Change light pos
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1 changed files with 1 additions and 1 deletions
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@ -23,7 +23,7 @@ public:
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struct UBOVS {
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glm::mat4 projection;
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glm::mat4 modelView;
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glm::vec4 lightPos = glm::vec4(0.0f, 2.0f, 1.0f, 0.0f);
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glm::vec4 lightPos = glm::vec4(0.0f, -2.0f, 1.0f, 0.0f);
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} uboVS;
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vks::Buffer uniformBuffer;
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