExample : public VulkanExampleBase
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{
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public:
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bool displaySkybox = true;
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vks::Texture cubeMapArray;
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struct Meshes {
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2020-07-28 20:20:38 +02:00
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vkglTF::Model skybox;
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std::vector<vkglTF::Model> objects;
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2020-07-19 07:07:54 +02:00
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int32_t objectIndex = 0;
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} models;
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struct {
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vks::Buffer object;
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vks::Buffer skybox;
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} uniformBuffers;
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struct ShaderData {
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glm::mat4 projection;
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glm::mat4 modelView;
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glm::mat4 inverseModelview;
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float lodBias = 0.0f;
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int cubeMapIndex = 1;
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} shaderData;
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struct {
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VkPipeline skybox;
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VkPipeline reflect;
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} pipelines;
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struct {
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VkDescriptorSet object;
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VkDescriptorSet skybox;
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} descriptorSets;
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VkPipelineLayout pipelineLayout;
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VkDescriptorSetLayout descriptorSetLayout;
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std::vector<std::string> objectNames;
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2023-12-30 13:15:37 +01:00
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VulkanExample() : VulkanExampleBase()
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2020-07-19 07:07:54 +02:00
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{
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title = "Cube map textures";
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camera.type = Camera::CameraType::lookat;
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camera.setPosition(glm::vec3(0.0f, 0.0f, -4.0f));
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camera.setRotationSpeed(0.25f);
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camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f);
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}
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~VulkanExample()
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{
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// Clean up texture resources
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vkDestroyImageView(device, cubeMapArray.view, nullptr);
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vkDestroyImage(device, cubeMapArray.image, nullptr);
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vkDestroySampler(device, cubeMapArray.sampler, nullptr);
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vkFreeMemory(device, cubeMapArray.deviceMemory, nullptr);
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vkDestroyPipeline(device, pipelines.skybox, nullptr);
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vkDestroyPipeline(device, pipelines.reflect, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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uniformBuffers.object.destroy();
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uniformBuffers.skybox.destroy();
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}
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// Enable physical device features required for this example
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virtual void getEnabledFeatures()
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{
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if (deviceFeatures.imageCubeArray) {
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enabledFeatures.imageCubeArray = VK_TRUE;
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} else {
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vks::tools::exitFatal("Selected GPU does not support cube map arrays!", VK_ERROR_FEATURE_NOT_PRESENT);
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}
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enabledFeatures.imageCubeArray = VK_TRUE;
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if (deviceFeatures.samplerAnisotropy) {
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enabledFeatures.samplerAnisotropy = VK_TRUE;
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}
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};
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void loadCubemapArray(std::string filename, VkFormat format, bool forceLinearTiling)
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{
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ktxResult result;
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ktxTexture* ktxTexture;
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#if defined(__ANDROID__)
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// Textures are stored inside the apk on Android (compressed)
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// So they need to be loaded via the asset manager
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AAsset* asset = AAssetManager_open(androidApp->activity->assetManager, filename.c_str(), AASSET_MODE_STREAMING);
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if (!asset) {
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2023-05-10 21:29:33 +02:00
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vks::tools::exitFatal("Could not load texture from " + filename + "\n\nMake sure the assets submodule has been checked out and is up-to-date.", -1);
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2020-07-19 07:07:54 +02:00
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}
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size_t size = AAsset_getLength(asset);
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assert(size > 0);
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ktx_uint8_t *textureData = new ktx_uint8_t[size];
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AAsset_read(asset, textureData, size);
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AAsset_close(asset);
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result = ktxTexture_CreateFromMemory(textureData, size, KTX_TEXTURE_CREATE_LOAD_IMAGE_DATA_BIT, &ktxTexture);
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delete[] textureData;
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#else
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if (!vks::tools::fileExists(filename)) {
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2023-05-10 21:29:33 +02:00
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vks::tools::exitFatal("Could not load texture from " + filename + "\n\nMake sure the assets submodule has been checked out and is up-to-date.", -1);
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2020-07-19 07:07:54 +02:00
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}
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result = ktxTexture_CreateFromNamedFile(filename.c_str(), KTX_TEXTURE_CREATE_LOAD_IMAGE_DATA_BIT, &ktxTexture);
