Proper synchronization
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539fbcdf10
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2d1287df75
1 changed files with 90 additions and 88 deletions
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@ -98,72 +98,6 @@ public:
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uniformBuffer.destroy();
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}
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/*
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Custom framebuffer setup
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Creates a color framebuffer with multiple layers rendered to in a single pass
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*/
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void setupFrameBuffer()
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{
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VkImageView attachments[2];
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{
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VkImageCreateInfo imageCI = vks::initializers::imageCreateInfo();
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imageCI.imageType = VK_IMAGE_TYPE_2D;
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imageCI.format = swapChain.colorFormat;
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imageCI.extent = { width, height, 1 };
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imageCI.mipLevels = 1;
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// Two layers for two views
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imageCI.arrayLayers = 2;
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imageCI.samples = VK_SAMPLE_COUNT_1_BIT;
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imageCI.tiling = VK_IMAGE_TILING_OPTIMAL;
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imageCI.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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VkMemoryRequirements memReqs;
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VK_CHECK_RESULT(vkCreateImage(device, &imageCI, nullptr, &colorAttachment.image));
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vkGetImageMemoryRequirements(device, colorAttachment.image, &memReqs);
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VkMemoryAllocateInfo memoryAllocInfo = vks::initializers::memoryAllocateInfo();
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memoryAllocInfo.allocationSize = memReqs.size;
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memoryAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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VK_CHECK_RESULT(vkAllocateMemory(device, &memoryAllocInfo, nullptr, &colorAttachment.memory));
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VK_CHECK_RESULT(vkBindImageMemory(device, colorAttachment.image, colorAttachment.memory, 0));
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VkImageViewCreateInfo imageViewCI = vks::initializers::imageViewCreateInfo();
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imageViewCI.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
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imageViewCI.format = swapChain.colorFormat;
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imageViewCI.flags = 0;
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imageViewCI.subresourceRange = {};
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imageViewCI.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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imageViewCI.subresourceRange.baseMipLevel = 0;
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imageViewCI.subresourceRange.levelCount = 1;
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imageViewCI.subresourceRange.baseArrayLayer = 0;
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// Two layers for two views
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imageViewCI.subresourceRange.layerCount = 2;
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imageViewCI.image = colorAttachment.image;
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VK_CHECK_RESULT(vkCreateImageView(device, &imageViewCI, nullptr, &colorAttachment.view));
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}
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// Depth/Stencil attachment is the same for all frame buffers
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attachments[0] = colorAttachment.view;
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attachments[1] = depthStencil.view;
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VkFramebufferCreateInfo frameBufferCreateInfo = {};
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frameBufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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frameBufferCreateInfo.pNext = NULL;
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frameBufferCreateInfo.renderPass = renderPass;
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frameBufferCreateInfo.attachmentCount = 2;
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frameBufferCreateInfo.pAttachments = attachments;
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frameBufferCreateInfo.width = width;
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frameBufferCreateInfo.height = height;
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frameBufferCreateInfo.layers = 1;
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// Create frame buffers for every swap chain image
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frameBuffers.resize(swapChain.imageCount);
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for (uint32_t i = 0; i < frameBuffers.size(); i++) {
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VK_CHECK_RESULT(vkCreateFramebuffer(device, &frameBufferCreateInfo, nullptr, &frameBuffers[i]));
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}
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}
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/*
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Custom depth/stencil setup
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Creates a depth/stencil framebuffer with multiple layers rendered to in a single pass
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@ -229,7 +163,6 @@ public:
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attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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//attachments[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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attachments[0].finalLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
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// Depth attachment
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attachments[1].format = depthFormat;
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@ -314,6 +247,81 @@ public:
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renderPassCI.pNext = &renderPassMultiviewCI;
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VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassCI, nullptr, &renderPass));
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// The custom render pass does not include the swapchain images, so we need to do an initial layout transition
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VkCommandBuffer layoutCmd = vulkanDevice->createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
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VkImageSubresourceRange subresourceRange { VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_MIP_LEVELS };
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for (uint32_t i = 0; i < swapChain.imageCount; i++) {
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vks::tools::setImageLayout(
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layoutCmd,
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swapChain.images[i],
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VK_IMAGE_LAYOUT_UNDEFINED,
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VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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subresourceRange);
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}
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vulkanDevice->flushCommandBuffer(layoutCmd, queue);
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}
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/*
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Custom framebuffer setup
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Creates a color framebuffer with multiple layers rendered to in a single pass
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*/
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void setupFrameBuffer()
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{
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VkImageCreateInfo imageCI = vks::initializers::imageCreateInfo();
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imageCI.imageType = VK_IMAGE_TYPE_2D;
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imageCI.format = swapChain.colorFormat;
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imageCI.extent = { width, height, 1 };
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imageCI.mipLevels = 1;
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// Two layers for two views
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imageCI.arrayLayers = 2;
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imageCI.samples = VK_SAMPLE_COUNT_1_BIT;
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imageCI.tiling = VK_IMAGE_TILING_OPTIMAL;
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imageCI.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
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VkMemoryRequirements memReqs;
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VK_CHECK_RESULT(vkCreateImage(device, &imageCI, nullptr, &colorAttachment.image));
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vkGetImageMemoryRequirements(device, colorAttachment.image, &memReqs);
