Android application state handling (#97)

This commit is contained in:
saschawillems 2016-03-26 12:58:35 +01:00
parent 1288672fd9
commit 2ed3e946b1
2 changed files with 23 additions and 11 deletions

View file

@ -155,7 +155,8 @@ public:
HINSTANCE windowInstance;
#elif defined(__ANDROID__)
android_app* androidApp;
bool animating = true;
// true if application has focused, false if moved to background
bool focused = false;
// Gamepad state (only one)
struct
{