2016-02-16 15:07:25 +01:00
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/*
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* Vulkan Demo Scene
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*
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* Don't take this a an example, it's more of a personal playground
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*
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* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
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*
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* Note : Different license than the other examples!
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*
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* This code is licensed under the Mozilla Public License Version 2.0 (http://opensource.org/licenses/MPL-2.0)
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <vector>
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#define GLM_FORCE_RADIANS
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2016-03-08 21:52:40 +01:00
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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2016-02-16 15:07:25 +01:00
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/matrix_inverse.hpp>
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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#define VERTEX_BUFFER_BIND_ID 0
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#define ENABLE_VALIDATION false
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class VulkanExample : public VulkanExampleBase
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{
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public:
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struct DemoMeshes
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{
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std::vector<std::string> names{ "logos", "background", "models", "skybox" };
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VkPipelineVertexInputStateCreateInfo inputState;
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std::vector<VkVertexInputBindingDescription> bindingDescriptions;
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std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
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VkPipeline pipeline;
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VulkanMeshLoader* logos;
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VulkanMeshLoader* background;
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VulkanMeshLoader* models;
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VulkanMeshLoader* skybox;
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} demoMeshes;
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std::vector<VulkanMeshLoader*> meshes;
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struct {
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vkTools::UniformData meshVS;
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} uniformData;
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struct {
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glm::mat4 projection;
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glm::mat4 model;
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glm::mat4 normal;
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glm::mat4 view;
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glm::vec4 lightPos;
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} uboVS;
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struct
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{
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vkTools::VulkanTexture skybox;
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} textures;
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struct {
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VkPipeline logos;
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VkPipeline models;
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VkPipeline skybox;
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} pipelines;
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VkPipelineLayout pipelineLayout;
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VkDescriptorSet descriptorSet;
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VkDescriptorSetLayout descriptorSetLayout;
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glm::vec4 lightPos = glm::vec4(1.0f, 2.0f, 0.0f, 0.0f);
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VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
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{
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width = 1280;
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height = 720;
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zoom = -3.75f;
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rotationSpeed = 0.5f;
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rotation = glm::vec3(15.0f, 0.f, 0.0f);
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2016-06-02 23:02:39 +02:00
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enableTextOverlay = true;
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title = "Vulkan Demo Scene - (c) 2016 by Sascha Willems";
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2016-02-16 15:07:25 +01:00
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}
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~VulkanExample()
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{
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// Clean up used Vulkan resources
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// Note : Inherited destructor cleans up resources stored in base class
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vkDestroyPipeline(device, pipelines.logos, nullptr);
