14 lines
259 B
Text
14 lines
259 B
Text
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// Copyright 2021 Sascha Willems
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struct CallData
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{
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vec3 outColor;
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};
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[shader("callable")]
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void main(inout CallData data)
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{
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// Generate a checker board pattern
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float2 pos = float2(DispatchRaysIndex() / 8);
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data.outColor = float3(mod(pos.y, 2.0));
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}
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