Moved debug functions to vks namespace (Refs #260)
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5 changed files with 130 additions and 126 deletions
284
base/VulkanDebug.cpp
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284
base/VulkanDebug.cpp
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/*
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* Vulkan examples debug wrapper
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*
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* Appendix for VK_EXT_Debug_Report can be found at https://github.com/KhronosGroup/Vulkan-Docs/blob/1.0-VK_EXT_debug_report/doc/specs/vulkan/appendices/debug_report.txt
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*
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* Copyright (C) 2016 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#include "VulkanDebug.h"
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#include <iostream>
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namespace vks
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{
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namespace debug
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{
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int validationLayerCount = 1;
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const char *validationLayerNames[] =
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{
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// This is a meta layer that enables all of the standard
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// validation layers in the correct order :
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// threading, parameter_validation, device_limits, object_tracker, image, core_validation, swapchain, and unique_objects
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"VK_LAYER_LUNARG_standard_validation"
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};
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PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback = VK_NULL_HANDLE;
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PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback = VK_NULL_HANDLE;
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PFN_vkDebugReportMessageEXT dbgBreakCallback = VK_NULL_HANDLE;
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VkDebugReportCallbackEXT msgCallback;
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VkBool32 messageCallback(
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VkDebugReportFlagsEXT flags,
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VkDebugReportObjectTypeEXT objType,
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uint64_t srcObject,
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size_t location,
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int32_t msgCode,
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const char* pLayerPrefix,
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const char* pMsg,
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void* pUserData)
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{
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// Select prefix depending on flags passed to the callback
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// Note that multiple flags may be set for a single validation message
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std::string prefix("");
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// Error that may result in undefined behaviour
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if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT)
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{
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prefix += "ERROR:";
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};
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// Warnings may hint at unexpected / non-spec API usage
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if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT)
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{
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prefix += "WARNING:";
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};
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// May indicate sub-optimal usage of the API
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if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT)
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{
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prefix += "PERFORMANCE:";
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};
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// Informal messages that may become handy during debugging
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if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT)
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{
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prefix += "INFO:";
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}
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// Diagnostic info from the Vulkan loader and layers
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// Usually not helpful in terms of API usage, but may help to debug layer and loader problems
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if (flags & VK_DEBUG_REPORT_DEBUG_BIT_EXT)
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{
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prefix += "DEBUG:";
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}
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// Display message to default output (console if activated)
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std::cout << prefix << " [" << pLayerPrefix << "] Code " << msgCode << " : " << pMsg << "\n";
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fflush(stdout);
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// The return value of this callback controls wether the Vulkan call that caused
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// the validation message will be aborted or not
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// We return VK_FALSE as we DON'T want Vulkan calls that cause a validation message
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// (and return a VkResult) to abort
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// If you instead want to have calls abort, pass in VK_TRUE and the function will
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// return VK_ERROR_VALIDATION_FAILED_EXT
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return VK_FALSE;
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}
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void setupDebugging(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportCallbackEXT callBack)
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{
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CreateDebugReportCallback = reinterpret_cast<PFN_vkCreateDebugReportCallbackEXT>(vkGetInstanceProcAddr(instance, "vkCreateDebugReportCallbackEXT"));
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DestroyDebugReportCallback = reinterpret_cast<PFN_vkDestroyDebugReportCallbackEXT>(vkGetInstanceProcAddr(instance, "vkDestroyDebugReportCallbackEXT"));
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dbgBreakCallback = reinterpret_cast<PFN_vkDebugReportMessageEXT>(vkGetInstanceProcAddr(instance, "vkDebugReportMessageEXT"));
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VkDebugReportCallbackCreateInfoEXT dbgCreateInfo = {};
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dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
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dbgCreateInfo.pfnCallback = (PFN_vkDebugReportCallbackEXT)messageCallback;
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dbgCreateInfo.flags = flags;
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VkResult err = CreateDebugReportCallback(
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instance,
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&dbgCreateInfo,
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nullptr,
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(callBack != VK_NULL_HANDLE) ? &callBack : &msgCallback);
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assert(!err);
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}
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void freeDebugCallback(VkInstance instance)
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{
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if (msgCallback != VK_NULL_HANDLE)
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{
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DestroyDebugReportCallback(instance, msgCallback, nullptr);
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}
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}
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}
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namespace debugmarker
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{
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bool active = false;
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PFN_vkDebugMarkerSetObjectTagEXT pfnDebugMarkerSetObjectTag = VK_NULL_HANDLE;
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PFN_vkDebugMarkerSetObjectNameEXT pfnDebugMarkerSetObjectName = VK_NULL_HANDLE;
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PFN_vkCmdDebugMarkerBeginEXT pfnCmdDebugMarkerBegin = VK_NULL_HANDLE;
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PFN_vkCmdDebugMarkerEndEXT pfnCmdDebugMarkerEnd = VK_NULL_HANDLE;
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PFN_vkCmdDebugMarkerInsertEXT pfnCmdDebugMarkerInsert = VK_NULL_HANDLE;
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void setup(VkDevice device)
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{
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pfnDebugMarkerSetObjectTag = reinterpret_cast<PFN_vkDebugMarkerSetObjectTagEXT>(vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectTagEXT"));
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pfnDebugMarkerSetObjectName = reinterpret_cast<PFN_vkDebugMarkerSetObjectNameEXT>(vkGetDeviceProcAddr(device, "vkDebugMarkerSetObjectNameEXT"));
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pfnCmdDebugMarkerBegin = reinterpret_cast<PFN_vkCmdDebugMarkerBeginEXT>(vkGetDeviceProcAddr(device, "vkCmdDebugMarkerBeginEXT"));
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pfnCmdDebugMarkerEnd = reinterpret_cast<PFN_vkCmdDebugMarkerEndEXT>(vkGetDeviceProcAddr(device, "vkCmdDebugMarkerEndEXT"));
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pfnCmdDebugMarkerInsert = reinterpret_cast<PFN_vkCmdDebugMarkerInsertEXT>(vkGetDeviceProcAddr(device, "vkCmdDebugMarkerInsertEXT"));
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// Set flag if at least one function pointer is present
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active = (pfnDebugMarkerSetObjectName != VK_NULL_HANDLE);
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}
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void setObjectName(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name)
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{
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// Check for valid function pointer (may not be present if not running in a debugging application)
