From 2c8b29b39ce89dbbb6d48bcf1169ca522002da98 Mon Sep 17 00:00:00 2001 From: Sascha Willems Date: Wed, 28 Jul 2021 20:40:56 +0200 Subject: [PATCH] Corrected link to displacement sample Fixes #856 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 53eef719..669a6798 100644 --- a/README.md +++ b/README.md @@ -303,7 +303,7 @@ Renders a scene to multiple viewports in one pass using a geometry shader to app ### Tessellation Shader -#### [Displacement mapping](examples/tessellation/) +#### [Displacement mapping](examples/displacement/) Uses a height map to dynamically generate and displace additional geometric detail for a low-poly mesh.