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vkDestroyPipeline(device, pipelines.models, nullptr);
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vkDestroyPipeline(device, pipelines.skybox, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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vkTools::destroyUniformData(device, &uniformData.meshVS);
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for (auto& mesh : meshes)
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{
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vkDestroyBuffer(device, mesh->vertexBuffer.buf, nullptr);
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vkFreeMemory(device, mesh->vertexBuffer.mem, nullptr);
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vkDestroyBuffer(device, mesh->indexBuffer.buf, nullptr);
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vkFreeMemory(device, mesh->indexBuffer.mem, nullptr);
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}
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textureLoader->destroyTexture(textures.skybox);
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2016-04-30 12:02:48 +02:00
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delete(demoMeshes.logos);
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delete(demoMeshes.background);
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delete(demoMeshes.models);
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delete(demoMeshes.skybox);
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2016-02-16 15:07:25 +01:00
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}
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void loadTextures()
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{
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textureLoader->loadCubemap(
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2016-03-23 21:45:43 +01:00
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getAssetPath() + "textures/cubemap_vulkan.ktx",
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2016-02-16 15:07:25 +01:00
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VK_FORMAT_R8G8B8A8_UNORM,
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&textures.skybox);
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}
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void buildCommandBuffers()
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{
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VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
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VkClearValue clearValues[2];
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clearValues[0].color = defaultClearColor;
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clearValues[1].depthStencil = { 1.0f, 0 };
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VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
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renderPassBeginInfo.renderPass = renderPass;
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renderPassBeginInfo.renderArea.offset.x = 0;
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renderPassBeginInfo.renderArea.offset.y = 0;
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renderPassBeginInfo.renderArea.extent.width = width;
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renderPassBeginInfo.renderArea.extent.height = height;
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renderPassBeginInfo.clearValueCount = 2;
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renderPassBeginInfo.pClearValues = clearValues;
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for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
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{
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renderPassBeginInfo.framebuffer = frameBuffers[i];
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
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2016-02-16 15:07:25 +01:00
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vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
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2016-06-02 23:02:39 +02:00
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VkViewport viewport = vkTools::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
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2016-02-16 15:07:25 +01:00
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vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
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2016-06-02 23:02:39 +02:00
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VkRect2D scissor = vkTools::initializers::rect2D(width, height, 0, 0);
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2016-02-16 15:07:25 +01:00
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vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, NULL);
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VkDeviceSize offsets[1] = { 0 };
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for (auto& mesh : meshes)
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{
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, mesh->pipeline);
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vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &mesh->vertexBuffer.buf, offsets);
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vkCmdBindIndexBuffer(drawCmdBuffers[i], mesh->indexBuffer.buf, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(drawCmdBuffers[i], mesh->indexBuffer.count, 1, 0, 0, 0);
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}
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vkCmdEndRenderPass(drawCmdBuffers[i]);
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2016-06-02 23:02:39 +02:00
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VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
