Fix for shared data size calculation

This commit is contained in:
saschawillems 2016-11-27 13:27:11 +01:00
parent 69de141249
commit 2f79c852c0

View file

@ -93,6 +93,9 @@ public:
VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
{
width = 1920;
height = 1080;
enableTextOverlay = true;
title = "Vulkan Example - Compute shader N-body system";
@ -101,6 +104,9 @@ public:
camera.setRotation(glm::vec3(-26.0f, 75.0f, 0.0f));
camera.setTranslation(glm::vec3(0.0f, 0.0f, -14.0f));
camera.movementSpeed = 2.5f;
zoomSpeed = 5.0f;
paused = true;
}
~VulkanExample()
@ -627,7 +633,8 @@ public:
specializationMapEntries.push_back(vkTools::initializers::specializationMapEntry(2, offsetof(SpecializationData, power), sizeof(float)));
specializationMapEntries.push_back(vkTools::initializers::specializationMapEntry(3, offsetof(SpecializationData, soften), sizeof(float)));
specializationData.sharedDataSize = std::min((uint32_t)1024, vulkanDevice->properties.limits.maxComputeSharedMemorySize);
specializationData.sharedDataSize = std::min((uint32_t)1024, (uint32_t)(vulkanDevice->properties.limits.maxComputeSharedMemorySize / sizeof(glm::vec4)));
specializationData.gravity = 0.002f;
specializationData.power = 0.75f;
specializationData.soften = 0.05f;