parent
02dfaf29e8
commit
27c8c36ebe
4 changed files with 2 additions and 2 deletions
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@ -16,7 +16,7 @@ layout (location = 0) out vec3 outUVW;
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void main()
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{
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outUVW = inPos;
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outUVW.yz *= -1.0f;
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outUVW.xy *= -1.0f;
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// Remove translation from view matrix
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mat4 viewMat = mat4(mat3(ubo.model));
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gl_Position = ubo.projection * viewMat * vec4(inPos.xyz, 1.0);
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@ -21,7 +21,7 @@ VSOutput main([[vk::location(0)]] float3 Pos : POSITION0)
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{
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VSOutput output = (VSOutput)0;
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output.UVW = Pos;
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output.UVW.yz *= -1.0;
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output.UVW.xy *= -1.0;
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// Remove translation from view matrix
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float4x4 viewMat = ubo.model;
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viewMat[0][3] = 0.0;
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