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#endif
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assert(result == KTX_SUCCESS);
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// Get properties required for using and upload texture data from the ktx texture object
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cubeMapArray.width = ktxTexture->baseWidth;
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cubeMapArray.height = ktxTexture->baseHeight;
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cubeMapArray.mipLevels = ktxTexture->numLevels;
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cubeMapArray.layerCount = ktxTexture->numLayers;
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ktx_uint8_t *ktxTextureData = ktxTexture_GetData(ktxTexture);
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ktx_size_t ktxTextureSize = ktxTexture_GetSize(ktxTexture);
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2020-07-19 12:13:42 +02:00
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vks::Buffer sourceData;
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2020-07-19 07:07:54 +02:00
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2020-07-19 12:13:42 +02:00
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// Create a host-visible source buffer that contains the raw image data
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2020-07-19 07:07:54 +02:00
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VkBufferCreateInfo bufferCreateInfo = vks::initializers::bufferCreateInfo();
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bufferCreateInfo.size = ktxTextureSize;
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bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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2020-07-19 12:13:42 +02:00
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VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, &sourceData.buffer));
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2020-07-19 07:07:54 +02:00
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2020-07-19 12:13:42 +02:00
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// Get memory requirements for the source buffer (alignment, memory type bits)
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VkMemoryRequirements memReqs;
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vkGetBufferMemoryRequirements(device, sourceData.buffer, &memReqs);
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VkMemoryAllocateInfo memAllocInfo = vks::initializers::memoryAllocateInfo();
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2020-07-19 07:07:54 +02:00
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memAllocInfo.allocationSize = memReqs.size;
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// Get memory type index for a host visible buffer
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memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
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2020-07-19 12:13:42 +02:00
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &sourceData.memory));
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VK_CHECK_RESULT(vkBindBufferMemory(device, sourceData.buffer, sourceData.memory, 0));
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2020-07-19 07:07:54 +02:00
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2020-07-19 12:13:42 +02:00
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// Copy the ktx image data into the source buffer
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2020-07-19 07:07:54 +02:00
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uint8_t *data;
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2020-07-19 12:13:42 +02:00
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VK_CHECK_RESULT(vkMapMemory(device, sourceData.memory, 0, memReqs.size, 0, (void **)&data));
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2020-07-19 07:07:54 +02:00
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memcpy(data, ktxTextureData, ktxTextureSize);
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2020-07-19 12:13:42 +02:00
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vkUnmapMemory(device, sourceData.memory);
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2020-07-19 07:07:54 +02:00
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// Create optimal tiled target image
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VkImageCreateInfo imageCreateInfo = vks::initializers::imageCreateInfo();
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imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
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imageCreateInfo.format = format;
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imageCreateInfo.mipLevels = cubeMapArray.mipLevels;
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imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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imageCreateInfo.extent = { cubeMapArray.width, cubeMapArray.height, 1 };
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imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
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// Cube faces count as array layers in Vulkan
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imageCreateInfo.arrayLayers = 6 * cubeMapArray.layerCount;
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// This flag is required for cube map images
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imageCreateInfo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
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VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &cubeMapArray.image));
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2020-07-19 12:13:42 +02:00
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// Allocate memory for the cube map array image
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2020-07-19 07:07:54 +02:00
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vkGetImageMemoryRequirements(device, cubeMapArray.image, &memReqs);
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memAllocInfo.allocationSize = memReqs.size;
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memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &cubeMapArray.deviceMemory));
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VK_CHECK_RESULT(vkBindImageMemory(device, cubeMapArray.image, cubeMapArray.deviceMemory, 0));
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2020-07-19 12:13:42 +02:00
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/*
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We now copy the parts that make up the cube map array to our image via a command buffer
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2020-07-19 09:58:16 +02:00
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Cube map arrays in ktx are stored with a layout like this:
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- Mip Level 0
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- Layer 0 (= Cube map 0)
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- Face +X
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- Face -X
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- Face +Y
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- Face -Y
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- Face +Z
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- Face -Z
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- Layer 1 (= Cube map 1)
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- Face +X
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...
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- Mip Level 1
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- Layer 0 (= Cube map 0)
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- Face +X
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...
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- Layer 1 (= Cube map 1)
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- Face +X
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...