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2016-02-16 15:07:25 +01:00
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}
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}
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void prepareVertices()
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{
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struct Vertex {
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float pos[3];
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float normal[3];
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float uv[2];
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float color[3];
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};
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// Load meshes for demos scene
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2016-07-22 20:45:48 +02:00
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demoMeshes.logos = new VulkanMeshLoader(vulkanDevice);
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demoMeshes.background = new VulkanMeshLoader(vulkanDevice);
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demoMeshes.models = new VulkanMeshLoader(vulkanDevice);
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demoMeshes.skybox = new VulkanMeshLoader(vulkanDevice);
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2016-03-23 21:45:43 +01:00
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#if defined(__ANDROID__)
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demoMeshes.logos->assetManager = androidApp->activity->assetManager;
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demoMeshes.background->assetManager = androidApp->activity->assetManager;
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demoMeshes.models->assetManager = androidApp->activity->assetManager;
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demoMeshes.skybox->assetManager = androidApp->activity->assetManager;
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#endif
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demoMeshes.logos->LoadMesh(getAssetPath() + "models/vulkanscenelogos.dae");
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demoMeshes.background->LoadMesh(getAssetPath() + "models/vulkanscenebackground.dae");
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demoMeshes.models->LoadMesh(getAssetPath() + "models/vulkanscenemodels.dae");
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demoMeshes.skybox->LoadMesh(getAssetPath() + "models/cube.obj");
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2016-02-16 15:07:25 +01:00
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std::vector<VulkanMeshLoader*> meshList;
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meshList.push_back(demoMeshes.skybox); // skybox first because of depth writes
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meshList.push_back(demoMeshes.logos);
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meshList.push_back(demoMeshes.background);
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meshList.push_back(demoMeshes.models);
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VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
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VkMemoryRequirements memReqs;
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// todo : Use mesh function for loading
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float scale = 1.0f;
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for (auto& mesh : meshList)
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{
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// Generate vertex buffer (pos, normal, uv, color)
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std::vector<Vertex> vertexBuffer;
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2016-06-02 23:02:39 +02:00
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for (size_t m = 0; m < mesh->m_Entries.size(); m++)
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2016-02-16 15:07:25 +01:00
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{
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2016-06-02 23:02:39 +02:00
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for (size_t i = 0; i < mesh->m_Entries[m].Vertices.size(); i++) {
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2016-02-16 15:07:25 +01:00
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glm::vec3 pos = mesh->m_Entries[m].Vertices[i].m_pos * scale;
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glm::vec3 normal = mesh->m_Entries[m].Vertices[i].m_normal;
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glm::vec2 uv = mesh->m_Entries[m].Vertices[i].m_tex;
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glm::vec3 col = mesh->m_Entries[m].Vertices[i].m_color;
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Vertex vert = {
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{ pos.x, pos.y, pos.z },
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{ normal.x, -normal.y, normal.z },
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{ uv.s, uv.t },
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{ col.r, col.g, col.b }
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};
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2016-06-02 23:02:39 +02:00
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// Offset skybox mesh
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2016-02-16 15:07:25 +01:00
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// todo : center before export
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if (mesh != demoMeshes.skybox)
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{
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vert.pos[1] += 1.15f;
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}
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vertexBuffer.push_back(vert);
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}
