VulkanDevice refactoring
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10 changed files with 83 additions and 60 deletions
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@ -175,7 +175,7 @@ public:
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// The other example will use the VulkanMesh loader which has some additional functionality for loading meshes
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void loadMesh()
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{
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VulkanMeshLoader *meshLoader = new VulkanMeshLoader(&vulkanDevice);
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VulkanMeshLoader *meshLoader = new VulkanMeshLoader(vulkanDevice);
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#if defined(__ANDROID__)
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meshLoader->assetManager = androidApp->activity->assetManager;
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#endif
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