Moved settings into separate public struct, read fullscreen arg for all platforms (Refs #268)
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2 changed files with 33 additions and 30 deletions
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@ -48,8 +48,6 @@
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class VulkanExampleBase
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{
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private:
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// Set to true if v-sync will be forced for the swapchain
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bool enableVSync = false;
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// fps timer (one second interval)
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float fpsTimer = 0.0f;
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// Get window title with example name, device, et.
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@ -63,8 +61,6 @@ private:
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// Called if the window is resized and some resources have to be recreatesd
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void windowResize();
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protected:
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// Is true when example is created validation layers enabled
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bool enableValidation = false;
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// Last frame time, measured using a high performance timer (if available)
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float frameTimer = 1.0f;
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// Frame counter to display fps
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@ -138,6 +134,16 @@ public:
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uint32_t width = 1280;
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uint32_t height = 720;
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/** @brief Example settings that can be changed e.g. by command line arguments */
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struct Settings {
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/** @brief Activates validation layers (and message output) when set to true */
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bool validation = false;
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/** @brief Set to true if fullscreen mode has been requested via command line */
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bool fullscreen = false;
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/** @brief Set to true if v-sync will be forced for the swapchain */
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bool vsync = false;
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} settings;
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VkClearColorValue defaultClearColor = { { 0.025f, 0.025f, 0.025f, 1.0f } };
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float zoom = 0;
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