TextureLoader now uses VulkanDevice, refactoring, default parameters, documentation
This commit is contained in:
parent
6a9bd4fc55
commit
2889bea4e9
2 changed files with 148 additions and 135 deletions
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@ -11,13 +11,17 @@
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan.h>
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#include <gli/gli.hpp>
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#include <gli/gli.hpp>
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#include "vulkandevice.hpp"
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#if defined(__ANDROID__)
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#if defined(__ANDROID__)
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#include <android/asset_manager.h>
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#include <android/asset_manager.h>
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#endif
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#endif
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namespace vkTools
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namespace vkTools
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{
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{
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/**
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* @brief Encapsulates a Vulkan texture object (including view, sampler, descriptor, etc.)
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*/
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struct VulkanTexture
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struct VulkanTexture
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{
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{
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VkSampler sampler;
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VkSampler sampler;
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@ -31,53 +35,67 @@ namespace vkTools
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VkDescriptorImageInfo descriptor;
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VkDescriptorImageInfo descriptor;
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};
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};
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/**
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* @brief A simple Vulkan texture uploader for getting images into GPU memory
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*/
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class VulkanTextureLoader
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class VulkanTextureLoader
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{
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{
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private:
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private:
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VkPhysicalDevice physicalDevice;
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vk::VulkanDevice *vulkanDevice;
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VkDevice device;
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VkQueue queue;
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VkQueue queue;
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VkCommandBuffer cmdBuffer;
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VkCommandBuffer cmdBuffer;
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VkCommandPool cmdPool;
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VkCommandPool cmdPool;
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VkPhysicalDeviceMemoryProperties deviceMemoryProperties;
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// Get appropriate memory type index for a memory allocation
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uint32_t getMemoryType(uint32_t typeBits, VkFlags properties)
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{
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for (uint32_t i = 0; i < 32; i++)
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{
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if ((typeBits & 1) == 1)
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{
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if ((deviceMemoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
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{
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return i;
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}
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}
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typeBits >>= 1;
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}
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// todo : throw error
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return 0;
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}
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public:
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public:
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#if defined(__ANDROID__)
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#if defined(__ANDROID__)
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AAssetManager* assetManager = nullptr;
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AAssetManager* assetManager = nullptr;
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#endif
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#endif
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// Load a 2D texture
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void loadTexture(std::string filename, VkFormat format, VulkanTexture *texture)
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/**
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* Default constructor
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*
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* @param vulkanDevice Pointer to a valid VulkanDevice
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* @param queue Queue for the copy commands when using staging (queue must support transfers)
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* @param cmdPool Commandpool used to get command buffers for copies and layout transitions
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*/
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VulkanTextureLoader(vk::VulkanDevice *vulkanDevice, VkQueue queue, VkCommandPool cmdPool)
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{
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{
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loadTexture(filename, format, texture, false);
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this->vulkanDevice = vulkanDevice;
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this->queue = queue;
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this->cmdPool = cmdPool;
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// Create command buffer for submitting image barriers
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// and converting tilings
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VkCommandBufferAllocateInfo cmdBufInfo = {};
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cmdBufInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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cmdBufInfo.commandPool = cmdPool;
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cmdBufInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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cmdBufInfo.commandBufferCount = 1;
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VK_CHECK_RESULT(vkAllocateCommandBuffers(vulkanDevice->logicalDevice, &cmdBufInfo, &cmdBuffer));
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}
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}
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// Load a 2D texture
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/**
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void loadTexture(std::string filename, VkFormat format, VulkanTexture *texture, bool forceLinear)
