Queue family index stuff moved to VulkanDevice class
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@ -33,6 +33,13 @@ namespace vk
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/** @brief Set to true when the debug marker extension is detected */
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bool enableDebugMarkers = false;
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/** @brief Contains queue family indices */
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struct
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{
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uint32_t graphics = 0;
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uint32_t compute = 0;
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} queueFamilyIndices;
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/**
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* Default constructor
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*
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@ -97,6 +104,51 @@ namespace vk
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#endif
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}
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/**
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* Get the index of a queue family that supports the requested queue flags
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*
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* @param queueFlags Queue flags to find a queue family index for
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*
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* @return INdex
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*
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* @throw Throws an exception if no queue family index could be found that supports the requested flags
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*/
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uint32_t getQueueFamiliyIndex(VkQueueFlagBits queueFlags)
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{
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uint32_t queueIndex;
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uint32_t queueCount;
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// Get number of available queue families on this device
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vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueCount, NULL);
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assert(queueCount >= 1);
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// Get available queue families
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std::vector<VkQueueFamilyProperties> queueProps;
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queueProps.resize(queueCount);
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vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueCount, queueProps.data());
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for (uint32_t i = 0; i < queueCount; i++)
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{
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if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
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{
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return i;
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break;
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}
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}
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// todo: Advanced search for devices that have dedicated queues for compute and transfer
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// Try to find queues with only the requested flags or (if not present) with as few
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// other flags set as possible (example: http://vulkan.gpuinfo.org/displayreport.php?id=509#queuefamilies)
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#if defined(__ANDROID__)
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//todo : Exceptions are disabled by default on Android (need to add LOCAL_CPP_FEATURES += exceptions to Android.mk), so for now just return zero
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return 0;
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#else
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throw std::runtime_error("Could not find a matching queue family index");
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#endif
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}
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/**
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* Create the logical device based on the assigned physical device
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*
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@ -139,6 +191,59 @@ namespace vk
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return vkCreateDevice(physicalDevice, &deviceCreateInfo, nullptr, &logicalDevice);
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}
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/**
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* Create the logical device based on the assigned physical device
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*
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* @note Using this overload will implicitly get default queue family indices for graphics and compute
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*
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* @param enabledFeatures Can be used to enable certain features upon device creation
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* @param useSwapChain Set to false for headless rendering to omit the swapchain device extensions
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*
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* @return VkResult of the device creation call
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*/
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VkResult createLogicalDevice(VkPhysicalDeviceFeatures enabledFeatures, bool useSwapChain = true)
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{
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// Get queue family indices for graphics and compute
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// Note that the indices may overlap depending on the implementation
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queueFamilyIndices.graphics = getQueueFamiliyIndex(VK_QUEUE_GRAPHICS_BIT);
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queueFamilyIndices.compute = getQueueFamiliyIndex(VK_QUEUE_COMPUTE_BIT);
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//todo: Transfer?
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// Pass queue information for graphics and compute, so examples can later on request queues from both
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std::vector<float> queuePriorities;
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos{};
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// We need one queue create info per queue family index
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// If graphics and compute share the same queue family index we only need one queue create info but
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// with two queues to request
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queueCreateInfos.resize(1);
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queuePriorities.resize(1, 0.0f);
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// Graphics
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queueCreateInfos[0] = {};
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queueCreateInfos[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfos[0].queueFamilyIndex = queueFamilyIndices.graphics;
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queueCreateInfos[0].queueCount = 1;
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queueCreateInfos[0].pQueuePriorities = queuePriorities.data();
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// Compute
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// If compute has a different queue family index, add another create info, else just add
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if (queueFamilyIndices.graphics != queueFamilyIndices.compute)
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{
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queueCreateInfos.resize(2);
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queueCreateInfos[1] = {};
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queueCreateInfos[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfos[1].queueFamilyIndex = queueFamilyIndices.compute;
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queueCreateInfos[1].queueCount = 1;
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queueCreateInfos[1].pQueuePriorities = queuePriorities.data();
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}
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else
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{
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queueCreateInfos[0].queueCount++;
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queuePriorities.push_back(0.0f);
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}
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return createLogicalDevice(queueCreateInfos, enabledFeatures, useSwapChain);
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}
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/**
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* Create a buffer on the device
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*
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