Skeletal animation example shaders, code cleanup, etc.

This commit is contained in:
saschawillems 2016-10-30 18:13:49 +01:00
parent 54ddca7c08
commit 1359058d24
11 changed files with 65 additions and 121 deletions

View file

@ -1,7 +1,6 @@
cd jni
call ndk-build
if %ERRORLEVEL% EQU 0 (
echo ndk-build has failed, build cancelled
cd..
mkdir "assets\shaders\base"
@ -18,7 +17,7 @@ if %ERRORLEVEL% EQU 0 (
xcopy "..\..\data\models\plane_z.obj" "assets\models" /Y
mkdir "assets\textures"
xcopy "..\..\data\textures\pattern_35_bc3.ktx" "assets\textures" /Y
xcopy "..\..\data\textures\trail_bc3.ktx" "assets\textures" /Y
xcopy "..\..\data\textures\goblin_bc3.ktx" "assets\textures" /Y
mkdir "res\drawable"