diff --git a/README.md b/README.md index 53eef719..669a6798 100644 --- a/README.md +++ b/README.md @@ -303,7 +303,7 @@ Renders a scene to multiple viewports in one pass using a geometry shader to app ### Tessellation Shader -#### [Displacement mapping](examples/tessellation/) +#### [Displacement mapping](examples/displacement/) Uses a height map to dynamically generate and displace additional geometric detail for a low-poly mesh.