Skeletal animation example shaders, code cleanup, etc.
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11 changed files with 65 additions and 121 deletions
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@ -1,7 +1,6 @@
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cd jni
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call ndk-build
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if %ERRORLEVEL% EQU 0 (
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echo ndk-build has failed, build cancelled
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cd..
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mkdir "assets\shaders\base"
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@ -18,7 +17,7 @@ if %ERRORLEVEL% EQU 0 (
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xcopy "..\..\data\models\plane_z.obj" "assets\models" /Y
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mkdir "assets\textures"
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xcopy "..\..\data\textures\pattern_35_bc3.ktx" "assets\textures" /Y
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xcopy "..\..\data\textures\trail_bc3.ktx" "assets\textures" /Y
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xcopy "..\..\data\textures\goblin_bc3.ktx" "assets\textures" /Y
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mkdir "res\drawable"
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