Check for image feature support
Code cleanup Comments
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1 changed files with 36 additions and 80 deletions
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@ -2,15 +2,14 @@
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* Vulkan Example - Host image copy using VK_EXT_host_image_copy
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*
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* This sample shows how to use host image copies to directly upload an image to the devic without having to use staging
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*
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* Work-in-progress
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*
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* Copyright (C) 2024 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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#include "vulkanexamplebase.h"
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#include "VulkanglTFModel.h"
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#include <ktx.h>
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#include <ktxvulkan.h>
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@ -20,16 +19,11 @@ public:
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// Pointers for functions added by the host image copy extension;
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PFN_vkCopyMemoryToImageEXT vkCopyMemoryToImageEXT{ nullptr };
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PFN_vkTransitionImageLayoutEXT vkTransitionImageLayoutEXT{ nullptr };
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// Used to check feature image format support for host image copies
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PFN_vkGetPhysicalDeviceFormatProperties2 vkGetPhysicalDeviceFormatProperties2{ nullptr };
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VkPhysicalDeviceHostImageCopyFeaturesEXT enabledPhysicalDeviceHostImageCopyFeaturesEXT{};
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// Vertex layout for this example
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struct Vertex {
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float pos[3];
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float uv[2];
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float normal[3];
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};
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// Contains all Vulkan objects that are required to store and use a texture
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struct Texture {
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VkSampler sampler{ VK_NULL_HANDLE };
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@ -41,9 +35,7 @@ public:
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uint32_t mipLevels{ 0 };
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} texture;
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vks::Buffer vertexBuffer;
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vks::Buffer indexBuffer;
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uint32_t indexCount{ 0 };
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vkglTF::Model plane;
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struct UniformData {
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glm::mat4 projection;
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@ -62,7 +54,7 @@ public:
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{
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title = "Host image copy";
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camera.type = Camera::CameraType::lookat;
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camera.setPosition(glm::vec3(0.0f, 0.0f, -2.5f));
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camera.setPosition(glm::vec3(0.0f, 0.0f, -1.5f));
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camera.setRotation(glm::vec3(0.0f, 15.0f, 0.0f));
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camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 256.0f);
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@ -85,8 +77,6 @@ public:
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vkDestroyPipeline(device, pipeline, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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vertexBuffer.destroy();
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indexBuffer.destroy();
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uniformBuffer.destroy();
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}
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}
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@ -146,10 +136,28 @@ public:
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ktx_uint8_t *ktxTextureData = ktxTexture_GetData(ktxTexture);
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ktx_size_t ktxTextureSize = ktxTexture_GetSize(ktxTexture);
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const VkFormat imageFormat = VK_FORMAT_R8G8B8A8_UNORM;
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// Check if the image format supports the host image copy flag
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// Note: All formats that support sampling are required to support this flag
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// So for the format used here (R8G8B8A8_UNORM) we could skip this check
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// The flag we need to check is an extension flag, so we need to go through VkFormatProperties3
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VkFormatProperties3 formatProperties3{};
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formatProperties3.sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3_KHR;
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// Properties3 need to be chained into Properties2
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VkFormatProperties2 formatProperties2{};
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formatProperties2.sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2;
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formatProperties2.pNext = &formatProperties3;
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vkGetPhysicalDeviceFormatProperties2(physicalDevice, imageFormat, &formatProperties2);
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if ((formatProperties3.optimalTilingFeatures & VK_FORMAT_FEATURE_2_HOST_IMAGE_TRANSFER_BIT_EXT) == 0) {
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vks::tools::exitFatal("The selected image format does not support the required host transfer bit.", -1);
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}
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// Create optimal tiled target image on the device
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VkImageCreateInfo imageCreateInfo = vks::initializers::imageCreateInfo();
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imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
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imageCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
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imageCreateInfo.format = imageFormat;
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imageCreateInfo.mipLevels = texture.mipLevels;
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imageCreateInfo.arrayLayers = 1;
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imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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@ -248,7 +256,7 @@ public:
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// Create image view
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VkImageViewCreateInfo view = vks::initializers::imageViewCreateInfo();
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view.viewType = VK_IMAGE_VIEW_TYPE_2D;
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view.format = VK_FORMAT_R8G8B8A8_UNORM;
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view.format = imageFormat;
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view.subresourceRange = subresourceRange;
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view.image = texture.image;
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VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &texture.view));
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@ -298,11 +306,7 @@ public:
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, nullptr);
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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VkDeviceSize offsets[1] = { 0 };
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vkCmdBindVertexBuffers(drawCmdBuffers[i], 0, 1, &vertexBuffer.buffer, offsets);
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vkCmdBindIndexBuffer(drawCmdBuffers[i], indexBuffer.buffer, 0, VK_INDEX_TYPE_UINT32);
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vkCmdDrawIndexed(drawCmdBuffers[i], indexCount, 1, 0, 0, 0);
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plane.draw(drawCmdBuffers[i]);
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drawUI(drawCmdBuffers[i]);
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@ -312,46 +316,6 @@ public:
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}
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}
