procedural-3d-engine/shaders/slang/compileshaders.py

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2025-02-09 19:16:56 +01:00
# Copyright (C) 2025 by Sascha Willems - www.saschawillems.de
# This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
import argparse
import fileinput
import os
import subprocess
import sys
parser = argparse.ArgumentParser(description='Compile all slang shaders')
parser.add_argument('--slangc', type=str, help='path to slangc executable')
args = parser.parse_args()
def findCompiler():
def isExe(path):
return os.path.isfile(path) and os.access(path, os.X_OK)
if args.slangc != None and isExe(args.slangc):
return args.slangc
exe_name = "slangc"
if os.name == "nt":
exe_name += ".exe"
for exe_dir in os.environ["PATH"].split(os.pathsep):
full_path = os.path.join(exe_dir, exe_name)
if isExe(full_path):
return full_path
sys.exit("Could not find slangc executable on PATH, and was not specified with --slangc")
file_extensions = tuple([".vert", ".frag", ".comp", ".geom", ".tesc", ".tese", ".rgen", ".rchit", ".rmiss", ".mesh", ".task"])
compiler_path = findCompiler()
print("Found slang compiler at %s", compiler_path)
dir_path = os.path.dirname(os.path.realpath(__file__))
dir_path = dir_path.replace('\\', '/')
for root, dirs, files in os.walk(dir_path):
for file in files:
if file.endswith(".slang"):
input_file = os.path.join(root, file)
output_file = input_file + ".spv"
res = subprocess.call("%s %s -profile glsl_460 -target spirv -o %s -entry %s" % (compiler_path, input_file, output_file, "main"), shell=True)
if res != 0:
sys.exit(res)