Reset wait stage masks for submit info after submitting text overlay, disable depth writes and reads , optimize load and store ops for attachments

This commit is contained in:
saschawillems 2016-05-17 23:26:08 +02:00
parent 52f6f3228d
commit 19e108165c
2 changed files with 6 additions and 4 deletions

View file

@ -696,6 +696,8 @@ void VulkanExampleBase::submitFrame()
submitInfo.pCommandBuffers = &textOverlay->cmdBuffers[currentBuffer];
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
// Reset stage mask
submitInfo.pWaitDstStageMask = &submitPipelineStages;
// Reset wait and signal semaphores for rendering next frame
// Wait for swap chain presentation to finish
submitInfo.waitSemaphoreCount = 1;