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* Default destructor
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*
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* @note Does not free texture resources
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*/
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~VulkanTextureLoader()
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{
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{
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loadTexture(filename, format, texture, forceLinear, VK_IMAGE_USAGE_SAMPLED_BIT);
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vkFreeCommandBuffers(vulkanDevice->logicalDevice, cmdPool, 1, &cmdBuffer);
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}
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}
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// Load a 2D texture
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/**
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void loadTexture(std::string filename, VkFormat format, VulkanTexture *texture, bool forceLinear, VkImageUsageFlags imageUsageFlags)
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* Load a 2D texture including all mip levels
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*
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* @param filename File to load
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* @param format Vulkan format of the image data stored in the file
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* @param texture Pointer to the texture object to load the image into
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* @param (Optional) forceLinear Force linear tiling (not advised, defaults to false)
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* @param (Optional) imageUsageFlags Usage flags for the texture's image (defaults to VK_IMAGE_USAGE_SAMPLED_BIT)
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*
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* @note Only supports .ktx and .dds
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*/
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void loadTexture(std::string filename, VkFormat format, VulkanTexture *texture, bool forceLinear = false, VkImageUsageFlags imageUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT)
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{
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{
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#if defined(__ANDROID__)
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#if defined(__ANDROID__)
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assert(assetManager != nullptr);
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assert(assetManager != nullptr);
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@ -107,7 +125,7 @@ namespace vkTools
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// Get device properites for the requested texture format
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// Get device properites for the requested texture format
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VkFormatProperties formatProperties;
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VkFormatProperties formatProperties;
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vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProperties);
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vkGetPhysicalDeviceFormatProperties(vulkanDevice->physicalDevice, format, &formatProperties);
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// Only use linear tiling if requested (and supported by the device)
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// Only use linear tiling if requested (and supported by the device)
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// Support for linear tiling is mostly limited, so prefer to use
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// Support for linear tiling is mostly limited, so prefer to use
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@ -135,23 +153,23 @@ namespace vkTools
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bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, &stagingBuffer));
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VK_CHECK_RESULT(vkCreateBuffer(vulkanDevice->logicalDevice, &bufferCreateInfo, nullptr, &stagingBuffer));
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// Get memory requirements for the staging buffer (alignment, memory type bits)
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// Get memory requirements for the staging buffer (alignment, memory type bits)
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vkGetBufferMemoryRequirements(device, stagingBuffer, &memReqs);
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vkGetBufferMemoryRequirements(vulkanDevice->logicalDevice, stagingBuffer, &memReqs);
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memAllocInfo.allocationSize = memReqs.size;
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memAllocInfo.allocationSize = memReqs.size;
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// Get memory type index for a host visible buffer
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// Get memory type index for a host visible buffer
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memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
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memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &stagingMemory));
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VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &memAllocInfo, nullptr, &stagingMemory));
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VK_CHECK_RESULT(vkBindBufferMemory(device, stagingBuffer, stagingMemory, 0));
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VK_CHECK_RESULT(vkBindBufferMemory(vulkanDevice->logicalDevice, stagingBuffer, stagingMemory, 0));
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// Copy texture data into staging buffer
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// Copy texture data into staging buffer
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uint8_t *data;
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uint8_t *data;
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VK_CHECK_RESULT(vkMapMemory(device, stagingMemory, 0, memReqs.size, 0, (void **)&data));
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VK_CHECK_RESULT(vkMapMemory(vulkanDevice->logicalDevice, stagingMemory, 0, memReqs.size, 0, (void **)&data));
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memcpy(data, tex2D.data(), tex2D.size());
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memcpy(data, tex2D.data(), tex2D.size());
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vkUnmapMemory(device, stagingMemory);
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vkUnmapMemory(vulkanDevice->logicalDevice, stagingMemory);
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// Setup buffer copy regions for each mip level
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// Setup buffer copy regions for each mip level
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std::vector<VkBufferImageCopy> bufferCopyRegions;
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std::vector<VkBufferImageCopy> bufferCopyRegions;
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@ -188,15 +206,15 @@ namespace vkTools
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imageCreateInfo.extent = { texture->width, texture->height, 1 };
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imageCreateInfo.extent = { texture->width, texture->height, 1 };
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imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
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imageCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
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VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &texture->image));
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VK_CHECK_RESULT(vkCreateImage(vulkanDevice->logicalDevice, &imageCreateInfo, nullptr, &texture->image));
