General code cleanup

Fixes #442, Closes #379
This commit is contained in:
saschawillems 2018-04-13 18:06:30 +02:00
parent bfb4b7607a
commit 1b8343d67b
19 changed files with 7 additions and 45 deletions

View file

@ -570,7 +570,7 @@ public:
shaderNames = { "emboss", "edgedetect", "sharpen" };
for (auto& shaderName : shaderNames) {
std::string fileName = getAssetPath() + "shaders/computeshader/" + shaderName + ".comp.spv";
computePipelineCreateInfo.stage = loadShader(fileName.c_str(), VK_SHADER_STAGE_COMPUTE_BIT);
computePipelineCreateInfo.stage = loadShader(fileName, VK_SHADER_STAGE_COMPUTE_BIT);
VkPipeline pipeline;
VK_CHECK_RESULT(vkCreateComputePipelines(device, pipelineCache, 1, &computePipelineCreateInfo, nullptr, &pipeline));
compute.pipelines.push_back(pipeline);