Fixed unrecognized keyboard input in mesh example.

This commit is contained in:
Patrick Lühne 2016-08-15 01:45:20 +02:00
parent f4cc6bf5a4
commit 031e58428c

View file

@ -613,7 +613,7 @@ public:
{ {
switch (keyCode) switch (keyCode)
{ {
case 0x57: case KEY_W:
case GAMEPAD_BUTTON_A: case GAMEPAD_BUTTON_A:
wireframe = !wireframe; wireframe = !wireframe;
reBuildCommandBuffers(); reBuildCommandBuffers();