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}
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std::vector<uint32_t> indexBuffer;
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2016-06-02 23:02:39 +02:00
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for (size_t m = 0; m < mesh->m_Entries.size(); m++)
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2016-02-16 15:07:25 +01:00
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{
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int indexBase = indexBuffer.size();
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2016-06-02 23:02:39 +02:00
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for (size_t i = 0; i < mesh->m_Entries[m].Indices.size(); i++) {
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2016-02-16 15:07:25 +01:00
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indexBuffer.push_back(mesh->m_Entries[m].Indices[i] + indexBase);
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}
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}
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2016-06-02 23:02:39 +02:00
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mesh->indexBuffer.count = static_cast<uint32_t>(indexBuffer.size());
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uint32_t vertexBufferSize = static_cast<uint32_t>(vertexBuffer.size()) * sizeof(Vertex);
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uint32_t indexBufferSize = static_cast<uint32_t>(indexBuffer.size()) * sizeof(uint32_t);
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struct {
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VkBuffer buffer;
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VkDeviceMemory memory;
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} vertexStaging, indexStaging;
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// Create staging buffers
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// Vertex data
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2016-02-16 15:07:25 +01:00
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createBuffer(
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2016-06-02 23:02:39 +02:00
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
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vertexBufferSize,
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vertexBuffer.data(),
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&vertexStaging.buffer,
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&vertexStaging.memory);
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// Index data
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createBuffer(
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
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indexBufferSize,
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2016-02-16 15:07:25 +01:00
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indexBuffer.data(),
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2016-06-02 23:02:39 +02:00
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&indexStaging.buffer,
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&indexStaging.memory);
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// Create device local buffers
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// Vertex buffer
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createBuffer(
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VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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vertexBufferSize,
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nullptr,
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&mesh->vertexBuffer.buf,
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&mesh->vertexBuffer.mem);
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// Index buffer
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createBuffer(
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VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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indexBufferSize,
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nullptr,
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2016-02-16 15:07:25 +01:00
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&mesh->indexBuffer.buf,
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&mesh->indexBuffer.mem);
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2016-06-02 23:02:39 +02:00
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// Copy from staging buffers
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VkCommandBuffer copyCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
|
|
|
|
|
|
|
|
|
VkBufferCopy copyRegion = {};
|
|
|
|
|
|
|
|
|
|
copyRegion.size = vertexBufferSize;
|
|
|
|
|
vkCmdCopyBuffer(
|
|
|
|
|
copyCmd,
|
|
|
|
|
vertexStaging.buffer,
|
|
|
|
|
mesh->vertexBuffer.buf,
|
|
|
|
|
1,
|
|
|
|
|
©Region);
|
|
|
|
|
|
|
|
|
|
copyRegion.size = indexBufferSize;
|
|
|
|
|
vkCmdCopyBuffer(
|
|
|
|
|
copyCmd,
|
|
|
|
|
indexStaging.buffer,
|
|
|
|
|
mesh->indexBuffer.buf,
|
|
|
|
|
1,
|
|
|
|
|
©Region);
|
|
|
|
|
|
|
|
|
|
VulkanExampleBase::flushCommandBuffer(copyCmd, queue, true);
|
|
|
|
|
|
|
|
|
|
vkDestroyBuffer(device, vertexStaging.buffer, nullptr);
|
|
|
|
|
vkFreeMemory(device, vertexStaging.memory, nullptr);
|
|
|
|
|
vkDestroyBuffer(device, indexStaging.buffer, nullptr);
|
|
|
|
|
vkFreeMemory(device, indexStaging.memory, nullptr);
|
|
|
|
|
|
|
|
|
|
// todo : staging
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
meshes.push_back(mesh);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Binding description
|
|
|
|
|
demoMeshes.bindingDescriptions.resize(1);
|
|
|
|
|
demoMeshes.bindingDescriptions[0] =
|
|
|
|
|
vkTools::initializers::vertexInputBindingDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
sizeof(Vertex),
|
|
|
|