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*/
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2020-07-19 12:13:42 +02:00
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VkCommandBuffer copyCmd = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
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// Setup buffer copy regions for each face including all of its miplevels
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std::vector<VkBufferImageCopy> bufferCopyRegions;
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uint32_t offset = 0;
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2020-07-19 09:58:16 +02:00
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for (uint32_t face = 0; face < 6; face++) {
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for (uint32_t layer = 0; layer < ktxTexture->numLayers; layer++) {
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2020-07-19 07:07:54 +02:00
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for (uint32_t level = 0; level < ktxTexture->numLevels; level++) {
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ktx_size_t offset;
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KTX_error_code ret = ktxTexture_GetImageOffset(ktxTexture, level, layer, face, &offset);
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assert(ret == KTX_SUCCESS);
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VkBufferImageCopy bufferCopyRegion = {};
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bufferCopyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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bufferCopyRegion.imageSubresource.mipLevel = level;
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bufferCopyRegion.imageSubresource.baseArrayLayer = layer * 6 + face;
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bufferCopyRegion.imageSubresource.layerCount = 1;
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bufferCopyRegion.imageExtent.width = ktxTexture->baseWidth >> level;
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bufferCopyRegion.imageExtent.height = ktxTexture->baseHeight >> level;
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bufferCopyRegion.imageExtent.depth = 1;
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bufferCopyRegion.bufferOffset = offset;
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bufferCopyRegions.push_back(bufferCopyRegion);
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}
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}
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}
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VkImageSubresourceRange subresourceRange = {};
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subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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subresourceRange.baseMipLevel = 0;
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subresourceRange.levelCount = cubeMapArray.mipLevels;
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subresourceRange.layerCount = 6 * cubeMapArray.layerCount;
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2020-07-19 12:13:42 +02:00
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// Transition target image to accept the writes from our buffer to image copies
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vks::tools::setImageLayout(copyCmd, cubeMapArray.image, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, subresourceRange);
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2020-07-19 07:07:54 +02:00
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2020-07-19 12:13:42 +02:00
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// Copy the cube map array buffer parts from the staging buffer to the optimal tiled image
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2020-07-19 07:07:54 +02:00
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vkCmdCopyBufferToImage(
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copyCmd,
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2020-07-19 12:13:42 +02:00
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sourceData.buffer,
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2020-07-19 07:07:54 +02:00
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cubeMapArray.image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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static_cast<uint32_t>(bufferCopyRegions.size()),
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bufferCopyRegions.data()
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);
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2020-07-19 12:13:42 +02:00
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// Transition image to shader read layout
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2020-07-19 07:07:54 +02:00
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cubeMapArray.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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2020-07-19 12:13:42 +02:00
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vks::tools::setImageLayout(copyCmd, cubeMapArray.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, cubeMapArray.imageLayout, subresourceRange);
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2020-07-19 07:07:54 +02:00
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vulkanDevice->flushCommandBuffer(copyCmd, queue, true);
