gl_PerVertex outputs

This commit is contained in:
saschawillems 2016-07-03 17:30:27 +02:00
parent fe2aa7ff92
commit 28fee1fe6c
6 changed files with 16 additions and 1 deletions

View file

@ -14,6 +14,11 @@ layout (binding = 0) uniform UBO
layout (location = 0) out vec2 outUV;
out gl_PerVertex
{
vec4 gl_Position;
};
void main()
{
outUV = inUV;