Use clamped roughness

Fixes #864
This commit is contained in:
Sascha Willems 2021-08-28 15:32:23 +02:00
parent 3b1ff1eece
commit 28397adb20
4 changed files with 2 additions and 2 deletions

View file

@ -90,7 +90,7 @@ float3 BRDF(float3 L, float3 V, float3 N, float metallic, float roughness)
// D = Normal distribution (Distribution of the microfacets)
float D = D_GGX(dotNH, roughness);
// G = Geometric shadowing term (Microfacets shadowing)
float G = G_SchlicksmithGGX(dotNL, dotNV, roughness);
float G = G_SchlicksmithGGX(dotNL, dotNV, rroughness);
// F = Fresnel factor (Reflectance depending on angle of incidence)
float3 F = F_Schlick(dotNV, metallic);