Implement viewChanged() in multiple examples for proper window resize handling, fix triangle example resizing on macOS
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42 changed files with 240 additions and 37 deletions
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@ -139,5 +139,6 @@ public:
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void loadSceneNode(const tinygltf::Node& inputNode, const tinygltf::Model& input, Node* parent);
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void drawSceneNode(VkCommandBuffer commandBuffer, Node node);
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virtual void render();
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virtual void viewChanged();
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virtual void OnUpdateUIOverlay(vks::UIOverlay* overlay);
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};
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