Fix using a potentially uninitialized variable in triangle.cpp

This commit is contained in:
Timo Wiren 2018-05-20 15:32:13 +03:00
parent 4b47a1ccca
commit 0b2104b272

View file

@ -791,7 +791,7 @@ public:
VkShaderModule loadSPIRVShader(std::string filename)
{
size_t shaderSize;
char* shaderCode;
char* shaderCode = NULL;
#if defined(__ANDROID__)
// Load shader from compressed asset