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vkGetImageMemoryRequirements(device, texture->image, &memReqs);
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vkGetImageMemoryRequirements(vulkanDevice->logicalDevice, texture->image, &memReqs);
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memAllocInfo.allocationSize = memReqs.size;
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memAllocInfo.allocationSize = memReqs.size;
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memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &texture->deviceMemory));
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VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &memAllocInfo, nullptr, &texture->deviceMemory));
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VK_CHECK_RESULT(vkBindImageMemory(device, texture->image, texture->deviceMemory, 0));
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VK_CHECK_RESULT(vkBindImageMemory(vulkanDevice->logicalDevice, texture->image, texture->deviceMemory, 0));
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VkImageSubresourceRange subresourceRange = {};
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VkImageSubresourceRange subresourceRange = {};
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subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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// Create a fence to make sure that the copies have finished before continuing
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// Create a fence to make sure that the copies have finished before continuing
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VkFence copyFence;
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VkFence copyFence;
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VkFenceCreateInfo fenceCreateInfo = vkTools::initializers::fenceCreateInfo(VK_FLAGS_NONE);
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VkFenceCreateInfo fenceCreateInfo = vkTools::initializers::fenceCreateInfo(VK_FLAGS_NONE);
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VK_CHECK_RESULT(vkCreateFence(device, &fenceCreateInfo, nullptr, ©Fence));
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VK_CHECK_RESULT(vkCreateFence(vulkanDevice->logicalDevice, &fenceCreateInfo, nullptr, ©Fence));
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VkSubmitInfo submitInfo = vkTools::initializers::submitInfo();
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VkSubmitInfo submitInfo = vkTools::initializers::submitInfo();
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submitInfo.commandBufferCount = 1;
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submitInfo.commandBufferCount = 1;
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VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, copyFence));
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VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, copyFence));
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VK_CHECK_RESULT(vkWaitForFences(device, 1, ©Fence, VK_TRUE, DEFAULT_FENCE_TIMEOUT));
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VK_CHECK_RESULT(vkWaitForFences(vulkanDevice->logicalDevice, 1, ©Fence, VK_TRUE, DEFAULT_FENCE_TIMEOUT));
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vkDestroyFence(device, copyFence, nullptr);
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vkDestroyFence(vulkanDevice->logicalDevice, copyFence, nullptr);
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// Clean up staging resources
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// Clean up staging resources
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vkFreeMemory(device, stagingMemory, nullptr);
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vkFreeMemory(vulkanDevice->logicalDevice, stagingMemory, nullptr);
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vkDestroyBuffer(device, stagingBuffer, nullptr);
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vkDestroyBuffer(vulkanDevice->logicalDevice, stagingBuffer, nullptr);
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}
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}
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else
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else
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{
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{
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imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
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imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
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// Load mip map level 0 to linear tiling image
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// Load mip map level 0 to linear tiling image
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VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &mappableImage));
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VK_CHECK_RESULT(vkCreateImage(vulkanDevice->logicalDevice, &imageCreateInfo, nullptr, &mappableImage));
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// Get memory requirements for this image
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// Get memory requirements for this image
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// like size and alignment
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// like size and alignment
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vkGetImageMemoryRequirements(device, mappableImage, &memReqs);
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vkGetImageMemoryRequirements(vulkanDevice->logicalDevice, mappableImage, &memReqs);
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// Set memory allocation size to required memory size
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// Set memory allocation size to required memory size
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memAllocInfo.allocationSize = memReqs.size;
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memAllocInfo.allocationSize = memReqs.size;
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// Get memory type that can be mapped to host memory
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// Get memory type that can be mapped to host memory
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memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
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memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
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// Allocate host memory
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// Allocate host memory
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VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &mappableMemory));
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VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &memAllocInfo, nullptr, &mappableMemory));
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// Bind allocated image for use
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// Bind allocated image for use
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VK_CHECK_RESULT(vkBindImageMemory(device, mappableImage, mappableMemory, 0));
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VK_CHECK_RESULT(vkBindImageMemory(vulkanDevice->logicalDevice, mappableImage, mappableMemory, 0));
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// Get sub resource layout
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// Get sub resource layout
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// Mip map count, array layer, etc.
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// Mip map count, array layer, etc.
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// Get sub resources layout
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// Get sub resources layout
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// Includes row pitch, size offsets, etc.
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// Includes row pitch, size offsets, etc.