|
VK_VERTEX_INPUT_RATE_VERTEX);
|
|
|
|
|
|
|
|
|
|
// Attribute descriptions
|
|
|
|
|
// Location 0 : Position
|
|
|
|
|
demoMeshes.attributeDescriptions.resize(4);
|
|
|
|
|
demoMeshes.attributeDescriptions[0] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
0,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
|
|
|
0);
|
|
|
|
|
// Location 1 : Normal
|
|
|
|
|
demoMeshes.attributeDescriptions[1] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
1,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
|
|
|
sizeof(float) * 3);
|
|
|
|
|
// Location 2 : Texture coordinates
|
|
|
|
|
demoMeshes.attributeDescriptions[2] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
2,
|
|
|
|
|
VK_FORMAT_R32G32_SFLOAT,
|
|
|
|
|
sizeof(float) * 6);
|
|
|
|
|
// Location 3 : Color
|
|
|
|
|
demoMeshes.attributeDescriptions[3] =
|
|
|
|
|
vkTools::initializers::vertexInputAttributeDescription(
|
|
|
|
|
VERTEX_BUFFER_BIND_ID,
|
|
|
|
|
3,
|
|
|
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
|
|
|
sizeof(float) * 8);
|
|
|
|
|
|
|
|
|
|
demoMeshes.inputState = vkTools::initializers::pipelineVertexInputStateCreateInfo();
|
|
|
|
|
demoMeshes.inputState.vertexBindingDescriptionCount = demoMeshes.bindingDescriptions.size();
|
|
|
|
|
demoMeshes.inputState.pVertexBindingDescriptions = demoMeshes.bindingDescriptions.data();
|
|
|
|
|
demoMeshes.inputState.vertexAttributeDescriptionCount = demoMeshes.attributeDescriptions.size();
|
|
|
|
|
demoMeshes.inputState.pVertexAttributeDescriptions = demoMeshes.attributeDescriptions.data();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorPool()
|
|
|
|
|
{
|
|
|
|
|
// Example uses one ubo and one image sampler
|
|
|
|
|
std::vector<VkDescriptorPoolSize> poolSizes =
|
|
|
|
|
{
|
|
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2),
|
|
|
|
|
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorPoolCreateInfo descriptorPoolInfo =
|
|
|
|
|
vkTools::initializers::descriptorPoolCreateInfo(
|
|
|
|
|
poolSizes.size(),
|
|
|
|
|
poolSizes.data(),
|
|
|
|
|
2);
|
|
|
|
|
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSetLayout()
|
|
|
|
|
{
|
|
|
|
|
std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
|
|
|
|
0),
|
|
|
|
|
// Binding 1 : Fragment shader color map image sampler
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutBinding(
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
|
|
|
1)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutCreateInfo descriptorLayout =
|
|
|
|
|
vkTools::initializers::descriptorSetLayoutCreateInfo(
|
|
|
|
|
setLayoutBindings.data(),
|
|
|
|
|
setLayoutBindings.size());
|
|
|
|
|
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineLayoutCreateInfo(
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout));
|
2016-02-16 15:07:25 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setupDescriptorSet()
|
|
|
|
|
{
|
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo =
|
|
|
|
|
vkTools::initializers::descriptorSetAllocateInfo(
|
|
|
|
|
descriptorPool,
|
|
|
|
|
&descriptorSetLayout,
|
|
|
|
|
1);
|
|
|
|
|
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Cube map image descriptor
|
|
|
|
|
VkDescriptorImageInfo texDescriptorCubeMap =
|
|
|
|
|
vkTools::initializers::descriptorImageInfo(
|
|
|
|
|
textures.skybox.sampler,
|
|
|
|
|
textures.skybox.view,
|
|
|
|
|
VK_IMAGE_LAYOUT_GENERAL);
|
|
|
|
|
|
|
|
|
|
std::vector<VkWriteDescriptorSet> writeDescriptorSets =
|
|
|
|
|
{
|
|
|
|
|
// Binding 0 : Vertex shader uniform buffer
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSet,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
|
|
|
|
0,
|
|
|
|
|
&uniformData.meshVS.descriptor),
|
|
|
|
|
// Binding 1 : Fragment shader image sampler
|
|
|
|
|
vkTools::initializers::writeDescriptorSet(
|
|
|
|
|
descriptorSet,
|
|
|
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
|
|
|
1,
|
|
|
|
|
&texDescriptorCubeMap)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, NULL);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void preparePipelines()
|
|
|
|
|
{
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState =
|
|
|
|
|
vkTools::initializers::pipelineInputAssemblyStateCreateInfo(
|
|
|
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
|
|
|
|
0,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationState =
|
|
|
|
|
vkTools::initializers::pipelineRasterizationStateCreateInfo(
|
|
|
|
|
VK_POLYGON_MODE_FILL,
|
|
|
|
|
VK_CULL_MODE_BACK_BIT,
|
|
|
|
|
VK_FRONT_FACE_CLOCKWISE,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendAttachmentState blendAttachmentState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendAttachmentState(
|
|
|
|
|
0xf,
|
|
|
|
|
VK_FALSE);
|
|
|
|
|
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendState =
|
|
|
|
|
vkTools::initializers::pipelineColorBlendStateCreateInfo(
|
|
|
|
|
1,
|
|
|
|
|
&blendAttachmentState);
|
|
|
|
|
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilState =
|
|
|
|
|
vkTools::initializers::pipelineDepthStencilStateCreateInfo(
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_TRUE,
|
|
|
|
|
VK_COMPARE_OP_LESS_OR_EQUAL);
|
|
|
|
|
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState =
|
|
|
|
|
vkTools::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
|
|
|
|
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleState =
|
|
|
|
|
vkTools::initializers::pipelineMultisampleStateCreateInfo(
|
|
|
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
std::vector<VkDynamicState> dynamicStateEnables = {
|
|
|
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
|
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
|
|
|
};
|
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState =
|
|
|
|
|
vkTools::initializers::pipelineDynamicStateCreateInfo(
|
|
|
|
|
dynamicStateEnables.data(),
|
|
|
|
|
dynamicStateEnables.size(),
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
// Pipeline for the meshes (armadillo, bunny, etc.)
