Fixed unrecognized keyboard input in mesh example.

This commit is contained in:
Patrick Lühne 2016-08-15 01:45:20 +02:00
parent f4cc6bf5a4
commit 031e58428c

View file

@ -613,7 +613,7 @@ public:
{
switch (keyCode)
{
case 0x57:
case KEY_W:
case GAMEPAD_BUTTON_A:
wireframe = !wireframe;
reBuildCommandBuffers();