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vkGetImageSubresourceLayout(device, mappableImage, &subRes, &subResLayout);
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vkGetImageSubresourceLayout(vulkanDevice->logicalDevice, mappableImage, &subRes, &subResLayout);
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// Map image memory
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// Map image memory
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VK_CHECK_RESULT(vkMapMemory(device, mappableMemory, 0, memReqs.size, 0, &data));
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VK_CHECK_RESULT(vkMapMemory(vulkanDevice->logicalDevice, mappableMemory, 0, memReqs.size, 0, &data));
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// Copy image data into memory
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// Copy image data into memory
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memcpy(data, tex2D[subRes.mipLevel].data(), tex2D[subRes.mipLevel].size());
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memcpy(data, tex2D[subRes.mipLevel].data(), tex2D[subRes.mipLevel].size());
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vkUnmapMemory(device, mappableMemory);
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vkUnmapMemory(vulkanDevice->logicalDevice, mappableMemory);
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// Linear tiled images don't need to be staged
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// Linear tiled images don't need to be staged
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// and can be directly used as textures
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// and can be directly used as textures
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sampler.maxAnisotropy = 8;
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sampler.maxAnisotropy = 8;
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sampler.anisotropyEnable = VK_TRUE;
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sampler.anisotropyEnable = VK_TRUE;
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sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
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sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
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VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &texture->sampler));
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VK_CHECK_RESULT(vkCreateSampler(vulkanDevice->logicalDevice, &sampler, nullptr, &texture->sampler));
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// Create image view
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// Create image view
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// Textures are not directly accessed by the shaders and
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// Textures are not directly accessed by the shaders and
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// Only set mip map count if optimal tiling is used
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// Only set mip map count if optimal tiling is used
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view.subresourceRange.levelCount = (useStaging) ? texture->mipLevels : 1;
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view.subresourceRange.levelCount = (useStaging) ? texture->mipLevels : 1;
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view.image = texture->image;
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view.image = texture->image;
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VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &texture->view));
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VK_CHECK_RESULT(vkCreateImageView(vulkanDevice->logicalDevice, &view, nullptr, &texture->view));
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// Fill descriptor image info that can be used for setting up descriptor sets
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// Fill descriptor image info that can be used for setting up descriptor sets
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texture->descriptor.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
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texture->descriptor.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
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texture->descriptor.sampler = texture->sampler;
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texture->descriptor.sampler = texture->sampler;
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}
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}
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// Clean up vulkan resources used by a texture object
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/**
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void destroyTexture(VulkanTexture texture)