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if (pfnDebugMarkerSetObjectName)
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{
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VkDebugMarkerObjectNameInfoEXT nameInfo = {};
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nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT;
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nameInfo.objectType = objectType;
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nameInfo.object = object;
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nameInfo.pObjectName = name;
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pfnDebugMarkerSetObjectName(device, &nameInfo);
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}
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}
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void setObjectTag(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, uint64_t name, size_t tagSize, const void* tag)
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{
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// Check for valid function pointer (may not be present if not running in a debugging application)
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if (pfnDebugMarkerSetObjectTag)
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{
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VkDebugMarkerObjectTagInfoEXT tagInfo = {};
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tagInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT;
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tagInfo.objectType = objectType;
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tagInfo.object = object;
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tagInfo.tagName = name;
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tagInfo.tagSize = tagSize;
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tagInfo.pTag = tag;
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pfnDebugMarkerSetObjectTag(device, &tagInfo);
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}
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}
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void beginRegion(VkCommandBuffer cmdbuffer, const char* pMarkerName, glm::vec4 color)
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{
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// Check for valid function pointer (may not be present if not running in a debugging application)
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if (pfnCmdDebugMarkerBegin)
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{
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VkDebugMarkerMarkerInfoEXT markerInfo = {};
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markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT;
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memcpy(markerInfo.color, &color[0], sizeof(float) * 4);
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markerInfo.pMarkerName = pMarkerName;
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pfnCmdDebugMarkerBegin(cmdbuffer, &markerInfo);
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}
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}
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void insert(VkCommandBuffer cmdbuffer, std::string markerName, glm::vec4 color)
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{
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// Check for valid function pointer (may not be present if not running in a debugging application)
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if (pfnCmdDebugMarkerInsert)
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{
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VkDebugMarkerMarkerInfoEXT markerInfo = {};
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markerInfo.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT;
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memcpy(markerInfo.color, &color[0], sizeof(float) * 4);
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markerInfo.pMarkerName = markerName.c_str();
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pfnCmdDebugMarkerInsert(cmdbuffer, &markerInfo);
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}
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}
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void endRegion(VkCommandBuffer cmdBuffer)
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{
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// Check for valid function (may not be present if not runnin in a debugging application)
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if (pfnCmdDebugMarkerEnd)
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{
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pfnCmdDebugMarkerEnd(cmdBuffer);
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}
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}
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void setCommandBufferName(VkDevice device, VkCommandBuffer cmdBuffer, const char * name)
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{
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setObjectName(device, (uint64_t)cmdBuffer, VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, name);
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}
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void setQueueName(VkDevice device, VkQueue queue, const char * name)
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{
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setObjectName(device, (uint64_t)queue, VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT, name);
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}
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void setImageName(VkDevice device, VkImage image, const char * name)
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{
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setObjectName(device, (uint64_t)image, VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, name);
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}
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void setSamplerName(VkDevice device, VkSampler sampler, const char * name)
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{
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setObjectName(device, (uint64_t)sampler, VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT, name);
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}
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void setBufferName(VkDevice device, VkBuffer buffer, const char * name)
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{
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setObjectName(device, (uint64_t)buffer, VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, name);
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}
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void setDeviceMemoryName(VkDevice device, VkDeviceMemory memory, const char * name)
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{
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setObjectName(device, (uint64_t)memory, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, name);
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}
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void setShaderModuleName(VkDevice device, VkShaderModule shaderModule, const char * name)
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{
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setObjectName(device, (uint64_t)shaderModule, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, name);
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}
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void setPipelineName(VkDevice device, VkPipeline pipeline, const char * name)
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{
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setObjectName(device, (uint64_t)pipeline, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT, name);
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}
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void setPipelineLayoutName(VkDevice device, VkPipelineLayout pipelineLayout, const char * name)
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{
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setObjectName(device, (uint64_t)pipelineLayout, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, name);
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}
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void setRenderPassName(VkDevice device, VkRenderPass renderPass, const char * name)
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{
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setObjectName(device, (uint64_t)renderPass, VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, name);
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}
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void setFramebufferName(VkDevice device, VkFramebuffer framebuffer, const char * name)
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{
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setObjectName(device, (uint64_t)framebuffer, VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT, name);
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}
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void setDescriptorSetLayoutName(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const char * name)
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{
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setObjectName(device, (uint64_t)descriptorSetLayout, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT, name);
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}
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void setDescriptorSetName(VkDevice device, VkDescriptorSet descriptorSet, const char * name)
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{
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setObjectName(device, (uint64_t)descriptorSet, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT, name);
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}
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void setSemaphoreName(VkDevice device, VkSemaphore semaphore, const char * name)
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{
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setObjectName(device, (uint64_t)semaphore, VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT, name);
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}
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void setFenceName(VkDevice device, VkFence fence, const char * name)
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{
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setObjectName(device, (uint64_t)fence, VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT, name);
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}
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void setEventName(VkDevice device, VkEvent _event, const char * name)
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{
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setObjectName(device, (uint64_t)_event, VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT, name);
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}
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};
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}
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