Additional buffer and command buffer functions in base class

This commit is contained in:
saschawillems 2016-04-16 14:42:41 +02:00
parent 267b78f9fc
commit 2e72dce7af
2 changed files with 75 additions and 18 deletions

View file

@ -190,6 +190,51 @@ void VulkanExampleBase::flushSetupCommandBuffer()
setupCmdBuffer = VK_NULL_HANDLE;
}
VkCommandBuffer VulkanExampleBase::createCommandBuffer(VkCommandBufferLevel level, bool begin)
{
VkCommandBuffer cmdBuffer;
VkCommandBufferAllocateInfo cmdBufAllocateInfo =
vkTools::initializers::commandBufferAllocateInfo(
cmdPool,
level,
1);
vkTools::checkResult(vkAllocateCommandBuffers(device, &cmdBufAllocateInfo, &cmdBuffer));
// If requested, also start the new command buffer
if (begin)
{
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
vkTools::checkResult(vkBeginCommandBuffer(cmdBuffer, &cmdBufInfo));
}
return cmdBuffer;
}
void VulkanExampleBase::flushCommandBuffer(VkCommandBuffer commandBuffer, VkQueue queue, bool free)
{
if (commandBuffer == VK_NULL_HANDLE)
{
return;
}
vkTools::checkResult(vkEndCommandBuffer(commandBuffer));
VkSubmitInfo submitInfo = {};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
vkTools::checkResult(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
vkTools::checkResult(vkQueueWaitIdle(queue));
if (free)
{
vkFreeCommandBuffers(device, cmdPool, 1, &commandBuffer);
}
}
void VulkanExampleBase::createPipelineCache()
{
VkPipelineCacheCreateInfo pipelineCacheCreateInfo = {};
@ -238,37 +283,35 @@ VkPipelineShaderStageCreateInfo VulkanExampleBase::loadShader(std::string fileNa
return shaderStage;
}
VkBool32 VulkanExampleBase::createBuffer(
VkBufferUsageFlags usage,
VkDeviceSize size,
void * data,
VkBuffer *buffer,
VkDeviceMemory *memory)
VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory)
{
VkMemoryRequirements memReqs;
VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo(usage, size);
VkBufferCreateInfo bufferCreateInfo = vkTools::initializers::bufferCreateInfo(usageFlags, size);
vkTools::checkResult(vkCreateBuffer(device, &bufferCreateInfo, nullptr, buffer));
VkResult err = vkCreateBuffer(device, &bufferCreateInfo, nullptr, buffer);
assert(!err);
vkGetBufferMemoryRequirements(device, *buffer, &memReqs);
memAlloc.allocationSize = memReqs.size;
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &memAlloc.memoryTypeIndex);
err = vkAllocateMemory(device, &memAlloc, nullptr, memory);
assert(!err);
getMemoryType(memReqs.memoryTypeBits, memoryPropertyFlags, &memAlloc.memoryTypeIndex);
vkTools::checkResult(vkAllocateMemory(device, &memAlloc, nullptr, memory));
if (data != nullptr)
{
void *mapped;
err = vkMapMemory(device, *memory, 0, size, 0, &mapped);
assert(!err);
vkTools::checkResult(vkMapMemory(device, *memory, 0, size, 0, &mapped));
memcpy(mapped, data, size);
vkUnmapMemory(device, *memory);
}
err = vkBindBufferMemory(device, *buffer, *memory, 0);
assert(!err);
vkTools::checkResult(vkBindBufferMemory(device, *buffer, *memory, 0));
return true;
}
VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkDeviceSize size, void * data, VkBuffer *buffer, VkDeviceMemory *memory)
{
return createBuffer(usage, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, size, data, buffer, memory);
}
VkBool32 VulkanExampleBase::createBuffer(VkBufferUsageFlags usage, VkDeviceSize size, void * data, VkBuffer * buffer, VkDeviceMemory * memory, VkDescriptorBufferInfo * descriptor)
{
VkBool32 res = createBuffer(usage, size, data, buffer, memory);

View file

@ -255,6 +255,13 @@ public:
// Finalize setup command bufferm submit it to the queue and remove it
void flushSetupCommandBuffer();
// Command buffer creation
// Creates and returns a new command buffer
VkCommandBuffer createCommandBuffer(VkCommandBufferLevel level, bool begin);
// End the command buffer, submit it to the queue and free (if requested)
// Note : Waits for the queue to become idle
void flushCommandBuffer(VkCommandBuffer commandBuffer, VkQueue queue, bool free);
// Create a cache pool for rendering pipelines
void createPipelineCache();
@ -264,8 +271,15 @@ public:
// Load a SPIR-V shader
VkPipelineShaderStageCreateInfo loadShader(std::string fileName, VkShaderStageFlagBits stage);
// Create a buffer, fill it with data and bind buffer memory
// Can be used for e.g. vertex or index buffer based on mesh data
// Create a buffer, fill it with data (if != NULL) and bind buffer memory
VkBool32 createBuffer(
VkBufferUsageFlags usageFlags,
VkMemoryPropertyFlags memoryPropertyFlags,
VkDeviceSize size,
void *data,
VkBuffer *buffer,
VkDeviceMemory *memory);
// This version always uses HOST_VISIBLE memory
VkBool32 createBuffer(
VkBufferUsageFlags usage,
VkDeviceSize size,