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VkMemoryAllocateInfo memoryAllocInfo = vks::initializers::memoryAllocateInfo();
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memoryAllocInfo.allocationSize = memReqs.size;
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memoryAllocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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VK_CHECK_RESULT(vkAllocateMemory(device, &memoryAllocInfo, nullptr, &colorAttachment.memory));
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VK_CHECK_RESULT(vkBindImageMemory(device, colorAttachment.image, colorAttachment.memory, 0));
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VkImageViewCreateInfo imageViewCI = vks::initializers::imageViewCreateInfo();
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imageViewCI.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
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imageViewCI.format = swapChain.colorFormat;
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imageViewCI.flags = 0;
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imageViewCI.subresourceRange = {};
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imageViewCI.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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imageViewCI.subresourceRange.baseMipLevel = 0;
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imageViewCI.subresourceRange.levelCount = 1;
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imageViewCI.subresourceRange.baseArrayLayer = 0;
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// Two layers for two views
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imageViewCI.subresourceRange.layerCount = 2;
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imageViewCI.image = colorAttachment.image;
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VK_CHECK_RESULT(vkCreateImageView(device, &imageViewCI, nullptr, &colorAttachment.view));
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// Depth/Stencil attachment is the same for all frame buffers
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std::vector<VkImageView> attachments = { colorAttachment.view, depthStencil.view };
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VkFramebufferCreateInfo frameBufferCreateInfo = {};
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frameBufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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frameBufferCreateInfo.pNext = NULL;
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frameBufferCreateInfo.renderPass = renderPass;
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frameBufferCreateInfo.attachmentCount = 2;
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frameBufferCreateInfo.pAttachments = attachments.data();
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frameBufferCreateInfo.width = width;
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frameBufferCreateInfo.height = height;
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frameBufferCreateInfo.layers = 1;
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// Create frame buffers for every swap chain image
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frameBuffers.resize(swapChain.imageCount);
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for (uint32_t i = 0; i < frameBuffers.size(); i++) {
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VK_CHECK_RESULT(vkCreateFramebuffer(device, &frameBufferCreateInfo, nullptr, &frameBuffers[i]));
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}
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}
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void buildCommandBuffers()
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@ -369,7 +377,7 @@ public:
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}
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/*
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Blits
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Layered color attachment to swapchain blit
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*/
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blitCommandBuffers.resize(drawCmdBuffers.size());
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@ -379,10 +387,7 @@ public:
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for (int32_t i = 0; i < blitCommandBuffers.size(); ++i) {
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VK_CHECK_RESULT(vkBeginCommandBuffer(blitCommandBuffers[i], &cmdBufInfo));
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VkImageSubresourceRange subresourceRange{};
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subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
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subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
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VkImageSubresourceRange subresourceRange { VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_MIP_LEVELS };
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vks::tools::setImageLayout(
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blitCommandBuffers[i],
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@ -391,13 +396,6 @@ public:
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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subresourceRange);
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//vks::tools::setImageLayout(
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// blitCommandBuffers[i],
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// colorAttachment.image,
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// VK_IMAGE_LAYOUT_UNDEFINED,
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// VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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// subresourceRange);
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VkImageBlit imageBlit{};
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imageBlit.srcOffsets[0] = { 0, 0, 0 };
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imageBlit.srcOffsets[1] = { static_cast<int32_t>(width), static_cast<int32_t>(height), 1 };
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@ -405,7 +403,7 @@ public:
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imageBlit.srcSubresource.layerCount = 1;
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imageBlit.dstSubresource = imageBlit.srcSubresource;
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// Left
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// Blit first color attachment layer to the left of the swapchain image
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imageBlit.dstOffsets[0] = { 0, 0, 0 };
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imageBlit.dstOffsets[1] = { static_cast<int32_t>(width) / 2, static_cast<int32_t>(height), 1 };
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imageBlit.srcSubresource.baseArrayLayer = 0;
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@ -419,7 +417,7 @@ public:
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&imageBlit,
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VK_FILTER_NEAREST);
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// Right
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// Blit second color attachment layer to the left of the swapchain image
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imageBlit.dstOffsets[0] = { static_cast<int32_t>(width) / 2, 0, 0 };
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imageBlit.dstOffsets[1] = { static_cast<int32_t>(width), static_cast<int32_t>(height), 1 };
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imageBlit.srcSubresource.baseArrayLayer = 1;
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@ -635,22 +633,26 @@ public:
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void draw()
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{
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// TODO: blit after render, needs changes in base clase (fixed semaphores in submitFrame)
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VulkanExampleBase::prepareFrame();
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// Render
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submitInfo.pWaitSemaphores = &semaphores.presentComplete;
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submitInfo.pSignalSemaphores = &semaphores.renderComplete;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
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VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
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// Blit
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submitInfo.pWaitSemaphores = &semaphores.renderComplete;
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submitInfo.pSignalSemaphores = &blitCompleteSemaphore;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &blitCommandBuffers[currentBuffer];
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VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
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submitInfo.pWaitSemaphores = &blitCompleteSemaphore;
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submitInfo.pSignalSemaphores = &semaphores.renderComplete;
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submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
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VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
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VK_CHECK_RESULT(swapChain.queuePresent(queue, currentBuffer, blitCompleteSemaphore));
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VulkanExampleBase::submitFrame();
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// TODO: Proper fence sync
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VK_CHECK_RESULT(vkQueueWaitIdle(queue));
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}
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void prepare()
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