procedural-3d-engine/shaders/slang/raytracingshadows/payload.slang

13 lines
178 B
Text
Raw Normal View History

/* Copyright (c) 2025, Sascha Willems
*
* SPDX-License-Identifier: MIT
*
*/
module payload;
public struct Payload
{
public float3 hitValue;
public bool shadowed;
};