Refactoring, added text overlay, removed device wait idles

This commit is contained in:
saschawillems 2016-06-05 20:35:39 +02:00
parent 332d4a6fef
commit 2b8526781d

View file

@ -76,6 +76,7 @@ public:
rotationSpeed = 0.5f; rotationSpeed = 0.5f;
timerSpeed *= 0.5f; timerSpeed *= 0.5f;
rotation = { -32.5, 45.0, 0.0 }; rotation = { -32.5, 45.0, 0.0 };
enableTextOverlay = true;
title = "Vulkan Example - Push constants"; title = "Vulkan Example - Push constants";
// todo : this crashes on certain Android devices, so commented out for now // todo : this crashes on certain Android devices, so commented out for now
@ -130,30 +131,19 @@ public:
renderPassBeginInfo.clearValueCount = 2; renderPassBeginInfo.clearValueCount = 2;
renderPassBeginInfo.pClearValues = clearValues; renderPassBeginInfo.pClearValues = clearValues;
VkResult err;
for (int32_t i = 0; i < drawCmdBuffers.size(); ++i) for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
{ {
// Set target frame buffer // Set target frame buffer
renderPassBeginInfo.framebuffer = frameBuffers[i]; renderPassBeginInfo.framebuffer = frameBuffers[i];
err = vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo); VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
assert(!err);
vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
VkViewport viewport = vkTools::initializers::viewport( VkViewport viewport = vkTools::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
(float)width,
(float)height,
0.0f,
1.0f);
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport); vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
VkRect2D scissor = vkTools::initializers::rect2D( VkRect2D scissor = vkTools::initializers::rect2D(width, height, 0, 0);
width,
height,
0,
0);
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor); vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
// Update light positions // Update light positions
@ -193,38 +183,10 @@ public:
vkCmdEndRenderPass(drawCmdBuffers[i]); vkCmdEndRenderPass(drawCmdBuffers[i]);
err = vkEndCommandBuffer(drawCmdBuffers[i]); VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
assert(!err);
} }
} }
void draw()
{
VkResult err;
// Get next image in the swap chain (back/front buffer)
err = swapChain.acquireNextImage(semaphores.presentComplete, &currentBuffer);
assert(!err);
submitPostPresentBarrier(swapChain.buffers[currentBuffer].image);
// Command buffer to be sumitted to the queue
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
// Submit to queue
err = vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE);
assert(!err);
submitPrePresentBarrier(swapChain.buffers[currentBuffer].image);
err = swapChain.queuePresent(queue, currentBuffer, semaphores.renderComplete);
assert(!err);
err = vkQueueWaitIdle(queue);
assert(!err);
}
void loadMeshes() void loadMeshes()
{ {
loadMesh(getAssetPath() + "models/samplescene.dae", &meshes.scene, vertexLayout, 0.35f); loadMesh(getAssetPath() + "models/samplescene.dae", &meshes.scene, vertexLayout, 0.35f);
@ -293,8 +255,7 @@ public:
poolSizes.data(), poolSizes.data(),
2); 2);
VkResult vkRes = vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool); VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
assert(!vkRes);
} }
void setupDescriptorSetLayout() void setupDescriptorSetLayout()
@ -313,8 +274,7 @@ public:
setLayoutBindings.data(), setLayoutBindings.data(),
setLayoutBindings.size()); setLayoutBindings.size());
VkResult err = vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout); VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
assert(!err);
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
vkTools::initializers::pipelineLayoutCreateInfo( vkTools::initializers::pipelineLayoutCreateInfo(
@ -338,8 +298,7 @@ public:
pipelineLayoutCreateInfo.pushConstantRangeCount = 1; pipelineLayoutCreateInfo.pushConstantRangeCount = 1;
pipelineLayoutCreateInfo.pPushConstantRanges = &pushConstantRange; pipelineLayoutCreateInfo.pPushConstantRanges = &pushConstantRange;
err = vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout); VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout));
assert(!err);
} }
void setupDescriptorSet() void setupDescriptorSet()
@ -350,8 +309,7 @@ public:
&descriptorSetLayout, &descriptorSetLayout,
1); 1);
VkResult vkRes = vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet); VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
assert(!vkRes);
// Binding 0 : Vertex shader uniform buffer // Binding 0 : Vertex shader uniform buffer
VkWriteDescriptorSet writeDescriptorSet = VkWriteDescriptorSet writeDescriptorSet =
@ -437,8 +395,7 @@ public:
pipelineCreateInfo.stageCount = shaderStages.size(); pipelineCreateInfo.stageCount = shaderStages.size();
pipelineCreateInfo.pStages = shaderStages.data(); pipelineCreateInfo.pStages = shaderStages.data();
VkResult err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.solid); VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.solid));
assert(!err);
} }
void prepareUniformBuffers() void prepareUniformBuffers()
@ -446,8 +403,9 @@ public:
// Vertex shader uniform buffer block // Vertex shader uniform buffer block
createBuffer( createBuffer(
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
sizeof(uboVS), sizeof(uboVS),
&uboVS, nullptr,
&uniformData.vertexShader.buffer, &uniformData.vertexShader.buffer,
&uniformData.vertexShader.memory, &uniformData.vertexShader.memory,
&uniformData.vertexShader.descriptor); &uniformData.vertexShader.descriptor);
@ -470,12 +428,25 @@ public:
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f)); uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f));
uint8_t *pData; uint8_t *pData;
VkResult err = vkMapMemory(device, uniformData.vertexShader.memory, 0, sizeof(uboVS), 0, (void **)&pData); VK_CHECK_RESULT(vkMapMemory(device, uniformData.vertexShader.memory, 0, sizeof(uboVS), 0, (void **)&pData));
assert(!err);
memcpy(pData, &uboVS, sizeof(uboVS)); memcpy(pData, &uboVS, sizeof(uboVS));
vkUnmapMemory(device, uniformData.vertexShader.memory); vkUnmapMemory(device, uniformData.vertexShader.memory);
} }
void draw()
{
VulkanExampleBase::prepareFrame();
// Command buffer to be sumitted to the queue
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
// Submit to queue
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
VulkanExampleBase::submitFrame();
}
void prepare() void prepare()
{ {
VulkanExampleBase::prepare(); VulkanExampleBase::prepare();
@ -497,14 +468,12 @@ public:
draw(); draw();
if (!paused) if (!paused)
{ {
vkDeviceWaitIdle(device);
reBuildCommandBuffers(); reBuildCommandBuffers();
} }
} }
virtual void viewChanged() virtual void viewChanged()
{ {
vkDeviceWaitIdle(device);
updateUniformBuffers(); updateUniformBuffers();
} }
}; };