Replaced vkTools::UniformData with newer vk::Buffer for uniform buffers, some renaming, small fixes and corrections
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d73afe2a7d
commit
2e5af6a9fb
32 changed files with 717 additions and 985 deletions
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@ -19,6 +19,7 @@
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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#include "vulkanbuffer.hpp"
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#define VERTEX_BUFFER_BIND_ID 0
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#define ENABLE_VALIDATION false
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@ -57,9 +58,9 @@ public:
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} vertices;
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struct {
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vkTools::UniformData scene;
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vkTools::UniformData blurParams;
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} uniformData;
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vk::Buffer scene;
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vk::Buffer blurParams;
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} uniformBuffers;
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struct UboVS {
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glm::mat4 projection;
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@ -158,8 +159,8 @@ public:
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vkMeshLoader::freeMeshBufferResources(device, &meshes.example);
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// Uniform buffers
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vkTools::destroyUniformData(device, &uniformData.scene);
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vkTools::destroyUniformData(device, &uniformData.blurParams);
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uniformBuffers.scene.destroy();
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uniformBuffers.blurParams.destroy();
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vkFreeCommandBuffers(device, cmdPool, 1, &offscreenPass.commandBuffer);
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vkDestroySemaphore(device, offscreenPass.semaphore, nullptr);
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@ -589,7 +590,7 @@ public:
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descriptorSets.scene,
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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0,
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&uniformData.scene.descriptor),
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&uniformBuffers.scene.descriptor),
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// Binding 1: Color gradient sampler
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vkTools::initializers::writeDescriptorSet(
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descriptorSets.scene,
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@ -610,7 +611,7 @@ public:
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descriptorSets.radialBlur,
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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0,
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&uniformData.blurParams.descriptor),
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&uniformBuffers.blurParams.descriptor),
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// Binding 0: Fragment shader texture sampler
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vkTools::initializers::writeDescriptorSet(
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descriptorSets.radialBlur,
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@ -731,24 +732,23 @@ public:
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void prepareUniformBuffers()
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{
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// Phong and color pass vertex shader uniform buffer
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createBuffer(
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VK_CHECK_RESULT(vulkanDevice->createBuffer(
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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sizeof(uboScene),
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&uboScene,
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&uniformData.scene.buffer,
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&uniformData.scene.memory,
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&uniformData.scene.descriptor);
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&uniformBuffers.scene,
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sizeof(uboScene)));
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// Fullscreen radialb blur parameters
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createBuffer(
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// Fullscreen radial blur parameters
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VK_CHECK_RESULT(vulkanDevice->createBuffer(
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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&uniformBuffers.blurParams,
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sizeof(uboBlurParams),
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&uboBlurParams,
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&uniformData.blurParams.buffer,
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&uniformData.blurParams.memory,
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&uniformData.blurParams.descriptor);
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&uboBlurParams));
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// Map persistent
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VK_CHECK_RESULT(uniformBuffers.scene.map());
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VK_CHECK_RESULT(uniformBuffers.blurParams.map());
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updateUniformBuffersScene();
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}
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@ -771,10 +771,7 @@ public:
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uboScene.gradientPos += frameTimer * 0.1f;
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}
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uint8_t *pData;
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VK_CHECK_RESULT(vkMapMemory(device, uniformData.scene.memory, 0, sizeof(uboScene), 0, (void **)&pData));
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memcpy(pData, &uboScene, sizeof(uboScene));
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vkUnmapMemory(device, uniformData.scene.memory);
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memcpy(uniformBuffers.scene.mapped, &uboScene, sizeof(uboScene));
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}
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void draw()
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