Add missing push constant to fix HLSL computeparticles

This commit is contained in:
Ben Clayton 2020-05-21 15:49:28 +01:00
parent e3234db041
commit 0da96cfc63
2 changed files with 24 additions and 6 deletions

View file

@ -18,7 +18,7 @@ Shaders written to mirror the GLSL versions at `eddd724`. There have been change
| computecullandlod | ☑ | ☑ | ☑ | ☑
| computeheadless | ☑ | ☑ | ☑ | ☑
| computenbody | ☑ | ☑ | ☑ | ☑
| computeparticles | ☑ | ❌ | ☑ | ❌
| computeparticles | ☑ | ❌ | ☑ | ☑
| computeraytracing | ☑ | ☑ | ☑ | ☑
| computeshader | ☑ | ☑ | ☑ | ☑
| conditionalrender | ☑ | ☑ | ☑ | ☑