|
|
|
|
|
// Load shaders
|
|
|
|
|
std::array<VkPipelineShaderStageCreateInfo, 2> shaderStages;
|
2016-03-23 21:45:43 +01:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/vulkanscene/mesh.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/vulkanscene/mesh.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineCreateInfo =
|
|
|
|
|
vkTools::initializers::pipelineCreateInfo(
|
|
|
|
|
pipelineLayout,
|
|
|
|
|
renderPass,
|
|
|
|
|
0);
|
|
|
|
|
|
|
|
|
|
pipelineCreateInfo.pVertexInputState = &demoMeshes.inputState;
|
|
|
|
|
pipelineCreateInfo.pInputAssemblyState = &inputAssemblyState;
|
|
|
|
|
pipelineCreateInfo.pRasterizationState = &rasterizationState;
|
|
|
|
|
pipelineCreateInfo.pColorBlendState = &colorBlendState;
|
|
|
|
|
pipelineCreateInfo.pMultisampleState = &multisampleState;
|
|
|
|
|
pipelineCreateInfo.pViewportState = &viewportState;
|
|
|
|
|
pipelineCreateInfo.pDepthStencilState = &depthStencilState;
|
|
|
|
|
pipelineCreateInfo.pDynamicState = &dynamicState;
|
|
|
|
|
pipelineCreateInfo.stageCount = shaderStages.size();
|
|
|
|
|
pipelineCreateInfo.pStages = shaderStages.data();
|
|
|
|
|
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.models));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Pipeline for the logos
|
2016-03-23 21:45:43 +01:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/vulkanscene/logo.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/vulkanscene/logo.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.logos));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Pipeline for the sky sphere (todo)
|
|
|
|
|
rasterizationState.cullMode = VK_CULL_MODE_FRONT_BIT; // Inverted culling
|
|
|
|
|
depthStencilState.depthWriteEnable = VK_FALSE; // No depth writes
|
2016-03-23 21:45:43 +01:00
|
|
|
shaderStages[0] = loadShader(getAssetPath() + "shaders/vulkanscene/skybox.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getAssetPath() + "shaders/vulkanscene/skybox.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.skybox));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
// Assign pipelines
|
|
|
|
|
demoMeshes.logos->pipeline = pipelines.logos;
|
|
|
|
|
demoMeshes.models->pipeline = pipelines.models;
|
|
|
|
|
demoMeshes.background->pipeline = pipelines.models;
|
|
|
|
|
demoMeshes.skybox->pipeline = pipelines.skybox;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Prepare and initialize uniform buffer containing shader uniforms
|
|
|
|
|
void prepareUniformBuffers()
|
|
|
|
|
{
|
|
|
|
|
// Vertex shader uniform buffer block
|
|
|
|
|
createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
2016-02-16 15:07:25 +01:00
|
|
|
sizeof(uboVS),
|
|
|
|
|
&uboVS,
|
|
|
|
|
&uniformData.meshVS.buffer,
|
|
|
|
|
&uniformData.meshVS.memory,
|
|
|
|
|
&uniformData.meshVS.descriptor);
|
|
|
|
|
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void updateUniformBuffers()
|
|
|
|
|
{
|
2016-03-08 20:59:25 +01:00
|
|
|
uboVS.projection = glm::perspective(glm::radians(60.0f), (float)width / (float)height, 0.1f, 256.0f);
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
uboVS.view = glm::lookAt(
|
|
|
|
|
glm::vec3(0, 0, -zoom),
|
2016-06-02 23:02:39 +02:00
|
|
|
cameraPos,
|
2016-02-16 15:07:25 +01:00
|
|
|
glm::vec3(0, 1, 0)
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
uboVS.model = glm::mat4();
|
2016-03-08 20:59:25 +01:00
|
|
|
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.x), glm::vec3(1.0f, 0.0f, 0.0f));
|
|
|
|
|
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.y), glm::vec3(0.0f, 1.0f, 0.0f));
|
|
|
|
|
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f));
|
2016-02-16 15:07:25 +01:00
|
|
|
|
|
|
|
|
uboVS.normal = glm::inverseTranspose(uboVS.view * uboVS.model);
|
|
|
|
|
|
|
|
|
|
uboVS.lightPos = lightPos;
|
|
|
|
|
|
|
|
|
|
uint8_t *pData;
|
2016-06-02 23:02:39 +02:00
|
|
|
VK_CHECK_RESULT(vkMapMemory(device, uniformData.meshVS.memory, 0, sizeof(uboVS), 0, (void **)&pData));
