TextureLoader now uses VulkanDevice, refactoring, default parameters, documentation

This commit is contained in:
saschawillems 2016-07-23 12:26:49 +02:00
parent 6a9bd4fc55
commit 2889bea4e9
2 changed files with 148 additions and 135 deletions

View file

@ -225,7 +225,7 @@ void VulkanExampleBase::prepare()
// Recreate setup command buffer for derived class
createSetupCommandBuffer();
// Create a simple texture loader class
textureLoader = new vkTools::VulkanTextureLoader(physicalDevice, device, queue, cmdPool);
textureLoader = new vkTools::VulkanTextureLoader(vulkanDevice, queue, cmdPool);
#if defined(__ANDROID__)
textureLoader->assetManager = androidApp->activity->assetManager;
#endif