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// Create sampler
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VkSamplerCreateInfo sampler = vks::initializers::samplerCreateInfo();
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sampler.magFilter = VK_FILTER_LINEAR;
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sampler.minFilter = VK_FILTER_LINEAR;
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sampler.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
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sampler.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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sampler.addressModeV = sampler.addressModeU;
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sampler.addressModeW = sampler.addressModeU;
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sampler.mipLodBias = 0.0f;
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sampler.compareOp = VK_COMPARE_OP_NEVER;
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sampler.minLod = 0.0f;
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2020-07-19 11:53:10 +02:00
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sampler.maxLod = static_cast<float>(cubeMapArray.mipLevels);
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2020-07-19 07:07:54 +02:00
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sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
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sampler.maxAnisotropy = 1.0f;
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if (vulkanDevice->features.samplerAnisotropy)
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{
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sampler.maxAnisotropy = vulkanDevice->properties.limits.maxSamplerAnisotropy;
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sampler.anisotropyEnable = VK_TRUE;
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}
|
|
|
|
|
VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &cubeMapArray.sampler));
|
|
|
|
|
|
|
|
|
|
// Create the image view for a cube map array
|
|
|
|
|
VkImageViewCreateInfo view = vks::initializers::imageViewCreateInfo();
|
|
|
|
|
view.viewType = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
|
|
|
|
|
view.format = format;
|
|
|
|
|
view.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
|
|
|
|
|
view.subresourceRange.layerCount = 6 * cubeMapArray.layerCount;
|
|
|
|
|
view.subresourceRange.levelCount = cubeMapArray.mipLevels;
|
|
|
|
|
view.image = cubeMapArray.image;
|
|
|
|
|
VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &cubeMapArray.view));
|
|
|
|
|
|
|
|
|
|
// Clean up staging resources
|
2020-07-19 12:13:42 +02:00
|
|
|
vkFreeMemory(device, sourceData.memory, nullptr);
|
|
|
|
|
vkDestroyBuffer(device, sourceData.buffer, nullptr);
|
2020-07-19 07:07:54 +02:00
|
|
|
ktxTexture_Destroy(ktxTexture);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void buildCommandBuffers()
|
|
|
|
|
{
|
|
|
|
|
VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
|
|
|
|
|
|
|
|
|
|
VkClearValue clearValues[2];
|
|
|
|
|
clearValues[0].color = defaultClearColor;
|
|
|
|
|
clearValues[1].depthStencil = { 1.0f, 0 };
|
|
|
|
|
|
|
|
|
|
VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo();
|
|
|
|
|
renderPassBeginInfo.renderPass = renderPass;
|
|
|
|
|
renderPassBeginInfo.renderArea.offset.x = 0;
|
|
|
|
|
renderPassBeginInfo.renderArea.offset.y = 0;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.width = width;
|
|
|
|
|
renderPassBeginInfo.renderArea.extent.height = height;
|
|
|
|
|
renderPassBeginInfo.clearValueCount = 2;
|
|
|
|
|
renderPassBeginInfo.pClearValues = clearValues;
|
|
|
|
|
|
|
|
|
|
for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
|
|
|
|
|
{
|
|
|
|
|
// Set target frame buffer
|
|
|
|
|
renderPassBeginInfo.framebuffer = frameBuffers[i];
|
|
|
|
|
|
|
|
|
|
VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
|
|
|
|
|
|
|
|
|
|
vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
|
|
|
|
|
|
VkViewport viewport = vks::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
|
|
|
|
|
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
|
|
|
|
|
|
|
|
|
|
VkRect2D scissor = vks::initializers::rect2D(width, height, 0, 0);
|
|
|
|
|
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
|
|
|
|
|
|
|
|
|
|
// Skybox
|
|
|
|
|
if (displaySkybox)
|
|
|
|
|
{
|
|
|
|
|
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.skybox, 0, NULL);
|
|
|
|
|
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.skybox);
|
2020-07-28 20:20:38 +02:00
|
|
|
models.skybox.draw(drawCmdBuffers[i]);
|
2020-07-19 07:07:54 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// 3D object
|
|
|
|
|
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.object, 0, NULL);
|
|
|
|
|
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.reflect);
|
2020-07-28 20:20:38 +02:00
|
|
|
models.objects[models.objectIndex].draw(drawCmdBuffers[i]);
|
2020-07-19 07:07:54 +02:00
|
|
|
|
|
|
|
|
drawUI(drawCmdBuffers[i]);
|
|
|
|
|
|
|
|
|
|
vkCmdEndRenderPass(drawCmdBuffers[i]);
|
|
|
|
|
|
|
|
|
|
VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void loadAssets()
|
|
|
|
|
{
|
2020-07-28 20:20:38 +02:00
|
|
|
uint32_t glTFLoadingFlags = vkglTF::FileLoadingFlags::PreTransformVertices | vkglTF::FileLoadingFlags::FlipY;
|
2020-07-19 07:07:54 +02:00
|
|
|
// Skybox
|
2020-07-28 20:20:38 +02:00
|
|
|