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* Load a cubemap texture including all mip levels from a single file
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{
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*
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vkDestroyImageView(device, texture.view, nullptr);
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* @param filename File to load
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vkDestroyImage(device, texture.image, nullptr);
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* @param format Vulkan format of the image data stored in the file
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vkDestroySampler(device, texture.sampler, nullptr);
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* @param texture Pointer to the texture object to load the image into
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vkFreeMemory(device, texture.deviceMemory, nullptr);
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*
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}
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* @note Only supports .ktx and .dds
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*/
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VulkanTextureLoader(VkPhysicalDevice physicalDevice, VkDevice device, VkQueue queue, VkCommandPool cmdPool)
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{
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this->physicalDevice = physicalDevice;
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this->device = device;
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this->queue = queue;
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this->cmdPool = cmdPool;
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vkGetPhysicalDeviceMemoryProperties(physicalDevice, &deviceMemoryProperties);
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// Create command buffer for submitting image barriers
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// and converting tilings
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VkCommandBufferAllocateInfo cmdBufInfo = {};
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cmdBufInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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cmdBufInfo.commandPool = cmdPool;
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cmdBufInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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cmdBufInfo.commandBufferCount = 1;
|
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkAllocateCommandBuffers(device, &cmdBufInfo, &cmdBuffer));
|
|
||||||
}
|
|
||||||
|
|
||||||
~VulkanTextureLoader()
|
|
||||||
{
|
|
||||||
vkFreeCommandBuffers(device, cmdPool, 1, &cmdBuffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Load a cubemap texture (single file)
|
|
||||||
void loadCubemap(std::string filename, VkFormat format, VulkanTexture *texture)
|
void loadCubemap(std::string filename, VkFormat format, VulkanTexture *texture)
|
||||||
{
|
{
|
||||||
#if defined(__ANDROID__)
|
#if defined(__ANDROID__)
|
||||||
|
|
@ -466,23 +459,23 @@ namespace vkTools
|
||||||
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||||
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, &stagingBuffer));
|
VK_CHECK_RESULT(vkCreateBuffer(vulkanDevice->logicalDevice, &bufferCreateInfo, nullptr, &stagingBuffer));
|
||||||
|
|
||||||
// Get memory requirements for the staging buffer (alignment, memory type bits)
|
// Get memory requirements for the staging buffer (alignment, memory type bits)
|
||||||
vkGetBufferMemoryRequirements(device, stagingBuffer, &memReqs);
|
vkGetBufferMemoryRequirements(vulkanDevice->logicalDevice, stagingBuffer, &memReqs);
|
||||||
|
|
||||||
memAllocInfo.allocationSize = memReqs.size;
|
memAllocInfo.allocationSize = memReqs.size;
|
||||||
// Get memory type index for a host visible buffer
|
// Get memory type index for a host visible buffer
|
||||||
memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &stagingMemory));
|
VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &memAllocInfo, nullptr, &stagingMemory));
|
||||||
VK_CHECK_RESULT(vkBindBufferMemory(device, stagingBuffer, stagingMemory, 0));
|
VK_CHECK_RESULT(vkBindBufferMemory(vulkanDevice->logicalDevice, stagingBuffer, stagingMemory, 0));
|
||||||
|
|
||||||
// Copy texture data into staging buffer
|
// Copy texture data into staging buffer
|
||||||
uint8_t *data;
|
uint8_t *data;
|
||||||
VK_CHECK_RESULT(vkMapMemory(device, stagingMemory, 0, memReqs.size, 0, (void **)&data));
|
VK_CHECK_RESULT(vkMapMemory(vulkanDevice->logicalDevice, stagingMemory, 0, memReqs.size, 0, (void **)&data));
|
||||||
memcpy(data, texCube.data(), texCube.size());
|
memcpy(data, texCube.data(), texCube.size());
|
||||||