|
2016-02-16 15:07:25 +01:00
|
|
|
memcpy(pData, &uboVS, sizeof(uboVS));
|
|
|
|
|
vkUnmapMemory(device, uniformData.meshVS.memory);
|
|
|
|
|
}
|
|
|
|
|
|
2016-06-02 23:02:39 +02:00
|
|
|
void draw()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepareFrame();
|
|
|
|
|
|
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
|
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
|
|
|
|
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
|
|
|
|
|
|
|
|
|
VulkanExampleBase::submitFrame();
|
|
|
|
|
}
|
|
|
|
|
|
2016-02-16 15:07:25 +01:00
|
|
|
void prepare()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepare();
|
|
|
|
|
loadTextures();
|
|
|
|
|
prepareVertices();
|
|
|
|
|
prepareUniformBuffers();
|
|
|
|
|
setupDescriptorSetLayout();
|
|
|
|
|
preparePipelines();
|
|
|
|
|
setupDescriptorPool();
|
|
|
|
|
setupDescriptorSet();
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
prepared = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void render()
|
|
|
|
|
{
|
|
|
|
|
if (!prepared)
|
|
|
|
|
return;
|
|
|
|
|
draw();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void viewChanged()
|
|
|
|
|
{
|
|
|
|
|
updateUniformBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
VulkanExample *vulkanExample;
|
|
|
|
|
|
2016-03-23 21:45:43 +01:00
|
|
|
#if defined(_WIN32)
|
2016-02-16 15:07:25 +01:00
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
|
|
|
{
|
|
|
|
|
if (vulkanExample != NULL)
|
|
|
|
|
{
|
|
|
|
|
vulkanExample->handleMessages(hWnd, uMsg, wParam, lParam);
|
|
|
|
|
}
|
|
|
|
|
return (DefWindowProc(hWnd, uMsg, wParam, lParam));
|
|
|
|
|
}
|
2016-03-23 21:45:43 +01:00
|
|
|
#elif defined(__linux__) && !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
static void handleEvent(const xcb_generic_event_t *event)
|
|
|
|
|
{
|
|
|
|
|
if (vulkanExample != NULL)
|
|
|
|
|
{
|
|
|
|
|
vulkanExample->handleEvent(event);
|
|
|
|
|
}
|
2016-03-23 21:45:43 +01:00
|
|
|
}
|
2016-02-16 15:07:25 +01:00
|
|
|
#endif
|
|
|
|
|
|
2016-03-23 21:45:43 +01:00
|
|
|
// Main entry point
|
|
|
|
|
#if defined(_WIN32)
|
|
|
|
|
// Windows entry point
|
2016-02-16 15:07:25 +01:00
|
|
|
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow)
|
2016-03-23 21:45:43 +01:00
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
|
// Android entry point
|
|
|
|
|
void android_main(android_app* state)
|
|
|
|
|
#elif defined(__linux__)
|
|
|
|
|
// Linux entry point
|
2016-02-16 15:07:25 +01:00
|
|
|
int main(const int argc, const char *argv[])
|
|
|
|
|
#endif
|
|
|
|
|
{
|
2016-03-23 21:45:43 +01:00
|
|
|
#if defined(__ANDROID__)
|
|
|
|
|
// Removing this may cause the compiler to omit the main entry point
|
|
|
|
|
// which would make the application crash at start
|
|
|
|
|
app_dummy();
|
|
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample = new VulkanExample();
|
2016-03-23 21:45:43 +01:00
|
|
|
#if defined(_WIN32)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->setupWindow(hInstance, WndProc);
|
2016-03-23 21:45:43 +01:00
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
|
// Attach vulkan example to global android application state
|
|
|
|
|
state->userData = vulkanExample;
|
|
|
|
|
state->onAppCmd = VulkanExample::handleAppCommand;
|
|
|
|
|
state->onInputEvent = VulkanExample::handleAppInput;
|
|
|
|
|
vulkanExample->androidApp = state;
|
|
|
|
|
#elif defined(__linux__)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->setupWindow();
|
|
|
|
|
#endif
|
2016-03-23 21:45:43 +01:00
|
|
|
#if !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->initSwapchain();
|
|
|
|
|
vulkanExample->prepare();
|
2016-03-23 21:45:43 +01:00
|
|
|
#endif
|
2016-02-16 15:07:25 +01:00
|
|
|
vulkanExample->renderLoop();
|
|
|
|
|
delete(vulkanExample);
|
2016-03-26 13:21:19 +01:00
|
|
|
#if !defined(__ANDROID__)
|
2016-02-16 15:07:25 +01:00
|
|
|
return 0;
|
2016-03-23 21:45:43 +01:00
|
|
|
#endif
|
|
|
|
|
}
|