Add slang shaders for additional samples
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4df49dba71
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0a6c03b58c
5 changed files with 235 additions and 6 deletions
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@ -7,6 +7,11 @@ from shutil import move
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def checkRenameFiles(samplename):
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mappings = {}
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match samplename:
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case "geometryshader":
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mappings = {
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"normaldebug.vert.spv": "base.vert.spv",
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"normaldebug.frag.spv": "base.frag.spv",
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}
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case "raytracingbasic":
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mappings = {
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"raytracingbasic.rchit.spv": "closesthit.rchit.spv",
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@ -18,6 +23,10 @@ def checkRenameFiles(samplename):
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"raytracingreflections.rchit.spv": "closesthit.rchit.spv",
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"raytracingreflections.rmiss.spv": "miss.rmiss.spv",
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"raytracingreflections.rgen.spv": "raygen.rgen.spv",
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}
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}
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case "viewportarray":
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mappings = {
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"scene.geom.spv": "multiview.geom.spv",
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}
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for x, y in mappings.items():
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move(samplename + "\\" + x, samplename + "\\" + y)
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