From 1fa336451311b223c7b6a5faf7b1bd59e325f391 Mon Sep 17 00:00:00 2001 From: saschawillems Date: Sat, 7 Jan 2017 19:37:36 +0100 Subject: [PATCH] Use createBuffer function from Vulkan device class --- texturearray/texturearray.cpp | 80 ++++++++++++++++++----------------- 1 file changed, 41 insertions(+), 39 deletions(-) diff --git a/texturearray/texturearray.cpp b/texturearray/texturearray.cpp index 2bc891b0..823f6d7a 100644 --- a/texturearray/texturearray.cpp +++ b/texturearray/texturearray.cpp @@ -45,11 +45,11 @@ public: std::vector attributeDescriptions; } vertices; - struct { - vkMeshLoader::MeshBuffer quad; - } meshes; + vk::Buffer vertexBuffer; + vk::Buffer indexBuffer; + uint32_t indexCount; - vk::Buffer uniformBuffer; + vk::Buffer uniformBufferVS; struct UboInstanceData { // Model matrix @@ -100,9 +100,10 @@ public: vkDestroyPipelineLayout(device, pipelineLayout, nullptr); vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr); - vkMeshLoader::freeMeshBufferResources(device, &meshes.quad); + vertexBuffer.destroy(); + indexBuffer.destroy(); - uniformBuffer.destroy(); + uniformBufferVS.destroy(); delete[] uboVS.instance; } @@ -349,13 +350,13 @@ public: vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor); vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, NULL); - - VkDeviceSize offsets[1] = { 0 }; - vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &meshes.quad.vertices.buf, offsets); - vkCmdBindIndexBuffer(drawCmdBuffers[i], meshes.quad.indices.buf, 0, VK_INDEX_TYPE_UINT32); vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); - vkCmdDrawIndexed(drawCmdBuffers[i], meshes.quad.indexCount, layerCount, 0, 0, 0); + VkDeviceSize offsets[1] = { 0 }; + vkCmdBindVertexBuffers(drawCmdBuffers[i], VERTEX_BUFFER_BIND_ID, 1, &vertexBuffer.buffer, offsets); + vkCmdBindIndexBuffer(drawCmdBuffers[i], indexBuffer.buffer, 0, VK_INDEX_TYPE_UINT32); + + vkCmdDrawIndexed(drawCmdBuffers[i], indexCount, layerCount, 0, 0, 0); vkCmdEndRenderPass(drawCmdBuffers[i]); @@ -363,36 +364,37 @@ public: } } - // Setup vertices for a single uv-mapped quad void generateQuad() { -#define dim 2.5f - std::vector vertexBuffer = + // Setup vertices for a single uv-mapped quad made from two triangles + std::vector vertices = { - { { dim, dim, 0.0f }, { 1.0f, 1.0f } }, - { { -dim, dim, 0.0f }, { 0.0f, 1.0f } }, - { { -dim, -dim, 0.0f }, { 0.0f, 0.0f } }, - { { dim, -dim, 0.0f }, { 1.0f, 0.0f } } + { { 2.5f, 2.5f, 0.0f }, { 1.0f, 1.0f } }, + { { -2.5f, 2.5f, 0.0f }, { 0.0f, 1.0f } }, + { { -2.5f, -2.5f, 0.0f }, { 0.0f, 0.0f } }, + { { 2.5f, -2.5f, 0.0f }, { 1.0f, 0.0f } } }; -#undef dim - - createBuffer( - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, - vertexBuffer.size() * sizeof(Vertex), - vertexBuffer.data(), - &meshes.quad.vertices.buf, - &meshes.quad.vertices.mem); // Setup indices - std::vector indexBuffer = { 0,1,2, 2,3,0 }; - meshes.quad.indexCount = indexBuffer.size(); + std::vector indices = { 0,1,2, 2,3,0 }; + indexCount = static_cast(indices.size()); - createBuffer( + // Create buffers + // For the sake of simplicity we won't stage the vertex data to the gpu memory + // Vertex buffer + VK_CHECK_RESULT(vulkanDevice->createBuffer( + VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, + &vertexBuffer, + vertices.size() * sizeof(Vertex), + vertices.data())); + // Index buffer + VK_CHECK_RESULT(vulkanDevice->createBuffer( VK_BUFFER_USAGE_INDEX_BUFFER_BIT, - indexBuffer.size() * sizeof(uint32_t), - indexBuffer.data(), - &meshes.quad.indices.buf, - &meshes.quad.indices.mem); + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, + &indexBuffer, + indices.size() * sizeof(uint32_t), + indices.data())); } void setupVertexDescriptions() @@ -502,7 +504,7 @@ public: descriptorSet, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, - &uniformBuffer.descriptor), + &uniformBufferVS.descriptor), // Binding 1 : Fragment shader cubemap sampler vkTools::initializers::writeDescriptorSet( descriptorSet, @@ -600,7 +602,7 @@ public: VK_CHECK_RESULT(vulkanDevice->createBuffer( VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - &uniformBuffer, + &uniformBufferVS, uboSize)); // Array indices and model matrices are fixed @@ -620,12 +622,12 @@ public: uint8_t *pData; uint32_t dataOffset = sizeof(uboVS.matrices); uint32_t dataSize = layerCount * sizeof(UboInstanceData); - VK_CHECK_RESULT(vkMapMemory(device, uniformBuffer.memory, dataOffset, dataSize, 0, (void **)&pData)); + VK_CHECK_RESULT(vkMapMemory(device, uniformBufferVS.memory, dataOffset, dataSize, 0, (void **)&pData)); memcpy(pData, uboVS.instance, dataSize); - vkUnmapMemory(device, uniformBuffer.memory); + vkUnmapMemory(device, uniformBufferVS.memory); // Map persistent - VK_CHECK_RESULT(uniformBuffer.map()); + VK_CHECK_RESULT(uniformBufferVS.map()); updateUniformBufferMatrices(); } @@ -644,7 +646,7 @@ public: uboVS.matrices.view = glm::rotate(uboVS.matrices.view, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f)); // Only update the matrices part of the uniform buffer - memcpy(uniformBuffer.mapped, &uboVS.matrices, sizeof(uboVS.matrices)); + memcpy(uniformBufferVS.mapped, &uboVS.matrices, sizeof(uboVS.matrices)); } void draw()