vkUnmapMemory(device, stagingMemory);
|
vkUnmapMemory(vulkanDevice->logicalDevice, stagingMemory);
|
||||||
|
|
||||||
// Setup buffer copy regions for each face including all of it's miplevels
|
// Setup buffer copy regions for each face including all of it's miplevels
|
||||||
std::vector<VkBufferImageCopy> bufferCopyRegions;
|
std::vector<VkBufferImageCopy> bufferCopyRegions;
|
||||||
|
|
@ -526,15 +519,15 @@ namespace vkTools
|
||||||
// This flag is required for cube map images
|
// This flag is required for cube map images
|
||||||
imageCreateInfo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
imageCreateInfo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &texture->image));
|
VK_CHECK_RESULT(vkCreateImage(vulkanDevice->logicalDevice, &imageCreateInfo, nullptr, &texture->image));
|
||||||
|
|
||||||
vkGetImageMemoryRequirements(device, texture->image, &memReqs);
|
vkGetImageMemoryRequirements(vulkanDevice->logicalDevice, texture->image, &memReqs);
|
||||||
|
|
||||||
memAllocInfo.allocationSize = memReqs.size;
|
memAllocInfo.allocationSize = memReqs.size;
|
||||||
memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &texture->deviceMemory));
|
VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &memAllocInfo, nullptr, &texture->deviceMemory));
|
||||||
VK_CHECK_RESULT(vkBindImageMemory(device, texture->image, texture->deviceMemory, 0));
|
VK_CHECK_RESULT(vkBindImageMemory(vulkanDevice->logicalDevice, texture->image, texture->deviceMemory, 0));
|
||||||
|
|
||||||
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
||||||
VK_CHECK_RESULT(vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo));
|
VK_CHECK_RESULT(vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo));
|
||||||
|
|
@ -579,7 +572,7 @@ namespace vkTools
|
||||||
// Create a fence to make sure that the copies have finished before continuing
|
// Create a fence to make sure that the copies have finished before continuing
|
||||||
VkFence copyFence;
|
VkFence copyFence;
|
||||||
VkFenceCreateInfo fenceCreateInfo = vkTools::initializers::fenceCreateInfo(VK_FLAGS_NONE);
|
VkFenceCreateInfo fenceCreateInfo = vkTools::initializers::fenceCreateInfo(VK_FLAGS_NONE);
|
||||||
VK_CHECK_RESULT(vkCreateFence(device, &fenceCreateInfo, nullptr, ©Fence));
|
VK_CHECK_RESULT(vkCreateFence(vulkanDevice->logicalDevice, &fenceCreateInfo, nullptr, ©Fence));
|
||||||
|
|
||||||
VkSubmitInfo submitInfo = vkTools::initializers::submitInfo();
|
VkSubmitInfo submitInfo = vkTools::initializers::submitInfo();
|
||||||
submitInfo.commandBufferCount = 1;
|
submitInfo.commandBufferCount = 1;
|
||||||
|
|
@ -587,9 +580,9 @@ namespace vkTools
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, copyFence));
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, copyFence));
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkWaitForFences(device, 1, ©Fence, VK_TRUE, DEFAULT_FENCE_TIMEOUT));
|
VK_CHECK_RESULT(vkWaitForFences(vulkanDevice->logicalDevice, 1, ©Fence, VK_TRUE, DEFAULT_FENCE_TIMEOUT));
|
||||||
|
|
||||||
vkDestroyFence(device, copyFence, nullptr);
|
vkDestroyFence(vulkanDevice->logicalDevice, copyFence, nullptr);
|
||||||
|
|
||||||
// Create sampler
|
// Create sampler
|
||||||
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
||||||
|
|
@ -605,7 +598,7 @@ namespace vkTools
|
||||||
sampler.minLod = 0.0f;
|
sampler.minLod = 0.0f;
|
||||||
sampler.maxLod = (float)texture->mipLevels;
|
sampler.maxLod = (float)texture->mipLevels;
|
||||||
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
||||||
VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &texture->sampler));
|
VK_CHECK_RESULT(vkCreateSampler(vulkanDevice->logicalDevice, &sampler, nullptr, &texture->sampler));
|
||||||
|
|
||||||
// Create image view
|
// Create image view
|
||||||
VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
|
VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
|
||||||
|
|
@ -617,11 +610,11 @@ namespace vkTools
|
||||||
view.subresourceRange.layerCount = 6;
|
view.subresourceRange.layerCount = 6;
|
||||||
view.subresourceRange.levelCount = texture->mipLevels;
|
view.subresourceRange.levelCount = texture->mipLevels;
|
||||||
view.image = texture->image;
|
view.image = texture->image;
|
||||||
VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &texture->view));
|
VK_CHECK_RESULT(vkCreateImageView(vulkanDevice->logicalDevice, &view, nullptr, &texture->view));
|
||||||
|
|
||||||
// Clean up staging resources
|
// Clean up staging resources
|
||||||
vkFreeMemory(device, stagingMemory, nullptr);
|
vkFreeMemory(vulkanDevice->logicalDevice, stagingMemory, nullptr);
|
||||||
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
vkDestroyBuffer(vulkanDevice->logicalDevice, stagingBuffer, nullptr);
|
||||||
|
|
||||||
// Fill descriptor image info that can be used for setting up descriptor sets
|
// Fill descriptor image info that can be used for setting up descriptor sets
