procedural-3d-engine/xcode/macos/DemoViewController.mm

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/*
* DemoViewController.mm
*
* Copyright (c) 2016-2017 The Brenwill Workshop Ltd.
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
#import "DemoViewController.h"
#import <QuartzCore/CAMetalLayer.h>
#include "MVKExample.h"
const std::string VulkanExampleBase::getAssetPath() {
return [NSBundle.mainBundle.resourcePath stringByAppendingString: @"/data/"].UTF8String;
}
/** Rendering loop callback function for use with a CVDisplayLink. */
static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink,
const CVTimeStamp* now,
const CVTimeStamp* outputTime,
CVOptionFlags flagsIn,
CVOptionFlags* flagsOut,
void* target) {
((MVKExample*)target)->renderFrame();
return kCVReturnSuccess;
}
#pragma mark -
#pragma mark DemoViewController
@implementation DemoViewController {
MVKExample* _mvkExample;
CVDisplayLinkRef _displayLink;
}
/** Since this is a single-view app, initialize Vulkan during view loading. */
-(void) viewDidLoad {
[super viewDidLoad];
self.view.wantsLayer = YES; // Back the view with a layer created by the makeBackingLayer method.
_mvkExample = new MVKExample(self.view);
CVDisplayLinkCreateWithActiveCGDisplays(&_displayLink);
CVDisplayLinkSetOutputCallback(_displayLink, &DisplayLinkCallback, _mvkExample);
CVDisplayLinkStart(_displayLink);
}
-(void) dealloc {
CVDisplayLinkRelease(_displayLink);
delete _mvkExample;
[super dealloc];
}
// Handle keyboard input
-(void) keyDown:(NSEvent*) theEvent {
_mvkExample->keyPressed(theEvent.keyCode);
}
@end
#pragma mark -
#pragma mark DemoView
@implementation DemoView
/** Indicates that the view wants to draw using the backing layer instead of using drawRect:. */
-(BOOL) wantsUpdateLayer { return YES; }
/** Returns a Metal-compatible layer. */
+(Class) layerClass { return [CAMetalLayer class]; }
/** If the wantsLayer property is set to YES, this method will be invoked to return a layer instance. */
-(CALayer*) makeBackingLayer {
CALayer* layer = [self.class.layerClass layer];
CGSize viewScale = [self convertSizeToBacking: CGSizeMake(1.0, 1.0)];
layer.contentsScale = MIN(viewScale.width, viewScale.height);
return layer;
}
-(BOOL) acceptsFirstResponder { return YES; }
@end