Fix using a potentially uninitialized variable in triangle.cpp
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1 changed files with 1 additions and 1 deletions
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@ -791,7 +791,7 @@ public:
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VkShaderModule loadSPIRVShader(std::string filename)
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{
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size_t shaderSize;
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char* shaderCode;
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char* shaderCode = NULL;
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#if defined(__ANDROID__)
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// Load shader from compressed asset
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