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// Creates a vertex and index buffer for a quad made of two triangles
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// This is used to display the texture on
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void generateQuad()
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{
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// Setup vertices for a single uv-mapped quad made from two triangles
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std::vector<Vertex> vertices =
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{
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{ { 1.0f, 1.0f, 0.0f }, { 1.0f, 1.0f },{ 0.0f, 0.0f, 1.0f } },
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{ { -1.0f, 1.0f, 0.0f }, { 0.0f, 1.0f },{ 0.0f, 0.0f, 1.0f } },
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{ { -1.0f, -1.0f, 0.0f }, { 0.0f, 0.0f },{ 0.0f, 0.0f, 1.0f } },
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{ { 1.0f, -1.0f, 0.0f }, { 1.0f, 0.0f },{ 0.0f, 0.0f, 1.0f } }
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};
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// Setup indices
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std::vector<uint32_t> indices = { 0,1,2, 2,3,0 };
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indexCount = static_cast<uint32_t>(indices.size());
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// Create buffers and upload data to the GPU
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struct StagingBuffers {
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vks::Buffer vertices;
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vks::Buffer indices;
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} stagingBuffers;
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// Host visible source buffers (staging)
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VK_CHECK_RESULT(vulkanDevice->createBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &stagingBuffers.vertices, vertices.size() * sizeof(Vertex), vertices.data()));
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VK_CHECK_RESULT(vulkanDevice->createBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &stagingBuffers.indices, indices.size() * sizeof(uint32_t), indices.data()));
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// Device local destination buffers
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VK_CHECK_RESULT(vulkanDevice->createBuffer(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &vertexBuffer, vertices.size() * sizeof(Vertex)));
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VK_CHECK_RESULT(vulkanDevice->createBuffer(VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &indexBuffer, indices.size() * sizeof(uint32_t)));
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// Copy from host do device
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vulkanDevice->copyBuffer(&stagingBuffers.vertices, &vertexBuffer, queue);
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vulkanDevice->copyBuffer(&stagingBuffers.indices, &indexBuffer, queue);
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// Clean up
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stagingBuffers.vertices.destroy();
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stagingBuffers.indices.destroy();
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}
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void setupDescriptors()
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{
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// Pool
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@ -413,23 +377,7 @@ public:
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shaderStages[0] = loadShader(getShadersPath() + "texture/texture.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader(getShadersPath() + "texture/texture.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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// Vertex input state
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std::vector<VkVertexInputBindingDescription> vertexInputBindings = {
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vks::initializers::vertexInputBindingDescription(0, sizeof(Vertex), VK_VERTEX_INPUT_RATE_VERTEX)
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};
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std::vector<VkVertexInputAttributeDescription> vertexInputAttributes = {
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vks::initializers::vertexInputAttributeDescription(0, 0, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, pos)),
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vks::initializers::vertexInputAttributeDescription(0, 1, VK_FORMAT_R32G32_SFLOAT, offsetof(Vertex, uv)),
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vks::initializers::vertexInputAttributeDescription(0, 2, VK_FORMAT_R32G32B32_SFLOAT, offsetof(Vertex, normal)),
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};
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VkPipelineVertexInputStateCreateInfo vertexInputState = vks::initializers::pipelineVertexInputStateCreateInfo();
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vertexInputState.vertexBindingDescriptionCount = static_cast<uint32_t>(vertexInputBindings.size());
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vertexInputState.pVertexBindingDescriptions = vertexInputBindings.data();
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vertexInputState.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertexInputAttributes.size());
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vertexInputState.pVertexAttributeDescriptions = vertexInputAttributes.data();
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VkGraphicsPipelineCreateInfo pipelineCreateInfo = vks::initializers::pipelineCreateInfo(pipelineLayout, renderPass, 0);
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pipelineCreateInfo.pVertexInputState = &vertexInputState;
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pipelineCreateInfo.pInputAssemblyState = &inputAssemblyState;
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pipelineCreateInfo.pRasterizationState = &rasterizationState;
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pipelineCreateInfo.pColorBlendState = &colorBlendState;
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@ -439,6 +387,7 @@ public:
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pipelineCreateInfo.pDynamicState = &dynamicState;
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pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
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pipelineCreateInfo.pStages = shaderStages.data();
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pipelineCreateInfo.pVertexInputState = vkglTF::Vertex::getPipelineVertexInputState({ vkglTF::VertexComponent::Position, vkglTF::VertexComponent::UV, vkglTF::VertexComponent::Normal });
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VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipeline));
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}
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@ -458,6 +407,12 @@ public:
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memcpy(uniformBuffer.mapped, &uniformData, sizeof(uniformData));
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}
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void loadAssets()
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{
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const uint32_t glTFLoadingFlags = vkglTF::FileLoadingFlags::PreTransformVertices | vkglTF::FileLoadingFlags::PreMultiplyVertexColors | vkglTF::FileLoadingFlags::FlipY;
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plane.loadFromFile(getAssetPath() + "models/plane_z.gltf", vulkanDevice, queue, glTFLoadingFlags);
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}
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void prepare()
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{
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VulkanExampleBase::prepare();
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@ -465,9 +420,10 @@ public:
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// Get the function pointers required host image copies
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vkCopyMemoryToImageEXT = reinterpret_cast<PFN_vkCopyMemoryToImageEXT>(vkGetDeviceProcAddr(device, "vkCopyMemoryToImageEXT"));
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vkTransitionImageLayoutEXT = reinterpret_cast<PFN_vkTransitionImageLayoutEXT>(vkGetDeviceProcAddr(device, "vkTransitionImageLayoutEXT"));
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vkGetPhysicalDeviceFormatProperties2 = reinterpret_cast<PFN_vkGetPhysicalDeviceFormatProperties2>(vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceFormatProperties2"));
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loadAssets();
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loadTexture();
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generateQuad();
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prepareUniformBuffers();
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setupDescriptors();
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preparePipelines();
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