Overhauled parallax mapping example with multiple modes
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182ff9e72d
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12 changed files with 245 additions and 475 deletions
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@ -13,6 +13,9 @@
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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<Filter Include="Shaders">
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<UniqueIdentifier>{d4e5cf47-9778-4a8e-8ef1-632080b554d6}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\base\vulkandebug.cpp">
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@ -39,4 +42,12 @@
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\data\shaders\parallax\parallax.frag">
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<Filter>Shaders</Filter>
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</None>
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<None Include="..\data\shaders\parallax\parallax.vert">
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<Filter>Shaders</Filter>
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</None>
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</ItemGroup>
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</Project>
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