Added ETC2 and ASTC texture variants (Refs #174)
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7 changed files with 24 additions and 4 deletions
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data/textures/round_window_astc_8x8_unorm.ktx
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data/textures/round_window_astc_8x8_unorm.ktx
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data/textures/round_window_etc2_unorm.ktx
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data/textures/round_window_etc2_unorm.ktx
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data/textures/skysphere_astc_8x8_unorm.ktx
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data/textures/skysphere_astc_8x8_unorm.ktx
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data/textures/skysphere_etc2_unorm.ktx
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data/textures/skysphere_etc2_unorm.ktx
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@ -826,8 +826,6 @@ public:
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textOverlay->addText(deviceProperties.deviceName, 5.0f, 45.0f, TextOverlay::alignLeft);
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textOverlay->addText("Press \"space\" to toggle text overlay", 5.0f, 65.0f, TextOverlay::alignLeft);
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// Display projected cube vertices
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for (int32_t x = -1; x <= 1; x += 2)
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{
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@ -860,6 +858,7 @@ public:
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#if defined(__ANDROID__)
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// toto
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#else
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textOverlay->addText("Press \"space\" to toggle text overlay", 5.0f, 65.0f, TextOverlay::alignLeft);
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textOverlay->addText("Hold middle mouse button and drag to move", 5.0f, 85.0f, TextOverlay::alignLeft);
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#endif
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textOverlay->endTextUpdate();
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@ -867,9 +866,30 @@ public:
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void loadAssets()
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{
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textures.background.loadFromFile(getAssetPath() + "textures/skysphere_bc3.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
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textures.cube.loadFromFile(getAssetPath() + "textures/round_window_bc3.ktx", VK_FORMAT_BC3_UNORM_BLOCK, vulkanDevice, queue);
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models.cube.loadFromFile(getAssetPath() + "models/cube.dae", vertexLayout, 1.0f, vulkanDevice, queue);
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// Textures
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std::string texFormatSuffix;
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VkFormat texFormat;
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// Get supported compressed texture format
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if (vulkanDevice->features.textureCompressionBC) {
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texFormatSuffix = "_bc3_unorm";
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texFormat = VK_FORMAT_BC3_UNORM_BLOCK;
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}
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else if (vulkanDevice->features.textureCompressionASTC_LDR) {
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texFormatSuffix = "_astc_8x8_unorm";
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texFormat = VK_FORMAT_ASTC_8x8_UNORM_BLOCK;
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}
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else if (vulkanDevice->features.textureCompressionETC2) {
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texFormatSuffix = "_etc2_unorm";
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texFormat = VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
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}
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else {
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vks::tools::exitFatal("Device does not support any compressed texture format!", "Error");
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}
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textures.background.loadFromFile(getAssetPath() + "textures/skysphere" + texFormatSuffix + ".ktx", texFormat, vulkanDevice, queue);
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textures.cube.loadFromFile(getAssetPath() + "textures/round_window" + texFormatSuffix + ".ktx", texFormat, vulkanDevice, queue);
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}
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void setupVertexDescriptions()
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