|
||||||
texture->descriptor.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
texture->descriptor.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
||||||
|
|
@ -629,7 +622,15 @@ namespace vkTools
|
||||||
texture->descriptor.sampler = texture->sampler;
|
texture->descriptor.sampler = texture->sampler;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Load an array texture (single file)
|
/**
|
||||||
|
* Load a texture array including all mip levels from a single file
|
||||||
|
*
|
||||||
|
* @param filename File to load
|
||||||
|
* @param format Vulkan format of the image data stored in the file
|
||||||
|
* @param texture Pointer to the texture object to load the image into
|
||||||
|
*
|
||||||
|
* @note Only supports .ktx and .dds
|
||||||
|
*/
|
||||||
void loadTextureArray(std::string filename, VkFormat format, VulkanTexture *texture)
|
void loadTextureArray(std::string filename, VkFormat format, VulkanTexture *texture)
|
||||||
{
|
{
|
||||||
#if defined(__ANDROID__)
|
#if defined(__ANDROID__)
|
||||||
|
|
@ -673,23 +674,23 @@ namespace vkTools
|
||||||
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||||
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkCreateBuffer(device, &bufferCreateInfo, nullptr, &stagingBuffer));
|
VK_CHECK_RESULT(vkCreateBuffer(vulkanDevice->logicalDevice, &bufferCreateInfo, nullptr, &stagingBuffer));
|
||||||
|
|
||||||
// Get memory requirements for the staging buffer (alignment, memory type bits)
|
// Get memory requirements for the staging buffer (alignment, memory type bits)
|
||||||
vkGetBufferMemoryRequirements(device, stagingBuffer, &memReqs);
|
vkGetBufferMemoryRequirements(vulkanDevice->logicalDevice, stagingBuffer, &memReqs);
|
||||||
|
|
||||||
memAllocInfo.allocationSize = memReqs.size;
|
memAllocInfo.allocationSize = memReqs.size;
|
||||||
// Get memory type index for a host visible buffer
|
// Get memory type index for a host visible buffer
|
||||||
memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &stagingMemory));
|
VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &memAllocInfo, nullptr, &stagingMemory));
|
||||||
VK_CHECK_RESULT(vkBindBufferMemory(device, stagingBuffer, stagingMemory, 0));
|
VK_CHECK_RESULT(vkBindBufferMemory(vulkanDevice->logicalDevice, stagingBuffer, stagingMemory, 0));
|
||||||
|
|
||||||
// Copy texture data into staging buffer
|
// Copy texture data into staging buffer
|
||||||
uint8_t *data;
|
uint8_t *data;
|
||||||
VK_CHECK_RESULT(vkMapMemory(device, stagingMemory, 0, memReqs.size, 0, (void **)&data));
|
VK_CHECK_RESULT(vkMapMemory(vulkanDevice->logicalDevice, stagingMemory, 0, memReqs.size, 0, (void **)&data));
|
||||||
memcpy(data, tex2DArray.data(), static_cast<size_t>(tex2DArray.size()));
|
memcpy(data, tex2DArray.data(), static_cast<size_t>(tex2DArray.size()));
|
||||||
vkUnmapMemory(device, stagingMemory);
|
vkUnmapMemory(vulkanDevice->logicalDevice, stagingMemory);
|
||||||
|
|
||||||
// Setup buffer copy regions for each layer including all of it's miplevels
|
// Setup buffer copy regions for each layer including all of it's miplevels
|
||||||
std::vector<VkBufferImageCopy> bufferCopyRegions;
|
std::vector<VkBufferImageCopy> bufferCopyRegions;
|
||||||
|
|
@ -730,15 +731,15 @@ namespace vkTools
|
||||||
imageCreateInfo.arrayLayers = texture->layerCount;
|
imageCreateInfo.arrayLayers = texture->layerCount;
|
||||||
imageCreateInfo.mipLevels = texture->mipLevels;
|
imageCreateInfo.mipLevels = texture->mipLevels;
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &texture->image));
|
VK_CHECK_RESULT(vkCreateImage(vulkanDevice->logicalDevice, &imageCreateInfo, nullptr, &texture->image));
|
||||||
|
|
||||||
vkGetImageMemoryRequirements(device, texture->image, &memReqs);
|
vkGetImageMemoryRequirements(vulkanDevice->logicalDevice, texture->image, &memReqs);
|
||||||
|
|
||||||
memAllocInfo.allocationSize = memReqs.size;
|
memAllocInfo.allocationSize = memReqs.size;
|
||||||
memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
memAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &texture->deviceMemory));
|
VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &memAllocInfo, nullptr, &texture->deviceMemory));
|
||||||
VK_CHECK_RESULT(vkBindImageMemory(device, texture->image, texture->deviceMemory, 0));
|
VK_CHECK_RESULT(vkBindImageMemory(vulkanDevice->logicalDevice, texture->image, texture->deviceMemory, 0));
|
||||||
|
|
||||||
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
||||||
VK_CHECK_RESULT(vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo));
|
VK_CHECK_RESULT(vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo));
|
||||||
|
|
@ -783,7 +784,7 @@ namespace vkTools
|
||||||
// Create a fence to make sure that the copies have finished before continuing
|
// Create a fence to make sure that the copies have finished before continuing
|
||||||