models.skybox.loadFromFile(getAssetPath() + "models/cube.gltf", vulkanDevice, queue, glTFLoadingFlags);
|
2020-07-19 07:07:54 +02:00
|
|
|
// Objects
|
2020-07-28 20:20:38 +02:00
|
|
|
std::vector<std::string> filenames = { "sphere.gltf", "teapot.gltf", "torusknot.gltf", "venus.gltf" };
|
2020-07-19 07:07:54 +02:00
|
|
|
objectNames = { "Sphere", "Teapot", "Torusknot", "Venus" };
|
2020-07-28 20:20:38 +02:00
|
|
|
models.objects.resize(filenames.size());
|
|
|
|
|
for (size_t i = 0; i < filenames.size(); i++) {
|
|
|
|
|
models.objects[i].loadFromFile(getAssetPath() + "models/" + filenames[i], vulkanDevice, queue, glTFLoadingFlags);
|
2020-07-19 07:07:54 +02:00
|
|
|
}
|
|
|
|
|
// Load the cube map array from a ktx texture file
|
|
|
|
|
loadCubemapArray(getAssetPath() + "textures/cubemap_array.ktx", VK_FORMAT_R8G8B8A8_UNORM, false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorPool()
|
|
|
|
|
{
|
|
|
|
|
const std::vector<VkDescriptorPoolSize> poolSizes = {
|
|
|
|
|
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2),
|
|
|
|
|
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 2)
|
|
|
|
|
};
|
|
|
|
|
const VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2);
|
|
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSetLayout()
|
|
|
|
|
{
|
|
|
|
|
const std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = {
|
|
|
|
|
// Binding 0 : Uniform buffer
|
|
|
|
|
vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0),
|
|
|
|
|
// Binding 1 : Fragment shader image sampler
|
|
|
|
|
vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 1)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
const VkDescriptorSetLayoutCreateInfo descriptorLayout = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
|
|
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
|
|
|
|
|
|
|
|
|
|
const VkPipelineLayoutCreateInfo pipelineLayoutCI = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayout, 1);
|
|
|
|
|
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCI, nullptr, &pipelineLayout));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSets()
|
|
|
|
|
{
|
|
|
|
|
// Image descriptor for the cube map texture
|
|
|
|
|
VkDescriptorImageInfo textureDescriptor = vks::initializers::descriptorImageInfo(cubeMapArray.sampler, cubeMapArray.view, cubeMapArray.imageLayout);
|
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1);
|
|
|
|
|
|
|
|
|
|
// 3D object descriptor set
|
|
|
|
|
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.object));
|
|
|
|
|
std::vector<VkWriteDescriptorSet> writeDescriptorSets =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vks::initializers::writeDescriptorSet(descriptorSets.object, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBuffers.object.descriptor),
|
|
|
|
|
// Binding 1 : Fragment shader cubemap sampler
|
|
|
|
|
vks::initializers::writeDescriptorSet(descriptorSets.object, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureDescriptor)
|
|
|
|
|
};
|
2020-07-19 11:53:10 +02:00
|
|
|
vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
|
2020-07-19 07:07:54 +02:00
|
|
|
|
|
|
|
|
// Sky box descriptor set
|
|
|
|
|
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.skybox));
|
|
|
|
|
writeDescriptorSets =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vks::initializers::writeDescriptorSet(descriptorSets.skybox, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBuffers.skybox.descriptor),
|
|
|
|
|
// Binding 1 : Fragment shader cubemap sampler
|
|
|
|
|
vks::initializers::writeDescriptorSet(descriptorSets.skybox, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textureDescriptor)
|
|
|
|
|
};
|
2020-07-19 11:53:10 +02:00
|
|
|
vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
|
2020-07-19 07:07:54 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void preparePipelines()
|
|
|
|
|
{
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE);
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_BACK_BIT, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0);
|
|
|
|
|
VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE);
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendState = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState);
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilState = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_FALSE, VK_FALSE, VK_COMPARE_OP_LESS_OR_EQUAL);
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState = vks::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleState = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT, 0);
|
|
|
|
|
std::vector<VkDynamicState> dynamicStateEnables = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
|
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables);
|
|
|
|
|
std::array<VkPipelineShaderStageCreateInfo, 2> shaderStages;
|
|
|
|
|
|
2020-07-28 20:20:38 +02:00
|
|
|
VkGraphicsPipelineCreateInfo pipelineCI = vks::initializers::pipelineCreateInfo(pipelineLayout, renderPass, 0);
|
|
|
|
|
pipelineCI.pInputAssemblyState = &inputAssemblyState;
|
|
|
|
|
pipelineCI.pRasterizationState = &rasterizationState;
|
|
|
|
|
pipelineCI.pColorBlendState = &colorBlendState;
|
|
|
|
|
pipelineCI.pMultisampleState = &multisampleState;
|
|
|
|
|
pipelineCI.pViewportState = &viewportState;
|
|
|
|
|
pipelineCI.pDepthStencilState = &depthStencilState;
|
|
|
|
|
pipelineCI.pDynamicState = &dynamicState;
|
|
|
|
|
pipelineCI.stageCount = static_cast<uint32_t>(shaderStages.size());
|
|
|
