Changed ray tracing closest hit shader hit attributes to vec2

Fixes #878
This commit is contained in:
Sascha Willems 2021-10-18 21:41:18 +02:00
parent 711743ad69
commit 1993f3af5d
9 changed files with 11 additions and 14 deletions

View file

@ -4,7 +4,7 @@
layout(location = 0) rayPayloadInEXT vec3 hitValue;
layout(location = 2) rayPayloadEXT bool shadowed;
hitAttributeEXT vec3 attribs;
hitAttributeEXT vec2 attribs;
layout(binding = 0, set = 0) uniform accelerationStructureEXT topLevelAS;
layout(binding = 2, set = 0) uniform UBO