Android build fixes (#1156)

* Add gradle build scripts to more examples

* Fix building graphicspipelinelibrary example on android

* Fix tinygltf dependencies

hostimagecopy uses tinygltf but didn't depend on it, while meshshader doesn't use it.

* Load more Vulkan functions on Android

The sparse functions are used by texturesparseresidency, while the begin/end rendering functions are used by trianglevulkan13.
This commit is contained in:
William Pearson 2024-10-08 11:30:35 -07:00 committed by GitHub
parent a2d5a1fd44
commit 358babffd8
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GPG key ID: B5690EEEBB952194
65 changed files with 2733 additions and 15 deletions

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@ -22,6 +22,7 @@ include_directories(${BASE_DIR})
include_directories(${EXTERNAL_DIR})
include_directories(${EXTERNAL_DIR}/glm)
include_directories(${EXTERNAL_DIR}/imgui)
include_directories(${EXTERNAL_DIR}/tinygltf)
include_directories(${ANDROID_NDK}/sources/android/native_app_glue)
target_link_libraries(