Added assimp (static library) to android makefiles (#97)
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5 changed files with 12 additions and 20 deletions
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@ -38,9 +38,7 @@
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#include "vulkanswapchain.hpp"
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#include "vulkanTextureLoader.hpp"
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#ifndef __ANDROID__
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#include "vulkanMeshLoader.hpp"
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#endif
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class VulkanExampleBase
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{
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@ -267,14 +265,12 @@ public:
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VkDescriptorBufferInfo *descriptor);
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// Load a mesh (using ASSIMP) and create vulkan vertex and index buffers with given vertex layout
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// todo : mesh loader not yet enabled for Android
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#ifndef __ANDROID__
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void loadMesh(
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const char *filename,
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vkMeshLoader::MeshBuffer *meshBuffer,
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std::vector<vkMeshLoader::VertexLayout> vertexLayout,
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float scale);
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#endif
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// Start the main render loop
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void renderLoop();
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