Added android support for shadow mapping (projected and omni) and texture (array and cubemap ) example (#97)

This commit is contained in:
saschawillems 2016-03-25 15:29:38 +01:00
parent c6bdca128a
commit 08fc2feecc
33 changed files with 1363 additions and 77 deletions

View file

@ -100,6 +100,8 @@ extern PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
extern PFN_vkCmdSetViewport vkCmdSetViewport;
extern PFN_vkCmdSetScissor vkCmdSetScissor;
extern PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
extern PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
extern PFN_vkCmdPushConstants vkCmdPushConstants;
extern PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
extern PFN_vkCmdDraw vkCmdDraw;
extern PFN_vkCmdDispatch vkCmdDispatch;