procedural-3d-engine/xcode/macos/DemoViewController.mm

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/*
* DemoViewController.mm
*
* Copyright (c) 2016-2017 The Brenwill Workshop Ltd.
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
#import "DemoViewController.h"
#import "AppDelegate.h"
#import <QuartzCore/CAMetalLayer.h>
#include "MVKExample.h"
const std::string getAssetPath() {
return [NSBundle.mainBundle.resourcePath stringByAppendingString: @"/data/"].UTF8String;
}
/** Rendering loop callback function for use with a CVDisplayLink. */
static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink,
const CVTimeStamp* now,
const CVTimeStamp* outputTime,
CVOptionFlags flagsIn,
CVOptionFlags* flagsOut,
void* target) {
//((MVKExample*)target)->renderFrame();
((MVKExample*)target)->displayLinkOutputCb(); // SRS - Call displayLinkOutputCb() to animate frames vs. renderFrame() for static image
return kCVReturnSuccess;
}
CALayer* layer;
MVKExample* _mvkExample;
#pragma mark -
#pragma mark DemoViewController
@implementation DemoViewController {
CVDisplayLinkRef _displayLink;
}
/** Since this is a single-view app, initialize Vulkan during view loading. */
-(void) viewDidLoad {
[super viewDidLoad];
self.view.wantsLayer = YES; // Back the view with a layer created by the makeBackingLayer method (called immediately on set)
_mvkExample = new MVKExample(self.view, layer.contentsScale); // SRS - Use backing layer scale factor for UIOverlay on macOS
// SRS - Enable AppDelegate to call into DemoViewController for handling application lifecycle events (e.g. termination)
auto appDelegate = (AppDelegate *)NSApplication.sharedApplication.delegate;
appDelegate.viewController = self;
CVDisplayLinkCreateWithActiveCGDisplays(&_displayLink);
CVDisplayLinkSetOutputCallback(_displayLink, &DisplayLinkCallback, _mvkExample);
CVDisplayLinkStart(_displayLink);
}
-(void) shutdownExample {
CVDisplayLinkStop(_displayLink);
CVDisplayLinkRelease(_displayLink);
delete _mvkExample;
}
@end
#pragma mark -
#pragma mark DemoView
@implementation DemoView
/** Indicates that the view wants to draw using the backing layer instead of using drawRect:. */
-(BOOL) wantsUpdateLayer { return YES; }
/** Returns a Metal-compatible layer. */
+(Class) layerClass { return [CAMetalLayer class]; }
/** If the wantsLayer property is set to YES, this method will be invoked to return a layer instance. */
-(CALayer*) makeBackingLayer {
layer = [self.class.layerClass layer];
CGSize viewScale = [self convertSizeToBacking: CGSizeMake(1.0, 1.0)];
layer.contentsScale = MIN(viewScale.width, viewScale.height);
return layer;
}
// SRS - Activate mouse cursor tracking within the view, set view as window delegate, and center the window
- (void) viewDidMoveToWindow {
auto trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options: (NSTrackingMouseMoved | NSTrackingActiveAlways | NSTrackingInVisibleRect) owner:self userInfo:nil];
[self addTrackingArea: trackingArea];
[self.window setDelegate: self.window.contentView];
[self.window center];
}
-(BOOL) acceptsFirstResponder { return YES; }
// SRS - Handle keyboard events
-(void) keyDown:(NSEvent*) theEvent {
NSString *text = [theEvent charactersIgnoringModifiers];
unichar keychar = (text.length > 0) ? [text.lowercaseString characterAtIndex: 0] : 0;
switch (keychar)
{
case KEY_DELETE: // support keyboards with no escape key
case KEY_ESCAPE:
[NSApp terminate:nil];
break;
default:
_mvkExample->keyDown(keychar);
break;
}
}
-(void) keyUp:(NSEvent*) theEvent {
NSString *text = [theEvent charactersIgnoringModifiers];
unichar keychar = (text.length > 0) ? [text.lowercaseString characterAtIndex: 0] : 0;
_mvkExample->keyUp(keychar);
}
// SRS - Handle mouse events
-(NSPoint) getMouseLocalPoint:(NSEvent*) theEvent {
NSPoint location = [theEvent locationInWindow];
NSPoint point = [self convertPointToBacking:location];
point.y = self.frame.size.height*self.window.backingScaleFactor - point.y;
return point;
}
-(void) mouseDown:(NSEvent*) theEvent {
auto point = [self getMouseLocalPoint:theEvent];
_mvkExample->mouseDown(point.x, point.y);
}
-(void) mouseUp:(NSEvent*) theEvent {
_mvkExample->mouseUp();
}
-(void) rightMouseDown:(NSEvent*) theEvent {
auto point = [self getMouseLocalPoint:theEvent];
_mvkExample->rightMouseDown(point.x, point.y);
}
-(void) rightMouseUp:(NSEvent*) theEvent {
_mvkExample->rightMouseUp();
}
-(void) otherMouseDown:(NSEvent*) theEvent {
auto point = [self getMouseLocalPoint:theEvent];
_mvkExample->otherMouseDown(point.x, point.y);
}
-(void) otherMouseUp:(NSEvent*) theEvent {
_mvkExample->otherMouseUp();
}
-(void) mouseDragged:(NSEvent*) theEvent {
auto point = [self getMouseLocalPoint:theEvent];
_mvkExample->mouseDragged(point.x, point.y);
}
-(void) rightMouseDragged:(NSEvent*) theEvent {
auto point = [self getMouseLocalPoint:theEvent];
_mvkExample->mouseDragged(point.x, point.y);
}
-(void) otherMouseDragged:(NSEvent*) theEvent {
auto point = [self getMouseLocalPoint:theEvent];
_mvkExample->mouseDragged(point.x, point.y);
}
-(void) mouseMoved:(NSEvent*) theEvent {
auto point = [self getMouseLocalPoint:theEvent];
_mvkExample->mouseDragged(point.x, point.y);
}
-(void) scrollWheel:(NSEvent*) theEvent {
short wheelDelta = [theEvent deltaY];
_mvkExample->scrollWheel(wheelDelta);
}
- (void)windowWillEnterFullScreen:(NSNotification *)notification
{
_mvkExample->fullScreen(true);
}
- (void)windowWillExitFullScreen:(NSNotification *)notification
{
_mvkExample->fullScreen(false);
}
@end