Code cleanup, code comments
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2 changed files with 92 additions and 131 deletions
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@ -20,12 +20,6 @@ layout (binding = 0) uniform UBO
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float pointSize;
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} ubo;
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out gl_PerVertex
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{
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vec4 gl_Position;
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float gl_PointSize;
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};
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void main ()
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{
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outColor = inColor;
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