|
|
pipelineCI.pStages = shaderStages.data();
|
|
|
|
|
pipelineCI.pVertexInputState = vkglTF::Vertex::getPipelineVertexInputState({ vkglTF::VertexComponent::Position, vkglTF::VertexComponent::Normal });
|
2020-07-19 07:07:54 +02:00
|
|
|
|
|
|
|
|
// Skybox pipeline (background cube)
|
|
|
|
|
shaderStages[0] = loadShader(getShadersPath() + "texturecubemaparray/skybox.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getShadersPath() + "texturecubemaparray/skybox.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2020-07-28 20:20:38 +02:00
|
|
|
rasterizationState.cullMode = VK_CULL_MODE_FRONT_BIT;
|
|
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.skybox));
|
2020-07-19 07:07:54 +02:00
|
|
|
|
|
|
|
|
// Cube map reflect pipeline
|
|
|
|
|
shaderStages[0] = loadShader(getShadersPath() + "texturecubemaparray/reflect.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getShadersPath() + "texturecubemaparray/reflect.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
|
|
|
|
// Enable depth test and write
|
|
|
|
|
depthStencilState.depthWriteEnable = VK_TRUE;
|
|
|
|
|
depthStencilState.depthTestEnable = VK_TRUE;
|
|
|
|
|
// Flip cull mode
|
2020-07-28 20:20:38 +02:00
|
|
|
rasterizationState.cullMode = VK_CULL_MODE_BACK_BIT;
|
|
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCI, nullptr, &pipelines.reflect));
|
2020-07-19 07:07:54 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void prepareUniformBuffers()
|
|
|
|
|
{
|
|
|
|
|
// Object vertex shader uniform buffer
|
|
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
|
|
|
&uniformBuffers.object,
|
|
|
|
|
sizeof(ShaderData)));
|
|
|
|
|
|
|
|
|
|
// Skybox vertex shader uniform buffer
|
|
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
|
|
|
&uniformBuffers.skybox,
|
|
|
|
|
sizeof(ShaderData)));
|
|
|
|
|
|
|
|
|
|
// Map persistent
|
|
|
|
|
VK_CHECK_RESULT(uniformBuffers.object.map());
|
|
|
|
|
VK_CHECK_RESULT(uniformBuffers.skybox.map());
|
|
|
|
|
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void updateUniformBuffers()
|
|
|
|
|
{
|
|
|
|
|
// 3D object
|
|
|
|
|
shaderData.projection = camera.matrices.perspective;
|
|
|
|
|
shaderData.modelView = camera.matrices.view;
|
|
|
|
|
shaderData.inverseModelview = glm::inverse(camera.matrices.view);
|
|
|
|
|
memcpy(uniformBuffers.object.mapped, &shaderData, sizeof(ShaderData));
|
|
|
|
|
|
|
|
|
|
// Skybox
|
|
|
|
|
shaderData.modelView = camera.matrices.view;
|
|
|
|
|
// Cancel out translation
|
|
|
|
|
shaderData.modelView[3] = glm::vec4(0.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
|
memcpy(uniformBuffers.skybox.mapped, &shaderData, sizeof(ShaderData));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void draw()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepareFrame();
|
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
|
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
|
|
|
|
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
|
|
|
|
VulkanExampleBase::submitFrame();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void prepare()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepare();
|
|
|
|
|
loadAssets();
|
|
|
|
|
prepareUniformBuffers();
|
|
|
|
|
setupDescriptorSetLayout();
|
|
|
|
|
preparePipelines();
|
|
|
|
|
setupDescriptorPool();
|
|
|
|
|
setupDescriptorSets();
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
prepared = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void render()
|
|
|
|
|
{
|
|
|
|
|
if (!prepared)
|
|
|
|
|
return;
|
|
|
|
|
draw();
|
|
|
|
|
if (camera.updated) {
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-06-13 23:04:53 -04:00
|
|
|
virtual void viewChanged()
|
|
|
|
|
{
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
2020-07-19 07:07:54 +02:00
|
|
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virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)
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{
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if (overlay->header("Settings")) {
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if (overlay->sliderInt("Cube map", &shaderData.cubeMapIndex, 0, cubeMapArray.layerCount - 1)) {
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updateUniformBuffers();
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}
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if (overlay->sliderFloat("LOD bias", &shaderData.lodBias, 0.0f, (float)cubeMapArray.mipLevels)) {
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updateUniformBuffers();
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}
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if (overlay->comboBox("Object type", &models.objectIndex, objectNames)) {
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buildCommandBuffers();
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}
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if (overlay->checkBox("Skybox", &displaySkybox)) {
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buildCommandBuffers();
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}
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}
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}
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};
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2022-06-13 23:04:53 -04:00
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VULKAN_EXAMPLE_MAIN()
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