Update and document shader compilation scripts
Will no longer fail with certain shaderStages Refs #1126
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3 changed files with 20 additions and 4 deletions
3
shaders/README.md
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3
shaders/README.md
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@ -0,0 +1,3 @@
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# Shaders
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This folder contains the shaders used by the samples. Source files are available as GLSL and HLSL and also come with precompiled SPIR-V files that are consumed by the samples. To recompile shaders you can use the `compileshaders.py` scripts in the respective folders or any other means that can generate Vulkan SPIR-V from GLSL or HLSL. One such option is [this extension for Visual Studio](https://github.com/SaschaWillems/SPIRV-VSExtension).
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@ -1,3 +1,6 @@
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# Copyright (C) 2016-2024 by Sascha Willems - www.saschawillems.de
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# This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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import argparse
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import fileinput
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import os
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@ -25,7 +28,7 @@ def findGlslang():
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if isExe(full_path):
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return full_path
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sys.exit("Could not find DXC executable on PATH, and was not specified with --dxc")
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sys.exit("Could not find glslangvalidator executable on PATH, and was not specified with --glslang")
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glslang_path = findGlslang()
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dir_path = os.path.dirname(os.path.realpath(__file__))
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@ -40,10 +43,14 @@ for root, dirs, files in os.walk(dir_path):
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if args.g:
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add_params = "-g"
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# Ray tracing shaders require a different target environment
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if file.endswith(".rgen") or file.endswith(".rchit") or file.endswith(".rmiss"):
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add_params = add_params + " --target-env vulkan1.2"
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# Same goes for samples that use ray queries
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if root.endswith("rayquery") and file.endswith(".frag"):
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add_params = add_params + " --target-env vulkan1.2"
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res = subprocess.call("%s -V %s -o %s %s" % (glslang_path, input_file, output_file, add_params), shell=True)
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# res = subprocess.call([glslang_path, '-V', input_file, '-o', output_file, add_params], shell=True)
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if res != 0:
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sys.exit()
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sys.exit(res)
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@ -1,5 +1,5 @@
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# Copyright 2020 Google LLC
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# Copyright 2023 Sascha Willems
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# Copyright 2023-2024 Sascha Willems
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import argparse
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import fileinput
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@ -40,6 +40,7 @@ for root, dirs, files in os.walk(dir_path):
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target = ''
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profile = ''
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additional_exts = ''
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if(hlsl_file.find('.vert') != -1):
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profile = 'vs_6_1'
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elif(hlsl_file.find('.frag') != -1):
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@ -59,8 +60,12 @@ for root, dirs, files in os.walk(dir_path):
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profile = 'lib_6_3'
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elif(hlsl_file.find('.mesh') != -1):
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target='-fspv-target-env=vulkan1.2'
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additional_exts = '-fspv-extension=SPV_EXT_mesh_shader'
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profile = 'ms_6_6'
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if root.endswith("debugprintf"):
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additional_exts = '-fspv-extension=SPV_KHR_non_semantic_info'
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print('Compiling %s' % (hlsl_file))
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subprocess.check_output([
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dxc_path,
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@ -73,6 +78,7 @@ for root, dirs, files in os.walk(dir_path):
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'-fspv-extension=SPV_EXT_descriptor_indexing',
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'-fspv-extension=SPV_KHR_ray_query',
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'-fspv-extension=SPV_KHR_fragment_shading_rate',
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additional_exts,
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target,
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hlsl_file,
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'-Fo', spv_out])
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