Fixes in examples: support swapchain image count change on resize, fix multiple validation layer errors on resize and quit, multiview now supports resize/fullscreen, computecloth deltaT now based on frame time, multisampling recreates attachments on resize, P key now pauses computeparticles, descriptorsets, and pushdescriptors
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10 changed files with 148 additions and 65 deletions
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@ -101,6 +101,7 @@ public:
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~VulkanExample()
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{
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// Graphics
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graphics.indices.destroy();
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graphics.uniformBuffer.destroy();
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vkDestroyPipeline(device, graphics.pipelines.cloth, nullptr);
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vkDestroyPipeline(device, graphics.pipelines.sphere, nullptr);
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@ -670,13 +671,13 @@ public:
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void updateComputeUBO()
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{
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if (!paused) {
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compute.ubo.deltaT = 0.000005f;
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//compute.ubo.deltaT = 0.000005f;
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// todo: base on frametime
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//compute.ubo.deltaT = frameTimer * 0.0075f;
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compute.ubo.deltaT = frameTimer * 0.0015f;
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if (simulateWind) {
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std::default_random_engine rndEngine(benchmark.active ? 0 : (unsigned)time(nullptr));
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std::uniform_real_distribution<float> rd(1.0f, 6.0f);
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std::uniform_real_distribution<float> rd(1.0f, 30.0f);
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compute.ubo.gravity.x = cos(glm::radians(-timer * 360.0f)) * (rd(rndEngine) - rd(rndEngine));
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compute.ubo.gravity.z = sin(glm::radians(timer * 360.0f)) * (rd(rndEngine) - rd(rndEngine));
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}
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