VkFence copyFence;
|
VkFence copyFence;
|
||||||
VkFenceCreateInfo fenceCreateInfo = vkTools::initializers::fenceCreateInfo(VK_FLAGS_NONE);
|
VkFenceCreateInfo fenceCreateInfo = vkTools::initializers::fenceCreateInfo(VK_FLAGS_NONE);
|
||||||
VK_CHECK_RESULT(vkCreateFence(device, &fenceCreateInfo, nullptr, ©Fence));
|
VK_CHECK_RESULT(vkCreateFence(vulkanDevice->logicalDevice, &fenceCreateInfo, nullptr, ©Fence));
|
||||||
|
|
||||||
VkSubmitInfo submitInfo = vkTools::initializers::submitInfo();
|
VkSubmitInfo submitInfo = vkTools::initializers::submitInfo();
|
||||||
submitInfo.commandBufferCount = 1;
|
submitInfo.commandBufferCount = 1;
|
||||||
|
|
@ -791,9 +792,9 @@ namespace vkTools
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, copyFence));
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, copyFence));
|
||||||
|
|
||||||
VK_CHECK_RESULT(vkWaitForFences(device, 1, ©Fence, VK_TRUE, DEFAULT_FENCE_TIMEOUT));
|
VK_CHECK_RESULT(vkWaitForFences(vulkanDevice->logicalDevice, 1, ©Fence, VK_TRUE, DEFAULT_FENCE_TIMEOUT));
|
||||||
|
|
||||||
vkDestroyFence(device, copyFence, nullptr);
|
vkDestroyFence(vulkanDevice->logicalDevice, copyFence, nullptr);
|
||||||
|
|
||||||
// Create sampler
|
// Create sampler
|
||||||
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
VkSamplerCreateInfo sampler = vkTools::initializers::samplerCreateInfo();
|
||||||
|
|
@ -809,7 +810,7 @@ namespace vkTools
|
||||||
sampler.minLod = 0.0f;
|
sampler.minLod = 0.0f;
|
||||||
sampler.maxLod = (float)texture->mipLevels;
|
sampler.maxLod = (float)texture->mipLevels;
|
||||||
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
||||||
VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &texture->sampler));
|
VK_CHECK_RESULT(vkCreateSampler(vulkanDevice->logicalDevice, &sampler, nullptr, &texture->sampler));
|
||||||
|
|
||||||
// Create image view
|
// Create image view
|
||||||
VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
|
VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
|
||||||
|
|
@ -821,17 +822,29 @@ namespace vkTools
|
||||||
view.subresourceRange.layerCount = texture->layerCount;
|
view.subresourceRange.layerCount = texture->layerCount;
|
||||||
view.subresourceRange.levelCount = texture->mipLevels;
|
view.subresourceRange.levelCount = texture->mipLevels;
|
||||||
view.image = texture->image;
|
view.image = texture->image;
|
||||||
VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &texture->view));
|
VK_CHECK_RESULT(vkCreateImageView(vulkanDevice->logicalDevice, &view, nullptr, &texture->view));
|
||||||
|
|
||||||
// Clean up staging resources
|
// Clean up staging resources
|
||||||
vkFreeMemory(device, stagingMemory, nullptr);
|
vkFreeMemory(vulkanDevice->logicalDevice, stagingMemory, nullptr);
|
||||||
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
vkDestroyBuffer(vulkanDevice->logicalDevice, stagingBuffer, nullptr);
|
||||||
|
|
||||||
// Fill descriptor image info that can be used for setting up descriptor sets
|
// Fill descriptor image info that can be used for setting up descriptor sets
|
||||||
texture->descriptor.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
texture->descriptor.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
||||||
texture->descriptor.imageView = texture->view;
|
texture->descriptor.imageView = texture->view;
|
||||||
texture->descriptor.sampler = texture->sampler;
|
texture->descriptor.sampler = texture->sampler;
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Free all Vulkan resources used by a texture object
|
||||||
|
*
|
||||||
|
* @param texture Texture object whose resources are to be freed
|
||||||
|
*/
|
||||||
|
void destroyTexture(VulkanTexture texture)
|
||||||
|
{
|
||||||
|
vkDestroyImageView(vulkanDevice->logicalDevice, texture.view, nullptr);
|
||||||
|
vkDestroyImage(vulkanDevice->logicalDevice, texture.image, nullptr);
|
||||||
|
vkDestroySampler(vulkanDevice->logicalDevice, texture.sampler, nullptr);
|
||||||
|
vkFreeMemory(vulkanDevice->logicalDevice, texture.deviceMemory, nullptr);
|
||||||
|
}
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -225,7 +225,7 @@ void VulkanExampleBase::prepare()
|
||||||
// Recreate setup command buffer for derived class
|
// Recreate setup command buffer for derived class
|
||||||
createSetupCommandBuffer();
|
createSetupCommandBuffer();
|
||||||
// Create a simple texture loader class
|
// Create a simple texture loader class
|
||||||
textureLoader = new vkTools::VulkanTextureLoader(physicalDevice, device, queue, cmdPool);
|
textureLoader = new vkTools::VulkanTextureLoader(vulkanDevice, queue, cmdPool);
|
||||||
#if defined(__ANDROID__)
|
#if defined(__ANDROID__)
|
||||||
textureLoader->assetManager = androidApp->activity->assetManager;
|
textureLoader->assetManager = androidApp->activity->assetManager;
|
||||||
#endif
|
#endif
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue