Minor code cleanup

Removed unused variables
This commit is contained in:
Sascha Willems 2022-12-09 07:12:45 +01:00
parent 4584538ed8
commit 26cfa27f07

View file

@ -1,7 +1,7 @@
/*
* Vulkan Example - Offscreen rendering using a separate framebuffer
*
* Copyright (C) Sascha Willems - www.saschawillems.de
* Copyright (C) 2016-2022 Sascha Willems - www.saschawillems.de
*
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
@ -210,8 +210,9 @@ public:
depthStencilView.flags = 0;
depthStencilView.subresourceRange = {};
depthStencilView.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
if (fbDepthFormat >= VK_FORMAT_D16_UNORM_S8_UINT)
if (fbDepthFormat >= VK_FORMAT_D16_UNORM_S8_UINT) {
depthStencilView.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
depthStencilView.subresourceRange.baseMipLevel = 0;
depthStencilView.subresourceRange.levelCount = 1;
depthStencilView.subresourceRange.baseArrayLayer = 0;
@ -305,9 +306,6 @@ public:
{
VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
VkClearValue clearValues[2];
VkDeviceSize offsets[1] = { 0 };
for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
{
VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
@ -336,8 +334,6 @@ public:
VkRect2D scissor = vks::initializers::rect2D(offscreenPass.width, offscreenPass.height, 0, 0);
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
VkDeviceSize offsets[1] = { 0 };
// Mirrored scene
vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayouts.shaded, 0, 1, &descriptorSets.offscreen, 0, NULL);
vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.shadedOffscreen);
@ -354,6 +350,7 @@ public:
Second render pass: Scene rendering with applied radial blur
*/
{
VkClearValue clearValues[2];
clearValues[0].color = defaultClearColor;
clearValues[1].depthStencil = { 1.0f, 0 };
@ -373,8 +370,6 @@ public:
VkRect2D scissor = vks::initializers::rect2D(width, height, 0, 0);
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
VkDeviceSize offsets[1] = { 0 };
if (debugDisplay)
{
// Display the offscreen render target