procedural-3d-engine/android/particlefire/build.bat

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cd jni
call ndk-build
if %ERRORLEVEL% EQU 0 (
echo ndk-build has failed, build cancelled
cd..
2016-05-15 13:22:37 +02:00
mkdir "assets\shaders\base"
xcopy "..\..\data\shaders\base\*.spv" "assets\shaders\base" /Y
mkdir "assets\shaders\particlefire"
xcopy "..\..\data\shaders\particlefire\*.spv" "assets\shaders\particlefire" /Y
mkdir "assets\textures"
xcopy "..\..\data\textures\fireplace_colormap_bc3.ktx" "assets\textures" /Y
xcopy "..\..\data\textures\fireplace_normalmap_bc3.ktx" "assets\textures" /Y
xcopy "..\..\data\textures\particle_fire.ktx" "assets\textures" /Y
xcopy "..\..\data\textures\particle_smoke.ktx" "assets\textures" /Y
mkdir "assets\models"
xcopy "..\..\data\models\fireplace.obj" "assets\models" /Y
mkdir "res\drawable"
xcopy "..\..\android\images\icon.png" "res\drawable" /Y
call ant debug -Dout.final.file=vulkanParticlefire.apk
) ELSE (
echo error : ndk-build failed with errors!
cd..
)