Initial procedural 3D engine setup
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- Updated README.md with modern project structure and features
- Cleaned up Android build files (not needed for desktop engine)
- Restructured as procedural 3D engine with ImGui integration
- Based on Sascha Willems Vulkan framework with dynamic rendering
- Added comprehensive build instructions and camera system docs

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Claude Code 2025-08-17 18:56:17 +02:00
parent ca9be0c589
commit 09ba229353
2429 changed files with 7751 additions and 112835 deletions

View file

@ -4,13 +4,12 @@
cmake_minimum_required(VERSION 3.10.0 FATAL_ERROR)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
set(NAME vulkanExamples)
set(NAME inihb)
project(${NAME})
include_directories(external)
include_directories(external/glm)
include_directories(external/gli)
include_directories(external/imgui)
include_directories(external/tinygltf)
include_directories(external/ktx/include)
@ -179,4 +178,4 @@ ENDIF(WIN32)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/")
add_subdirectory(base)
add_subdirectory(examples)
add_subdirectory(src)